Files
RP412/MUNGA_L4/libDPL/dpl/vpx/TRICODER.H
T
CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

36 lines
962 B
C++

#ifndef tricoder_h
#define tricoder_h
#ifdef __cplusplus
extern "C" {
#endif
#define triangle_intro_bits 0x0f
#define triangle_opacity_intro 0x01
#define triangle_unopacity_intro 0x02
#define triangle_dmg_set_intro 0x03
#define triangle_dmg_clear_intro 0x04
#define triangle_sca_intro 0x05
#define triangle_dmg2enbl_intro 0x06
#define triangle_undmg2enbl_intro 0x07
#define triangle_bright32_intro 0x08
#define triangle_dark32_intro 0x09
#define triangle_fifty_intro 0x0a
#define triangle_surfopacity_intro 0x0b
#define triangle_albright32_intro 0x0c
#define triangle_aldark32_intro 0x0d
#define triangle_albrightfog_intro 0x0e
#define triangle_texture_bit 0x010
#define triangle_dither_bit 0x020
#define triangle_gouraud_bit 0x040
#define triangle_enbl2dmg_bit 0x080
#define triangle_white_bit 0x100
#define triangle_emiss_bit 0x200
#ifdef __cplusplus
}
#endif
#endif