Imports the current Win32 source for the pod-racing game 'Red Planet', built on the MUNGA engine and its L4 (Win32/DirectX) platform layer: - MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend - RP / RP_L4: Red Planet game logic and Win32 application - DivLoader, Setup1: asset loader and installer project - lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies Removed stale Subversion metadata and added .gitignore/.gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
17 lines
335 B
C++
17 lines
335 B
C++
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#include "sosm.h"
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#ifdef __cplusplus // HACK - ECH 96/01/26
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extern "C" {
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#endif
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WORD sosMIDIAWE32SetSBKFile( WORD, PSTR );
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WORD sosMIDIAWE32ReleaseSBKFiles( WORD );
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WORD sosMIDIAWE32NoteOn( WORD, WORD, WORD, WORD, WORD, WORD );
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WORD sosMIDIAWE32NoteOff( WORD, WORD, WORD );
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#ifdef __cplusplus // HACK - ECH 96/01/26
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}
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#endif
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