Imports the current Win32 source for the pod-racing game 'Red Planet', built on the MUNGA engine and its L4 (Win32/DirectX) platform layer: - MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend - RP / RP_L4: Red Planet game logic and Win32 application - DivLoader, Setup1: asset loader and installer project - lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies Removed stale Subversion metadata and added .gitignore/.gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
18 lines
484 B
C++
18 lines
484 B
C++
#pragma once
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#include "..\munga_l4\l4audrnd.h"
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//~~~~~~~~~~~~~~~~~~~~~~~~~ RPL4AudioRenderer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class RPL4AudioRenderer : public L4AudioRenderer
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{
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public:
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//
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//-----------------------------------------------------------------------
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// Construction, Destruction, Testing
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//-----------------------------------------------------------------------
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//
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RPL4AudioRenderer(RendererRate render_rate, Logical mission_review_mode);
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~RPL4AudioRenderer();
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};
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