Files
RP412/MUNGA/CMPNNT.h
T
CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

22 lines
488 B
C++

#pragma once
#include "receiver.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Component ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class Component : public Receiver
{
public:
~Component();
virtual void Execute();
static Derivation *GetClassDerivations();
static SharedData DefaultData;
Logical TestInstance() const;
protected:
Component(ClassID class_id = TrivialComponentClassID, SharedData &shared_data = DefaultData);
Component(PlugStream *stream, SharedData &shared_data = DefaultData);
};