Files
RP412/MUNGA/APPMSG.h
T
CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

224 lines
4.7 KiB
C++

#pragma once
#if defined(MAC)
#include <NetworkEndpoint.h>
#include <Participant.h>
#else
#include "network.h"
#endif
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Application IDs ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#ifdef MAC
enum ApplicationMessageID
{
StateQueryMessageID = NetworkEndpoint::NextMessageID,
CheckLoadMessageID,
RunMissionMessageID,
StopMissionMessageID,
KeyCommandMessageID,
SuspendMissionMessageID,
ResumeMissionMessageID,
LoadMissionMessageID,
AbortMissionMessageID,
ApplicationNextMessageID
};
enum ApplicationID
{
RPL4,
BTL4,
BTW4
};
typedef ApplicationID ApplicationID;
enum ExitCodeID
{
NullExitCodeID = 0,
AbortExitCodeID,
RunRedPlanetExitCodeID,
RunBattleTechExitCodeID,
RunSinglePlayerRedPlanetExitCodeID,
RunSinglePlayerBattleTechExitCodeID,
DisplayMainTestPatternExitCodeID,
DisplayAuxTestPatternExitCodeID,
TestPlasmaDisplayExitCodeID,
ResetRIOExitCodeID,
RunAudioTestExitCodeID,
RunNortonDiskDoctorExitCodeID,
CheckDiskUsageExitCodeID,
RefreshRedPlanetExitCodeID,
RefreshBattleTechExitCodeID,
ChangeScreenModeExitCodeID,
SoftwareResetExitCodeID,
ClearCrashlogExitCodeID,
KillSpoolFileExitCodeID,
RunRedPlanetCameraExitCodeID,
RunBattleTechCameraExitCodeID,
RunRedPlanetMissionReviewExitCodeID,
RunBattleTechMissionReviewExitCodeID
};
typedef ExitCodeID ExitCodeID;
#endif
//~~~~~~~~~~~~~~~~~~~ Application__StateQueryMessage ~~~~~~~~~~~~~~~~~~~~~~~
#ifdef MAC
#pragma options align=mac68k4byte
class Application__StateQueryMessage:
public NetworkEndpoint::Message
{
public:
Application__StateQueryMessage(HostID requesting_host);
long
GetRequestingHostID()
{return requestingHost.value();}
private:
HostID
requestingHost;
};
#pragma options align=reset
#else
class Application__StateQueryMessage:
public NetworkClient::Message
{
public:
Application__StateQueryMessage(HostID requesting_host);
HostID
GetRequestingHostID()
{return requestingHost;}
private:
HostID
requestingHost;
};
#endif
//~~~~~~~~~~~~~~~~~~~~ Application__RunMissionMessage ~~~~~~~~~~~~~~~~~~~~~~
#ifdef MAC
#pragma options align=mac68k4byte
class Application__RunMissionMessage:
public NetworkEndpoint::Message
{
public:
Application__RunMissionMessage();
};
#pragma options align=reset
#else
class Application__RunMissionMessage:
public NetworkClient::Message
{
public:
Application__RunMissionMessage();
};
#endif
//~~~~~~~~~~~~~~~~~~~~ Application__StopMissionMessage ~~~~~~~~~~~~~~~~~~~~~
#ifdef MAC
#pragma options align=mac68k4byte
class Application__StopMissionMessage:
public NetworkEndpoint::Message
{
public:
Application__StopMissionMessage(ExitCodeID exit_code);
ExitCodeID
GetExitCodeID()
{return((ExitCodeID) exitCode.value());}
private:
LEDWORD
exitCode;
};
#pragma options align=reset
#else
class Application__StopMissionMessage:
public NetworkClient::Message
{
public:
Application__StopMissionMessage(Enumeration exit_code);
Enumeration
GetExitCode()
{return(exitCode);}
private:
Enumeration
exitCode;
};
#endif
//~~~~~~~~~~~~~~~~~~~~ Application__AbortMissionMessage ~~~~~~~~~~~~~~~~~~~~~
#ifdef MAC
#pragma options align=mac68k4byte
class Application__AbortMissionMessage:
public NetworkEndpoint::Message
{
public:
Application__AbortMissionMessage(ExitCodeID exit_code);
ExitCodeID
GetExitCode()
{return((ExitCodeID) exitCode.value());}
private:
LEDWORD
exitCode;
};
#pragma options align=reset
#else
class Application__AbortMissionMessage:
public NetworkClient::Message
{
public:
Application__AbortMissionMessage(Enumeration exit_code);
Enumeration
GetExitCode()
{return(exitCode);}
private:
Enumeration
exitCode;
};
#endif
//~~~~~~~~~~~~~~~~~~ Application__SuspendMissionMessage ~~~~~~~~~~~~~~~~~~~~~
#ifdef MAC
#pragma options align=mac68k4byte
class Application__SuspendMissionMessage:
public NetworkEndpoint::Message
{
public:
Application__SuspendMissionMessage();
};
#pragma options align=reset
#else
class Application__SuspendMissionMessage:
public NetworkClient::Message
{
public:
Application__SuspendMissionMessage();
};
#endif
//~~~~~~~~~~~~~~~~~~~ Application__ResumeMissionMessage ~~~~~~~~~~~~~~~~~~~~
#ifdef MAC
#pragma options align=mac68k4byte
class Application__ResumeMissionMessage:
public NetworkEndpoint::Message
{
public:
Application__ResumeMissionMessage();
};
#pragma options align=reset
#else
class Application__ResumeMissionMessage:
public NetworkClient::Message
{
public:
Application__ResumeMissionMessage();
};
#endif