Files
RP412/MUNGA_L4/L4DINPUT.h
T
CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

29 lines
639 B
C++

#pragma once
#include "l4ctrl.h"
#include <dinput.h>
class DIJoystick : public Joystick
{
friend BOOL CALLBACK EnumJoysticksCallback(const DIDEVICEINSTANCE* pdidInstance, VOID* pContext);
friend BOOL CALLBACK EnumAxesCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef);
public:
DIJoystick(HINSTANCE hInstance, HWND hWnd);
~DIJoystick();
bool IsValid() { return (mDI != NULL); }
bool Poll();
// inherited
void Update();
private:
LPDIRECTINPUT8 mDI;
LPDIRECTINPUTDEVICE8 mJoystick;
DIJOYSTATE2 mJoystate;
LONG xAxisMin, xAxisMax;
LONG yAxisMin, yAxisMax;
LONG zAxisMin, zAxisMax;
LONG rzAxisMin, rzAxisMax;
};