# Local working artifacts
dosbox-x/
image/
*.png
# Phase 3 evidence renders (keep: decoded from the captured VPX stream)
!divrgb-decoded.png
!divrgb-frame0.png
!divrgb-live-gl.png
!game-cockpit-decoded.png
!game-mech-decoded.png
!game-live-gl.png
!game-live-textured.png
!game-live-lit.png
dbx_out.txt
vpx*.txt
sweep_*.txt
dbx_err.txt
src/
vpxlog.txt
sent_hex.txt
build.log
run_build.sh
