Renderer: vendor live-bridge scripts; GPU backend unblocked (60fps)
- emulator/render-bridge/: the pod->Dave's-renderer live bridge (rescued from session scratchpad): live_bridge.py (first-person cam from the 0x1f pose, arrow-key eye-height trim), fp/chase offline renders, fifobridge, diagnostics, gauge_arena[_sound].conf, and launch_pod.ps1 (one-command pod+bridge restart: pentapus VPX_EXPLODE + AWE32 sound + GL bridge). - _backend.py: renderer selection -- vrview_gl.GLRenderer (moderngl) by default, VRVIEW_SOFT=1 for the software reference; backend-agnostic frame save via last_frame. - GPU backend runs on side-by-side CPython 3.13 (moderngl/glcontext cp313 wheels; no MSVC needed): 63fps headless / 60.7 windowed vs 21fps software on the same scene, and the GL path also draws the vertex-alpha cloud dome. - vrview.py: VRVIEW_GAMMA env selects DAC gamma (1.25 live-renderer legacy vs 1.7 per the original GAMMA.C) for A/B against the real pod. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,15 @@
|
||||
import os,sys
|
||||
sys.path.insert(0, r"C:\VWE\TeslaRel410\dpl3-revive\patha")
|
||||
os.environ.setdefault("SDL_VIDEODRIVER","dummy")
|
||||
from vrboard import VirtualBoard, Assembler
|
||||
from decode_anim import find_framed_start
|
||||
data=open("bt8.raw.bin","rb").read()
|
||||
b=VirtualBoard(); a=Assembler(); a.feed(data[find_framed_start(data):])
|
||||
for m in a:
|
||||
try: b.handle(m)
|
||||
except Exception: pass
|
||||
if b.frames>=600: break
|
||||
print("frames",b.frames,"munga",getattr(b,"munga",None))
|
||||
for attr in ("anim","anim_abs"):
|
||||
v=getattr(b,attr,None)
|
||||
print(attr, type(v).__name__, (len(v) if v is not None else None), (list(v)[:6] if v else None))
|
||||
Reference in New Issue
Block a user