From 0f9ff000c43c7178fc12bd31a5cba95d1318bbbc Mon Sep 17 00:00:00 2001
From: Cyd
Date: Thu, 16 Jul 2026 16:39:25 -0500
Subject: [PATCH] Decode plane constants: fixed-point screen coordinates
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edge_decode.py: the edge payloads' non-float words carry the plane constant/
vertex terms as .8 fixed-point screen coordinates (0x0000ec00 = 60416 = 236.0,
a screen-x in the object's range), not IEEE floats -- which is why they weren't
in the float list. Locates the last missing piece for edge reconstruction:
A/B slope (float, verified 0.2%) + C (fixed-point coord). Readout §02 notes it.
Co-Authored-By: Claude Opus 4.8
---
.../firmware-decomp/MICROCODE-DECODE-NOTES.md | 19 +++++++
emulator/firmware-decomp/edge_decode.py | 52 +++++++++++++++++++
emulator/firmware-decomp/render-readout.html | 5 +-
3 files changed, 74 insertions(+), 2 deletions(-)
create mode 100644 emulator/firmware-decomp/edge_decode.py
diff --git a/emulator/firmware-decomp/MICROCODE-DECODE-NOTES.md b/emulator/firmware-decomp/MICROCODE-DECODE-NOTES.md
index a1e40cf..af67cbb 100644
--- a/emulator/firmware-decomp/MICROCODE-DECODE-NOTES.md
+++ b/emulator/firmware-decomp/MICROCODE-DECODE-NOTES.md
@@ -136,6 +136,25 @@ reconstruct the coefficient (or just take the recognisable float planes), apply
value at the tile origin (still to be located in the stream). Then it is a plain
`igc_array.py` z-plane.
+## Plane constants are fixed-point screen coordinates
+
+The edge payloads' non-float words carry the plane's constant/vertex terms as
+**fixed-point screen coordinates** (`scratchpad/edge_decode.py`):
+
+```
+SEND(4) edge @0x08015000: 00000100 3e013991(A=0.1262) 0000ec00 00000000
+ ^ 0xec00 = 60416 = 236.0 * 256
+SEND(0x21) @0x08015260: … 0000ec00 (=236.0) 0000b53a (=181.2) …
+```
+
+`0x0000ec00 / 256 = 236.0` = a screen-x right in the object's x[126,255] range
+(first captured vertex was x≈237.5). So the constant term C is stored as a `.8`
+fixed-point coordinate (word/256), not an IEEE float — which is why it wasn't in
+the float list. SEND(0x29) is a long single-coefficient sweep (`-0.0626` repeated
+~30x across bit-planes = the coarse interpolant). This locates the last missing
+piece for edge reconstruction: A/B slope (float, verified 0.2%) + C (fixed-point
+coord). Remaining is pairing them per triangle + all-regions assembly.
+
## What this changes
The micro-code decode is now **extraction + bit-serial execution**, not blind
diff --git a/emulator/firmware-decomp/edge_decode.py b/emulator/firmware-decomp/edge_decode.py
new file mode 100644
index 0000000..7a37d02
--- /dev/null
+++ b/emulator/firmware-decomp/edge_decode.py
@@ -0,0 +1,52 @@
+"""The edge payloads carry the plane's constant as FIXED-POINT screen coordinates,
+not floats (0x0000ec00 = 60416 = 236.0*256, a screen-x). Dump the edge SEND payloads
+reading each word as float AND as fixed-point (/256, /65536), and flag values that fall
+in the object's screen range x[126,255] y[0,93] — those are the C / vertex terms."""
+import sys, time, struct, pickle
+sys.path.insert(0, r'C:\VWE\TeslaRel410\emulator\firmware-decomp')
+import emu860, dis860, emu_main
+emu860.Mem.log = lambda self, *a, **k: None
+S = r'C:\Users\cyd\AppData\Local\Temp\claude\c--VWE-TeslaRel410\4e848c76-6e89-4034-8047-d8d491cb32d8\scratchpad'
+snap = pickle.load(open(S + r'\snapv2.pkl', 'rb'))
+r = emu_main.MainRunner(r'C:\VWE\TeslaRel410\dpl3-revive\patha\cap7.raw.bin', fw='capfw7', max_cmds=6000)
+cpu = r.cpu
+cpu.mem.pages = {k: bytearray(v) for k, v in snap['pages'].items()}
+cpu.ctrl.clear(); cpu.ctrl.update(snap['ctrl'])
+cpu.r = list(snap['r']); cpu.f = list(snap['f']); cpu.cr = dict(snap['cr']); cpu.pc = snap['pc']
+cpu._apipe = list(snap['apipe']); cpu._mpipe = list(snap['mpipe']); cpu._fp_pipes()
+cpu._lpipe = list(snap['lpipe']); cpu._gpipe = list(snap['gpipe'])
+cpu._kr, cpu._ki, cpu._t = snap['kr'], snap['ki'], snap['t']
+cpu.lcc = snap['lcc']; r.qi = snap['qi']; r.heap = list(snap['heap'])
+t0 = time.time(); startq = r.qi
+while time.time() - t0 < 60:
+ if r.qi >= startq + 2: break
+ h = r.hooks.get(cpu.pc)
+ if h:
+ if h(cpu) == 'done': break
+ continue
+ if not cpu.step(): break
+def rw(a): return cpu.mem.r32(a & 0xffffffff)
+def asf(w): return struct.unpack('> 23) & 0xff
+ if 1e-4 < abs(f) < 1e6 and 1 < e < 254:
+ out.append("f=%.5g" % f)
+ for div, tag in [(256.0, '/256'), (65536.0, '/65536')]:
+ v = w / div
+ if 0 < v < 900: # plausible screen coord
+ out.append("%s=%.2f" % (tag, v))
+ lo = w & 0xffff; hi = (w >> 16) & 0xffff
+ for name, val in [('lo', lo), ('hi', hi)]:
+ if 100 < val < 60000:
+ vv = val / 256.0
+ if 0 < vv < 600: out.append("%s/256=%.1f" % (name, vv))
+ return " ".join(out)
+
+for base, n, tag in [(0x08015000, 4, 'SEND(4) edge'), (0x08015260, 0x21, 'SEND(0x21)'),
+ (0x08015380, 0x29, 'SEND(0x29)')]:
+ print("\n===== %s @ %#010x =====" % (tag, base))
+ for i in range(n):
+ w = rw(base + i * 4)
+ print(" +%03x %08x %s" % (i * 4, w, flags(w)))
diff --git a/emulator/firmware-decomp/render-readout.html b/emulator/firmware-decomp/render-readout.html
index b7add28..531bedb 100644
--- a/emulator/firmware-decomp/render-readout.html
+++ b/emulator/firmware-decomp/render-readout.html
@@ -269,8 +269,9 @@
bit-plane, exactly how a bit-serial adder holds a number. And the recovered values are the
object's own geometry: a payload edge coefficient (0.12527) lands on
the edge normal computed from the captured vertices (0.12555) to
- 0.2%. The coefficients feeding the array simulator (§05) are
- the ones the hardware actually shipped.
+ 0.2%. The plane constants sit alongside as fixed-point screen coordinates
+ (0x0000ec00 = 236.0, a vertex x). The coefficients feeding the array
+ simulator (§05) are the ones the hardware actually shipped.