diff --git a/emulator/render-bridge/dosboxlog.txt b/emulator/render-bridge/dosboxlog.txt index 89add7f6..a717bc3e 100644 --- a/emulator/render-bridge/dosboxlog.txt +++ b/emulator/render-bridge/dosboxlog.txt @@ -1,5 +1,5 @@ LOG: Early LOG Init complete -LOG: CONFIG: Loaded config file: C:/VWE/TeslaRel410/emulator/render-bridge/pod_render_shp.conf +LOG: CONFIG: Loaded config file: C:/VWE/TeslaRel410/emulator/render-bridge/pod_render_tm.conf LOG: DOSBox-X's working directory: C:\VWE\TeslaRel410\emulator\src\src LOG: Logging init: beginning logging proper. This is the end of the early init logging LOG: Logging: No logfile was given. All further logging will be discarded. @@ -41,7 +41,7 @@ LOG: Serial2: BASE 2f8h LOG: Serial2: namedpipe client of \\.\pipe\vplasma (poll 1.00ms burst x1) LOG: Serial2: namedpipe connected to \\.\pipe\vplasma LOG: Serial3: BASE 3e8h -LOG: Serial: port 3 will write to file C:\VWE\TeslaRel410\emulator\render-bridge\podlog_shipped.txt +LOG: Serial: port 3 will write to file C:\VWE\TeslaRel410\emulator\render-bridge\podlog.txt LOG: Parallel1: BASE 378h LOG: MPU-401 Registering I/O ports as if IBM PC MPU-401 at base 330h LOG: Memory I/O complexity optimization enabled aka option 'memory io optimization 1'. If the game or demo is unable to draw to the screen properly, set the option to false. @@ -54,126 +54,3 @@ LOG: ISA Plug & Play BIOS enabled LOG: VGA ROM BIOS init callback LOG: pixratio 1.000, dw false, dh false LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750 -LOG: WARNING: No translation support (to host) for code page 0 -LOG: DOS keyboard layout loaded with main language code US for layout us -LOG: XMS: 50 handles allocated for use by the DOS environment -LOG: EMS page frame at 0xe000-0xefff -LOG: COMMAND.COM env size: 720 bytes -LOG: COMMAND.COM environment block: 0x0701 sz=0x002d -LOG: COMMAND.COM main body (PSP): 0x072f sz=0x009a -LOG: COMMAND.COM stack: 0x0749 -LOG: pixratio 1.350, dw false, dh false -LOG: Aspect ratio: 720 x 540 xToY=1.333 yToX=0.750 -LOG: SHELL:Redirect output to COM3 -LOG: VPXLOG: fifosock client connected -VPX lights@f1: type6=0 typeE=0 decoded=0 dir=0 amb(0.00,0.00,0.00) -LOG: 219042775 ERROR MOUSE:Unhandled videomode 79 on reset -LOG: pixratio 1.000, dw false, dh false -LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -VPX lightnode t=6 nb=52: [8]00000000/0 [12]00000000/0 [16]00000001/1.4013e-45 [20]3f800000/1 [24]3f800000/1 [28]3f800000/1 [32]64078678/1e+22 [36]64078678/1e+22 [40]00000000/0 [44]00000000/0 [48]ffffffff/nan -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -VPX lights@f121: type6=2 typeE=6 decoded=2 dir=1 amb(0.55,0.50,0.65) - L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -VPX lights@f241: type6=2 typeE=6 decoded=2 dir=1 amb(0.55,0.50,0.65) - L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -VPX lights@f361: type6=2 typeE=8 decoded=2 dir=1 amb(0.55,0.50,0.65) - L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:4 (IF0:4), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:4 (IF0:4), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:4 (IF0:4), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -VPX lights@f481: type6=2 typeE=8 decoded=2 dir=1 amb(0.55,0.50,0.65) - L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 -VPX lights@f601: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) - L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -VPX lights@f721: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) - L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -VPX lights@f841: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) - L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -VPX lights@f961: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) - L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -VPX lights@f1081: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) - L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -VPX lights@f1201: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) - L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -VPX lights@f1321: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) - L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -VPX lights@f1441: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) - L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 -LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 diff --git a/emulator/render-bridge/logs/029-dosbox.txt b/emulator/render-bridge/logs/029-dosbox.txt new file mode 100644 index 00000000..89add7f6 --- /dev/null +++ b/emulator/render-bridge/logs/029-dosbox.txt @@ -0,0 +1,179 @@ +LOG: Early LOG Init complete +LOG: CONFIG: Loaded config file: C:/VWE/TeslaRel410/emulator/render-bridge/pod_render_shp.conf +LOG: DOSBox-X's working directory: C:\VWE\TeslaRel410\emulator\src\src +LOG: Logging init: beginning logging proper. This is the end of the early init logging +LOG: Logging: No logfile was given. All further logging will be discarded. +LOG: DOSBox-X version 2026.06.02 Commit d75a57c (MinGW SDL2 64-bit) +LOG: Prevent capture: 0 +LOG: SDL: version 2.32.10, Video windows, Audio directsound +LOG: EXPERIMENTAL: Debugger enabled for MinGW build, DOSBox-X crashes depending on the terminal software you use. Launching from command prompt (cmd.exe) is recommended. +LOG: Windows keyboard layout ID is 0x0409 +LOG: Host keyboard layout is now us (US English) +LOG: Mapper keyboard layout is now us (US English) +LOG: SDL2 reports desktop display mode 3440 x 1440 +LOG: OpenGL Version : 4.6.0 NVIDIA 610.47 +LOG: Configured windowposition: - +LOG: SDL: Current window pixel format: SDL_PIXELFORMAT_RGB888 +LOG: SDL: You are running in 24 bpp mode, this will slow down things! +LOG: Releasing keyboard +LOG: SDL: Windows 11 round corners will be disabled. +LOG: Screen report: Method 'Win98base' (3440.000 x 1440.000 pixels) at (0.000 x 0.000) (910.167 x 381.000 mm) (35.833 x 15.000 in) (96.000 x 96.000 DPI) +LOG: ISA BCLK: 8333333.333Hz (25000000/3) +LOG: monopal: green, +LOG: Active save slot: 1 [Empty] +LOG: USING AVI+ZMBV +LOG: Pentium CMPXCHG8B emulation is enabled +LOG: Max 1073741824 sz 32768 +LOG: Final 32768 +LOG: Final arrangement: Below 4GB = 32768KB, Above 4GB = 0KB +LOG: VPXLOG: fifosock listening on 127.0.0.1:8621 +LOG: VPXLOG: live render backend started +LOG: VPXLOG: base 0x150 respond=1 handshakes=3 log='C:\Users\cyd\AppData\Local/Temp/vwe-pod/vpxresp.txt' +LOG: MIDI:Opened device:win32 +LOG: mic_input: Selected microphone device: Microphone (Steam Streaming Microphone) +LOG: One joystick reported, initializing with 4axis +LOG: Using joystick Xbox One Controller with 6 axes, 16 buttons and 1 hat(s) +LOG: VOODOO LFB now at d0000000 +LOG: Serial1: BASE 3f8h +LOG: Serial1: namedpipe client of \\.\pipe\vrio (poll 0.10ms burst x16) +LOG: Serial1: namedpipe connected to \\.\pipe\vrio +LOG: Serial2: BASE 2f8h +LOG: Serial2: namedpipe client of \\.\pipe\vplasma (poll 1.00ms burst x1) +LOG: Serial2: namedpipe connected to \\.\pipe\vplasma +LOG: Serial3: BASE 3e8h +LOG: Serial: port 3 will write to file C:\VWE\TeslaRel410\emulator\render-bridge\podlog_shipped.txt +LOG: Parallel1: BASE 378h +LOG: MPU-401 Registering I/O ports as if IBM PC MPU-401 at base 330h +LOG: Memory I/O complexity optimization enabled aka option 'memory io optimization 1'. If the game or demo is unable to draw to the screen properly, set the option to false. +LOG: The 'scanline render on demand' option is available and may provide a modest boost in video render performance if set to true. +LOG: Allocated APM BIOS pm entry point at f000:ce40 +LOG: Writing code to fce40 +LOG: Writing code to fce60 +LOG: Windows: IID_ITaskbarList3 is available +LOG: ISA Plug & Play BIOS enabled +LOG: VGA ROM BIOS init callback +LOG: pixratio 1.000, dw false, dh false +LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750 +LOG: WARNING: No translation support (to host) for code page 0 +LOG: DOS keyboard layout loaded with main language code US for layout us +LOG: XMS: 50 handles allocated for use by the DOS environment +LOG: EMS page frame at 0xe000-0xefff +LOG: COMMAND.COM env size: 720 bytes +LOG: COMMAND.COM environment block: 0x0701 sz=0x002d +LOG: COMMAND.COM main body (PSP): 0x072f sz=0x009a +LOG: COMMAND.COM stack: 0x0749 +LOG: pixratio 1.350, dw false, dh false +LOG: Aspect ratio: 720 x 540 xToY=1.333 yToX=0.750 +LOG: SHELL:Redirect output to COM3 +LOG: VPXLOG: fifosock client connected +VPX lights@f1: type6=0 typeE=0 decoded=0 dir=0 amb(0.00,0.00,0.00) +LOG: 219042775 ERROR MOUSE:Unhandled videomode 79 on reset +LOG: pixratio 1.000, dw false, dh false +LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +VPX lightnode t=6 nb=52: [8]00000000/0 [12]00000000/0 [16]00000001/1.4013e-45 [20]3f800000/1 [24]3f800000/1 [28]3f800000/1 [32]64078678/1e+22 [36]64078678/1e+22 [40]00000000/0 [44]00000000/0 [48]ffffffff/nan +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +VPX lights@f121: type6=2 typeE=6 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +VPX lights@f241: type6=2 typeE=6 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +VPX lights@f361: type6=2 typeE=8 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:4 (IF0:4), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:4 (IF0:4), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:4 (IF0:4), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +VPX lights@f481: type6=2 typeE=8 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0 +VPX lights@f601: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +VPX lights@f721: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +VPX lights@f841: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +VPX lights@f961: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +VPX lights@f1081: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +VPX lights@f1201: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +VPX lights@f1321: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +VPX lights@f1441: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 diff --git a/emulator/render-bridge/logs/029-prev.txt b/emulator/render-bridge/logs/029-prev.txt new file mode 100644 index 00000000..5256add8 --- /dev/null +++ b/emulator/render-bridge/logs/029-prev.txt @@ -0,0 +1,657 @@ +BattleTech v4.10 +BTL4Application::BTL4Application +RIO never came back from check request! +GaugeInterpreter: undefined label 'Initialization' +[exp] master player experience=2 simLive=1 heatModelOn=1 advDamage=1 +[role] 'Role::Default' lives=1000 killBonus=500 dmgMod=1 +[torso] horizJoint 'jointtorso' -> 0x00a559b4 type=1 enabled=1 +[weap] 'AFC100' seg=13 mount=sitelgunport rear=0 +[proj] 'AFC100' ammoBinIndex=21 -> AmmoBinAFC100 (rounds=20) +[weap] 'ERLLaser' seg=7 mount=siterugunport rear=0 +[weap] 'ERSLaser_1' seg=13 mount=sitelgunport rear=0 +[weap] 'ERSLaser_2' seg=8 mount=siterdgunport rear=0 +[weap] 'LRM15_1' seg=18 mount=sitelmissleport rear=0 +[proj] 'LRM15_1' ammoBinIndex=26 -> AmmoBinLRM15_1 (rounds=16) +[weap] 'LRM15_2' seg=19 mount=sitermissleport rear=0 +[proj] 'LRM15_2' ammoBinIndex=28 -> AmmoBinLRM15_2 (rounds=16) +[mech] segment walk done: subsystemCount=32 weaponCount=6 +[skel] jointSubsystem=0x009eb3c4 jointCount=25 +[mech] model params: walkTR=65 runTR=40 maxAcc=20 throttleAdj=0.8 (deg,deg,u/s^2,scale) +[mech] look angles: L=50 R=-50 F=-15 B=0 (deg) +[mech] damage zones streamed: 22 [dz_dtorso,dz_hip,dz_larm,dz_ldleg,dz_ldoor,dz_lfoot,dz_lgun,dz_ltorso,dz_luleg,dz_rarm,dz_rdleg,dz_rdoor,dz_reardtorso,dz_rearltorso,dz_rearrtorso,dz_rearutorso,dz_rfoot,dz_rgun,dz_rtorso,dz_ruleg,dz_searchlight,dz_utorso] +[cyl] table 'madcat' LOADED rows=7 +[valve] 'Condenser1' valve=1 flow=0.166667 +[valve] 'Condenser2' valve=1 flow=0.166667 +[valve] 'Condenser3' valve=1 flow=0.166667 +[valve] 'Condenser4' valve=1 flow=0.166667 +[valve] 'Condenser5' valve=1 flow=0.166667 +[valve] 'Condenser6' valve=1 flow=0.166667 +[mapper] ctor id=0 throttleAttr=0x0096b248 controlModeAttr=0x0096b284 +[gau2] cluster slot=14 classID=3011 auxScreen=5 name=Avionics +[gau2] cluster slot=15 classID=3014 auxScreen=6 name=Myomers +[gau2] cluster slot=22 classID=3021 auxScreen=1 name=AFC100 +[gau2] cluster slot=23 classID=3016 auxScreen=10 name=ERLLaser +[gau2] cluster slot=24 classID=3016 auxScreen=3 name=ERSLaser_1 +[gau2] cluster slot=25 classID=3016 auxScreen=12 name=ERSLaser_2 +[gau2] cluster slot=27 classID=3024 auxScreen=2 name=LRM15_1 +[gau2] cluster slot=29 classID=3024 auxScreen=9 name=LRM15_2 +ColorMapperArmor warning: damage zone dz_missle not found +ColorMapperArmor warning: damage zone dz_missle not found +ColorMapperArmor warning: damage zone dz_lmissle not found +ColorMapperArmor warning: damage zone dz_rmissle not found +ColorMapperArmor warning: damage zone dz_ftorso not found +ColorMapperArmor warning: damage zone dz_btorso not found +[link] InitializePlayerLink -> vehicle playerLink=0x00adc2c0 +[launch] state=11 minPriorityEmpty=0 ticks=14713 +[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1 +[posts] id3=416 +[launch] state=11 minPriorityEmpty=0 ticks=15726 +[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1 +[posts] id3=502 +[launch] state=11 minPriorityEmpty=0 ticks=16736 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=11 minPriorityEmpty=0 ticks=17745 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=11 minPriorityEmpty=0 ticks=18754 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 1 class=3035 view=0 res=0 +[mer] 2 class=42 view=0 res=1 +[mer] 3 class=42 view=0 res=1 +[mer] 4 class=42 view=0 res=1 +[mer] 5 class=42 view=0 res=1 +[mer] 6 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=19831 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 7 class=42 view=0 res=1 +[mer] 8 class=42 view=0 res=1 +[mer] 9 class=42 view=0 res=1 +[mer] 10 class=42 view=0 res=1 +[mer] 11 class=42 view=0 res=1 +[mer] 12 class=42 view=0 res=1 +[mer] 13 class=42 view=0 res=1 +[mer] 14 class=42 view=0 res=1 +[mer] 15 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=20940 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 16 class=42 view=0 res=1 +[mer] 17 class=42 view=0 res=1 +[mer] 18 class=42 view=0 res=1 +[mer] 19 class=42 view=0 res=1 +[mer] 20 class=42 view=0 res=1 +[mer] 21 class=42 view=0 res=1 +[mer] 22 class=42 view=0 res=1 +[mer] 23 class=42 view=0 res=1 +[mer] 24 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=22051 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 25 class=42 view=0 res=1 +[mer] 26 class=42 view=0 res=1 +[mer] 27 class=42 view=0 res=1 +[mer] 28 class=42 view=0 res=1 +[mer] 29 class=42 view=0 res=1 +[mer] 30 class=42 view=0 res=1 +[mer] 31 class=42 view=0 res=1 +[mer] 32 class=42 view=0 res=1 +[mer] 33 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=23160 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 34 class=42 view=0 res=1 +[mer] 35 class=42 view=0 res=1 +[mer] 36 class=42 view=0 res=1 +[mer] 37 class=42 view=0 res=1 +[mer] 38 class=94 view=0 res=1 +[mer] 39 class=94 view=0 res=1 +[mer] 40 class=42 view=0 res=1 +[mer] 41 class=94 view=0 res=1 +[mer] 42 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=24269 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 43 class=94 view=0 res=1 +[mer] 44 class=94 view=0 res=1 +[mer] 45 class=94 view=0 res=1 +[mer] 46 class=94 view=0 res=1 +[mer] 47 class=94 view=0 res=1 +[mer] 48 class=94 view=0 res=1 +[mer] 49 class=42 view=0 res=1 +[mer] 50 class=42 view=0 res=1 +[mer] 51 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=25380 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 52 class=42 view=0 res=1 +[mer] 53 class=42 view=0 res=1 +[mer] 54 class=94 view=0 res=1 +[mer] 55 class=94 view=0 res=1 +[mer] 56 class=94 view=0 res=1 +[mer] 57 class=94 view=0 res=1 +[mer] 58 class=42 view=0 res=1 +[mer] 59 class=42 view=0 res=1 +[mer] 60 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=26489 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 61 class=42 view=0 res=1 +[mer] 62 class=94 view=0 res=1 +[mer] 63 class=94 view=0 res=1 +[mer] 64 class=94 view=0 res=1 +[mer] 65 class=94 view=0 res=1 +[mer] 66 class=94 view=0 res=1 +[mer] 67 class=94 view=0 res=1 +[mer] 68 class=42 view=0 res=1 +[mer] 69 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=27598 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 70 class=94 view=0 res=1 +[mer] 71 class=94 view=0 res=1 +[mer] 72 class=94 view=0 res=1 +[mer] 73 class=94 view=0 res=1 +[stack] frame at 0x12dee7 drift=0 over 1001 frames ticks=28077 pump=352/1499 +[mer] 74 class=94 view=0 res=1 +[mer] 75 class=94 view=0 res=1 +[mer] 76 class=42 view=0 res=1 +[mer] 77 class=94 view=0 res=1 +[mer] 78 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=28710 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 79 class=94 view=0 res=1 +[mer] 80 class=94 view=0 res=1 +[mer] 81 class=94 view=0 res=1 +[mer] 82 class=94 view=0 res=1 +[mer] 83 class=94 view=0 res=1 +[mer] 84 class=94 view=0 res=1 +[mer] 85 class=42 view=0 res=1 +[mer] 86 class=94 view=0 res=1 +[mer] 87 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=29819 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 88 class=42 view=0 res=1 +LBE4ControlsManager::Execute, lost RIO analog request +iThinkIRQIsOn =1, actual state =1, characters sent =40 +[mer] 89 class=42 view=0 res=1 +[mer] 90 class=42 view=0 res=1 +[mer] 91 class=94 view=0 res=1 +[mer] 92 class=94 view=0 res=1 +[mer] 93 class=42 view=0 res=1 +[mer] 94 class=94 view=0 res=1 +[mer] 95 class=94 view=0 res=1 +[mer] 96 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=30929 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 97 class=94 view=0 res=1 +[mer] 98 class=94 view=0 res=1 +[mer] 99 class=42 view=0 res=1 +[mer] 100 class=42 view=0 res=1 +[mer] 101 class=42 view=0 res=1 +[mer] 102 class=94 view=0 res=1 +[mer] 103 class=42 view=0 res=1 +[mer] 104 class=42 view=0 res=1 +[mer] 105 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=32040 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 106 class=42 view=0 res=1 +[mer] 107 class=42 view=0 res=1 +[mer] 108 class=42 view=0 res=1 +[mer] 109 class=42 view=0 res=1 +[mer] 110 class=42 view=0 res=1 +[mer] 111 class=42 view=0 res=1 +[mer] 112 class=42 view=0 res=1 +[mer] 113 class=42 view=0 res=1 +[mer] 114 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=33149 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 115 class=42 view=0 res=1 +[mer] 116 class=42 view=0 res=1 +[mer] 117 class=42 view=0 res=1 +[mer] 118 class=42 view=0 res=1 +[mer] 119 class=42 view=0 res=1 +[mer] 120 class=94 view=0 res=1 +[mer] 121 class=42 view=0 res=1 +[mer] 122 class=42 view=0 res=1 +[mer] 123 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=34258 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 124 class=42 view=0 res=1 +[mer] 125 class=42 view=0 res=1 +[mer] 126 class=42 view=0 res=1 +[mer] 127 class=42 view=0 res=1 +[mer] 128 class=42 view=0 res=1 +[mer] 129 class=42 view=0 res=1 +[mer] 130 class=42 view=0 res=1 +[mer] 131 class=42 view=0 res=1 +[mer] 132 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=35369 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 133 class=42 view=0 res=1 +[mer] 134 class=42 view=0 res=1 +[mer] 135 class=42 view=0 res=1 +[mer] 136 class=42 view=0 res=1 +[mer] 137 class=42 view=0 res=1 +[mer] 138 class=42 view=0 res=1 +[mer] 139 class=42 view=0 res=1 +[mer] 140 class=42 view=0 res=1 +[mer] 141 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=36478 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 142 class=42 view=0 res=1 +[mer] 143 class=94 view=0 res=1 +[mer] 144 class=94 view=0 res=1 +[mer] 145 class=94 view=0 res=1 +[mer] 146 class=42 view=0 res=1 +[mer] 147 class=94 view=0 res=1 +[mer] 148 class=42 view=0 res=1 +[mer] 149 class=94 view=0 res=1 +[mer] 150 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=37587 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 151 class=94 view=0 res=1 +[mer] 152 class=42 view=0 res=1 +[mer] 153 class=42 view=0 res=1 +[mer] 154 class=42 view=0 res=1 +[mer] 155 class=94 view=0 res=1 +[mer] 156 class=42 view=0 res=1 +[mer] 157 class=42 view=0 res=1 +[mer] 158 class=94 view=0 res=1 +[mer] 159 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=38700 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 160 class=42 view=0 res=1 +[mer] 161 class=42 view=0 res=1 +[mer] 162 class=42 view=0 res=1 +[mer] 163 class=42 view=0 res=1 +[mer] 164 class=94 view=0 res=1 +[mer] 165 class=94 view=0 res=1 +[mer] 166 class=42 view=0 res=1 +[mer] 167 class=94 view=0 res=1 +[mer] 168 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=39809 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 169 class=94 view=0 res=1 +[mer] 170 class=94 view=0 res=1 +[mer] 171 class=42 view=0 res=1 +[mer] 172 class=42 view=0 res=1 +[mer] 173 class=42 view=0 res=1 +[mer] 174 class=94 view=0 res=1 +[mer] 175 class=42 view=0 res=1 +[mer] 176 class=42 view=0 res=1 +[mer] 177 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=40918 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 178 class=94 view=0 res=1 +[mer] 179 class=94 view=0 res=1 +[mer] 180 class=42 view=0 res=1 +[mer] 181 class=42 view=0 res=1 +[mer] 182 class=42 view=0 res=1 +[mer] 183 class=94 view=0 res=1 +[mer] 184 class=94 view=0 res=1 +[mer] 185 class=42 view=0 res=1 +[mer] 186 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=42029 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 187 class=94 view=0 res=1 +[mer] 188 class=94 view=0 res=1 +[mer] 189 class=42 view=0 res=1 +[mer] 190 class=42 view=0 res=1 +[mer] 191 class=94 view=0 res=1 +[mer] 192 class=94 view=0 res=1 +[mer] 193 class=42 view=0 res=1 +[mer] 194 class=42 view=0 res=1 +[mer] 195 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=43138 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 196 class=42 view=0 res=1 +[mer] 197 class=94 view=0 res=1 +[mer] 198 class=94 view=0 res=1 +[mer] 199 class=94 view=0 res=1 +[mer] 200 class=94 view=0 res=1 +[mer] 201 class=94 view=0 res=1 +[mer] 202 class=94 view=0 res=1 +[stack] frame at 0x12dee7 drift=0 over 2002 frames ticks=43949 pump=495/2643 +[mer] 203 class=94 view=0 res=1 +[mer] 204 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=44248 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 205 class=94 view=0 res=1 +[mer] 206 class=94 view=0 res=1 +[mer] 207 class=48 view=0 res=0 +[mer] 208 class=3001 view=1 res=1 + [vid] type=1 file='mad.skl' +[skl] video\mad.skl -> 26 nodes, 19 objects +LBE4ControlsManager::Execute, lost RIO analog request +iThinkIRQIsOn =1, actual state =1, characters sent =41 +[launch] state=2 minPriorityEmpty=0 ticks=45360 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=46469 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=47578 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=48689 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=49798 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=50907 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=52018 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=53127 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=54236 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=55349 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=56458 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=57567 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=58678 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=59787 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[stack] frame at 0x12dee7 drift=0 over 3003 frames ticks=59824 pump=638/3787 +LBE4ControlsManager::Execute, lost RIO analog request +iThinkIRQIsOn =1, actual state =1, characters sent =42 +[launch] state=2 minPriorityEmpty=0 ticks=60898 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=62009 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=63118 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=64227 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=65338 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=66447 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=67556 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=68667 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=69776 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 209 class=48 view=0 res=0 +[mer] 210 class=48 view=0 res=0 +[launch] state=2 minPriorityEmpty=0 ticks=70885 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 211 class=48 view=0 res=0 +[mer] 212 class=48 view=0 res=0 +[mer] 213 class=48 view=0 res=0 +[mer] 214 class=48 view=0 res=0 +[mer] 215 class=48 view=0 res=0 +[launch] state=2 minPriorityEmpty=0 ticks=71996 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 216 class=48 view=0 res=0 +[mer] 217 class=94 view=0 res=1 +[mer] 218 class=94 view=0 res=1 +[mer] 219 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=73107 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 220 class=94 view=0 res=1 +[mer] 221 class=94 view=0 res=1 +[mer] 222 class=94 view=0 res=1 +[mer] 223 class=94 view=0 res=1 +[mer] 224 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=74216 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 225 class=94 view=0 res=1 +[mer] 226 class=94 view=0 res=1 +[mer] 227 class=94 view=0 res=1 +LBE4ControlsManager::Execute, lost RIO analog request +iThinkIRQIsOn =1, actual state =1, characters sent =43 +[mer] 228 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=75328 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 229 class=94 view=0 res=1 +[mer] 230 class=94 view=0 res=1 +[stack] frame at 0x12dee7 drift=0 over 4004 frames ticks=75695 pump=781/4931 +[mer] 231 class=94 view=0 res=1 +[mer] 232 class=94 view=0 res=1 +[mer] 233 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=76438 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 234 class=94 view=0 res=1 +[mer] 235 class=94 view=0 res=1 +[mer] 236 class=94 view=0 res=1 +[mer] 237 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=77547 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 238 class=94 view=0 res=1 +[mer] 239 class=94 view=0 res=1 +[mer] 240 class=94 view=0 res=1 +[mer] 241 class=94 view=0 res=1 +[mer] 242 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=78658 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 243 class=94 view=0 res=1 +[mer] 244 class=94 view=0 res=1 +[mer] 245 class=94 view=0 res=1 +[mer] 246 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=79767 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 247 class=94 view=0 res=1 +[mer] 248 class=94 view=0 res=1 +[mer] 249 class=94 view=0 res=1 +MapDisplay: operating=1 static=7 moving=0 +[mer] 250 class=94 view=0 res=1 +[mer] 251 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=80876 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 252 class=94 view=0 res=1 +[mer] 253 class=94 view=0 res=1 +[mer] 254 class=94 view=0 res=1 +[mer] 255 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=81987 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 256 class=94 view=0 res=1 +[mer] 257 class=94 view=0 res=1 +[mer] 258 class=94 view=0 res=1 +[mer] 259 class=94 view=0 res=1 +[mer] 260 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=83096 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 261 class=94 view=0 res=1 +[mer] 262 class=48 view=0 res=0 +[mer] 263 class=48 view=0 res=0 +[mer] 264 class=48 view=0 res=0 +[launch] state=2 minPriorityEmpty=0 ticks=84205 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 265 class=48 view=0 res=0 +[launch] state=2 minPriorityEmpty=1 ticks=85316 +[queues] p0=- p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +BTL4Application::RunMissionMessageHandler +Turning Plasma Score Display On +BTL4Application::RunMissionMessageHandler +Turning Plasma Score Display On +[tick] roster live (first Sensor frame), radarPercent=1 voltState=4 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-633.304,0,-348.383) yaw=-1.49721 spd=14.4 eyePitch=0 eyeYaw=0 +[fire] 'ERSLaser_1' LOADED (level=7941.22 T=76.8855) +[fire] 'ERSLaser_2' LOADED (level=7925.96 T=76.8462) +LBE4ControlsManager::Execute, lost RIO analog request +iThinkIRQIsOn =1, actual state =1, characters sent =48 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-618.976,0,-349.934) yaw=-1.42987 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-604.771,0,-352.449) yaw=-1.36247 spd=14.4 eyePitch=0 eyeYaw=0 +[stack] frame at 0x12dee7 drift=0 over 5005 frames ticks=91705 pump=863/6075 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-590.781,0,-355.91) yaw=-1.29514 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-576.825,0,-360.388) yaw=-1.22666 spd=14.4 eyePitch=0 eyeYaw=0 +[fire] 'ERLLaser' LOADED (level=7928.31 T=76.0943) +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-563.235,0,-365.798) yaw=-1.15832 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-550.046,0,-372.124) yaw=-1.08997 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-537.295,0,-379.351) yaw=-1.0215 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-525.092,0,-387.416) yaw=-0.953153 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-513.468,0,-396.296) yaw=-0.88481 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-502.457,0,-405.969) yaw=-0.816333 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-492.153,0,-416.351) yaw=-0.747989 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-482.583,0,-427.413) yaw=-0.679646 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-473.773,0,-439.127) yaw=-0.611168 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-465.8,0,-451.391) yaw=-0.542824 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-458.684,0,-464.17) yaw=-0.474481 spd=14.4 eyePitch=0 eyeYaw=0 +LBE4ControlsManager::Execute, lost RIO analog request +iThinkIRQIsOn =1, actual state =1, characters sent =49 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-452.542,0,-477.208) yaw=-0.407146 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-447.21,0,-490.86) yaw=-0.338668 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-442.832,0,-504.817) yaw=-0.270324 spd=14.4 eyePitch=0 eyeYaw=0 +[stack] frame at 0x12dee7 drift=0 over 6006 frames ticks=108393 pump=863/7219 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-439.456,0,-518.857) yaw=-0.202854 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-437.008,0,-533.278) yaw=-0.13451 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-435.549,0,-547.862) yaw=-0.0660318 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-435.091,0,-562.482) yaw=0.00231236 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-435.633,0,-577.1) yaw=0.0706566 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-437.176,0,-591.675) yaw=0.139135 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-439.707,0,-606.082) yaw=0.20748 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-443.215,0,-620.283) yaw=0.275824 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-447.695,0,-634.238) yaw=0.344303 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-453.108,0,-647.827) yaw=0.412648 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-459.436,0,-661.015) yaw=0.480993 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-466.664,0,-673.765) yaw=0.549472 spd=14.4 eyePitch=0 eyeYaw=0 +LBE4ControlsManager::Execute, lost RIO analog request +iThinkIRQIsOn =1, actual state =1, characters sent =50 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-474.607,0,-685.79) yaw=0.616808 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-483.477,0,-697.421) yaw=0.685153 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-493.121,0,-708.42) yaw=0.753498 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-503.515,0,-718.753) yaw=0.821978 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-514.569,0,-728.333) yaw=0.890323 spd=14.4 eyePitch=0 eyeYaw=0 +[stack] frame at 0x12dee7 drift=0 over 7007 frames ticks=125077 pump=863/8363 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-526.098,0,-737.028) yaw=0.957794 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-538.348,0,-745.023) yaw=1.02614 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-551.14,0,-752.176) yaw=1.09462 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-564.365,0,-758.426) yaw=1.16297 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-577.986,0,-763.757) yaw=1.23131 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-591.968,0,-768.154) yaw=1.29979 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-606.189,0,-771.578) yaw=1.36814 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-620.611,0,-774.023) yaw=1.43649 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-635.195,0,-775.479) yaw=1.50497 spd=14.4 eyePitch=0 eyeYaw=0 +LBE4ControlsManager::Execute, lost RIO analog request +iThinkIRQIsOn =1, actual state =1, characters sent =51 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-649.815,0,-775.934) yaw=1.5708 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-664.217,0,-775.404) yaw=1.50096 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-678.765,0,-773.878) yaw=1.4326 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-693.202,0,-771.355) yaw=1.36412 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-707.405,0,-767.858) yaw=1.29577 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-721.337,0,-763.399) yaw=1.22742 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-734.957,0,-757.987) yaw=1.15894 spd=14.4 eyePitch=0 eyeYaw=0 +[stack] frame at 0x12dee7 drift=0 over 8008 frames ticks=141765 pump=863/9507 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-747.959,0,-751.77) yaw=1.0916 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-760.697,0,-744.579) yaw=1.02326 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-772.914,0,-736.534) yaw=0.954906 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-784.397,0,-727.802) yaw=0.887498 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-795.434,0,-718.159) yaw=0.819015 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-805.765,0,-707.804) yaw=0.750664 spd=14.4 eyePitch=0 eyeYaw=0 +[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 +[sim] pos=(-815.366,0,-696.768) yaw=0.682314 spd=14.4 eyePitch=0 eyeYaw=0 diff --git a/emulator/render-bridge/logs/031-CRASH.txt b/emulator/render-bridge/logs/031-CRASH.txt new file mode 100644 index 00000000..adbc1403 --- /dev/null +++ b/emulator/render-bridge/logs/031-CRASH.txt @@ -0,0 +1,440 @@ +BattleTech v4.10 +BTL4Application::BTL4Application +GaugeInterpreter: undefined label 'Initialization' +[exp] master player experience=2 simLive=1 heatModelOn=1 advDamage=1 +[role] 'Role::Default' lives=1000 killBonus=500 dmgMod=1 +[torso] horizJoint 'jointtorso' -> 0x009cb5ec type=1 enabled=1 +[weap] 'AFC100' seg=13 mount=sitelgunport rear=0 +[proj] 'AFC100' ammoBinIndex=21 -> AmmoBinAFC100 (rounds=20) +[weap] 'ERLLaser' seg=7 mount=siterugunport rear=0 +[weap] 'ERSLaser_1' seg=13 mount=sitelgunport rear=0 +[weap] 'ERSLaser_2' seg=8 mount=siterdgunport rear=0 +[weap] 'LRM15_1' seg=18 mount=sitelmissleport rear=0 +[proj] 'LRM15_1' ammoBinIndex=26 -> AmmoBinLRM15_1 (rounds=16) +[weap] 'LRM15_2' seg=19 mount=sitermissleport rear=0 +[proj] 'LRM15_2' ammoBinIndex=28 -> AmmoBinLRM15_2 (rounds=16) +[mech] segment walk done: subsystemCount=32 weaponCount=6 +[skel] jointSubsystem=0x009eb3c4 jointCount=25 +[mech] model params: walkTR=65 runTR=40 maxAcc=20 throttleAdj=0.8 (deg,deg,u/s^2,scale) +[mech] look angles: L=50 R=-50 F=-15 B=0 (deg) +[mech] damage zones streamed: 22 [dz_dtorso,dz_hip,dz_larm,dz_ldleg,dz_ldoor,dz_lfoot,dz_lgun,dz_ltorso,dz_luleg,dz_rarm,dz_rdleg,dz_rdoor,dz_reardtorso,dz_rearltorso,dz_rearrtorso,dz_rearutorso,dz_rfoot,dz_rgun,dz_rtorso,dz_ruleg,dz_searchlight,dz_utorso] +[cyl] table 'madcat' LOADED rows=7 +[valve] 'Condenser1' valve=1 flow=0.166667 +[valve] 'Condenser2' valve=1 flow=0.166667 +[valve] 'Condenser3' valve=1 flow=0.166667 +[valve] 'Condenser4' valve=1 flow=0.166667 +[valve] 'Condenser5' valve=1 flow=0.166667 +[valve] 'Condenser6' valve=1 flow=0.166667 +[mapper] ctor id=0 throttleAttr=0x00971408 controlModeAttr=0x00971444 +[gau2] cluster slot=14 classID=3011 auxScreen=5 name=Avionics +[gau2] cluster slot=15 classID=3014 auxScreen=6 name=Myomers +[gau2] cluster slot=22 classID=3021 auxScreen=1 name=AFC100 +[gau2] cluster slot=23 classID=3016 auxScreen=10 name=ERLLaser +[gau2] cluster slot=24 classID=3016 auxScreen=3 name=ERSLaser_1 +[gau2] cluster slot=25 classID=3016 auxScreen=12 name=ERSLaser_2 +[gau2] cluster slot=27 classID=3024 auxScreen=2 name=LRM15_1 +[gau2] cluster slot=29 classID=3024 auxScreen=9 name=LRM15_2 +ColorMapperArmor warning: damage zone dz_missle not found +ColorMapperArmor warning: damage zone dz_missle not found +ColorMapperArmor warning: damage zone dz_lmissle not found +ColorMapperArmor warning: damage zone dz_rmissle not found +ColorMapperArmor warning: damage zone dz_ftorso not found +ColorMapperArmor warning: damage zone dz_btorso not found +[link] InitializePlayerLink -> vehicle playerLink=0x00adc2c0 +[launch] state=11 minPriorityEmpty=0 ticks=10919 +[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1 +[posts] id3=416 +[launch] state=11 minPriorityEmpty=0 ticks=11931 +[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1 +[posts] id3=502 +[launch] state=11 minPriorityEmpty=0 ticks=12941 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=11 minPriorityEmpty=0 ticks=13950 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=11 minPriorityEmpty=0 ticks=14959 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 1 class=3035 view=0 res=0 +[mer] 2 class=42 view=0 res=1 +[mer] 3 class=42 view=0 res=1 +[mer] 4 class=42 view=0 res=1 +[mer] 5 class=42 view=0 res=1 +[mer] 6 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=16062 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 7 class=42 view=0 res=1 +[mer] 8 class=42 view=0 res=1 +[mer] 9 class=42 view=0 res=1 +[mer] 10 class=42 view=0 res=1 +[mer] 11 class=42 view=0 res=1 +[mer] 12 class=42 view=0 res=1 +[mer] 13 class=42 view=0 res=1 +[mer] 14 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=17102 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 15 class=42 view=0 res=1 +[mer] 16 class=42 view=0 res=1 +[mer] 17 class=42 view=0 res=1 +[mer] 18 class=42 view=0 res=1 +[mer] 19 class=42 view=0 res=1 +[mer] 20 class=42 view=0 res=1 +[mer] 21 class=42 view=0 res=1 +[mer] 22 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=18133 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 23 class=42 view=0 res=1 +[mer] 24 class=42 view=0 res=1 +[mer] 25 class=42 view=0 res=1 +[mer] 26 class=42 view=0 res=1 +[mer] 27 class=42 view=0 res=1 +[mer] 28 class=42 view=0 res=1 +[mer] 29 class=42 view=0 res=1 +[mer] 30 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=19153 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 31 class=42 view=0 res=1 +[mer] 32 class=42 view=0 res=1 +[mer] 33 class=42 view=0 res=1 +[mer] 34 class=42 view=0 res=1 +[mer] 35 class=42 view=0 res=1 +[mer] 36 class=42 view=0 res=1 +[mer] 37 class=42 view=0 res=1 +[mer] 38 class=94 view=0 res=1 +[mer] 39 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=20262 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 40 class=42 view=0 res=1 +[mer] 41 class=94 view=0 res=1 +[mer] 42 class=94 view=0 res=1 +[mer] 43 class=94 view=0 res=1 +[mer] 44 class=94 view=0 res=1 +[mer] 45 class=94 view=0 res=1 +[mer] 46 class=94 view=0 res=1 +[mer] 47 class=94 view=0 res=1 +[mer] 48 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=21373 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 49 class=42 view=0 res=1 +[mer] 50 class=42 view=0 res=1 +[mer] 51 class=42 view=0 res=1 +[mer] 52 class=42 view=0 res=1 +[mer] 53 class=42 view=0 res=1 +[mer] 54 class=94 view=0 res=1 +[mer] 55 class=94 view=0 res=1 +[mer] 56 class=94 view=0 res=1 +[mer] 57 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=22482 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 58 class=42 view=0 res=1 +[mer] 59 class=42 view=0 res=1 +[mer] 60 class=42 view=0 res=1 +[mer] 61 class=42 view=0 res=1 +[mer] 62 class=94 view=0 res=1 +[mer] 63 class=94 view=0 res=1 +[mer] 64 class=94 view=0 res=1 +[mer] 65 class=94 view=0 res=1 +[mer] 66 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=23591 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 67 class=94 view=0 res=1 +[mer] 68 class=42 view=0 res=1 +[mer] 69 class=94 view=0 res=1 +[mer] 70 class=94 view=0 res=1 +[mer] 71 class=94 view=0 res=1 +[mer] 72 class=94 view=0 res=1 +[mer] 73 class=94 view=0 res=1 +[stack] frame at 0x12dee7 drift=0 over 1001 frames ticks=24402 pump=352/1499 +[mer] 74 class=94 view=0 res=1 +[mer] 75 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=24703 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 76 class=42 view=0 res=1 +[mer] 77 class=94 view=0 res=1 +[mer] 78 class=42 view=0 res=1 +[mer] 79 class=94 view=0 res=1 +[mer] 80 class=94 view=0 res=1 +[mer] 81 class=94 view=0 res=1 +[mer] 82 class=94 view=0 res=1 +[mer] 83 class=94 view=0 res=1 +[mer] 84 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=25812 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 85 class=42 view=0 res=1 +[mer] 86 class=94 view=0 res=1 +[mer] 87 class=42 view=0 res=1 +[mer] 88 class=42 view=0 res=1 +[mer] 89 class=42 view=0 res=1 +[mer] 90 class=42 view=0 res=1 +[mer] 91 class=94 view=0 res=1 +[mer] 92 class=94 view=0 res=1 +[mer] 93 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=26921 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 94 class=94 view=0 res=1 +[mer] 95 class=94 view=0 res=1 +[mer] 96 class=94 view=0 res=1 +[mer] 97 class=94 view=0 res=1 +[mer] 98 class=94 view=0 res=1 +[mer] 99 class=42 view=0 res=1 +[mer] 100 class=42 view=0 res=1 +[mer] 101 class=42 view=0 res=1 +[mer] 102 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=28032 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 103 class=42 view=0 res=1 +[mer] 104 class=42 view=0 res=1 +[mer] 105 class=42 view=0 res=1 +[mer] 106 class=42 view=0 res=1 +[mer] 107 class=42 view=0 res=1 +[mer] 108 class=42 view=0 res=1 +[mer] 109 class=42 view=0 res=1 +[mer] 110 class=42 view=0 res=1 +[mer] 111 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=29141 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 112 class=42 view=0 res=1 +[mer] 113 class=42 view=0 res=1 +[mer] 114 class=42 view=0 res=1 +[mer] 115 class=42 view=0 res=1 +[mer] 116 class=42 view=0 res=1 +[mer] 117 class=42 view=0 res=1 +[mer] 118 class=42 view=0 res=1 +[mer] 119 class=42 view=0 res=1 +[mer] 120 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=30250 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 121 class=42 view=0 res=1 +[mer] 122 class=42 view=0 res=1 +[mer] 123 class=42 view=0 res=1 +[mer] 124 class=42 view=0 res=1 +[mer] 125 class=42 view=0 res=1 +[mer] 126 class=42 view=0 res=1 +[mer] 127 class=42 view=0 res=1 +[mer] 128 class=42 view=0 res=1 +[mer] 129 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=31361 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 130 class=42 view=0 res=1 +[mer] 131 class=42 view=0 res=1 +[mer] 132 class=42 view=0 res=1 +[mer] 133 class=42 view=0 res=1 +[mer] 134 class=42 view=0 res=1 +[mer] 135 class=42 view=0 res=1 +[mer] 136 class=42 view=0 res=1 +[mer] 137 class=42 view=0 res=1 +[mer] 138 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=32470 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 139 class=42 view=0 res=1 +[mer] 140 class=42 view=0 res=1 +[mer] 141 class=42 view=0 res=1 +[mer] 142 class=42 view=0 res=1 +[mer] 143 class=94 view=0 res=1 +[mer] 144 class=94 view=0 res=1 +[mer] 145 class=94 view=0 res=1 +[mer] 146 class=42 view=0 res=1 +[mer] 147 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=33579 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 148 class=42 view=0 res=1 +[mer] 149 class=94 view=0 res=1 +LBE4ControlsManager::Execute, lost RIO analog request +iThinkIRQIsOn =1, actual state =1, characters sent =1011 +[mer] 150 class=94 view=0 res=1 +[mer] 151 class=94 view=0 res=1 +[mer] 152 class=42 view=0 res=1 +[mer] 153 class=42 view=0 res=1 +[mer] 154 class=42 view=0 res=1 +[mer] 155 class=94 view=0 res=1 +[mer] 156 class=42 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=34693 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 157 class=42 view=0 res=1 +[mer] 158 class=94 view=0 res=1 +[mer] 159 class=94 view=0 res=1 +[mer] 160 class=42 view=0 res=1 +[mer] 161 class=42 view=0 res=1 +[mer] 162 class=42 view=0 res=1 +[mer] 163 class=42 view=0 res=1 +[mer] 164 class=94 view=0 res=1 +[mer] 165 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=35802 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 166 class=42 view=0 res=1 +[mer] 167 class=94 view=0 res=1 +[mer] 168 class=42 view=0 res=1 +[mer] 169 class=94 view=0 res=1 +[mer] 170 class=94 view=0 res=1 +[mer] 171 class=42 view=0 res=1 +[mer] 172 class=42 view=0 res=1 +[mer] 173 class=42 view=0 res=1 +[mer] 174 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=36911 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 175 class=42 view=0 res=1 +[mer] 176 class=42 view=0 res=1 +[mer] 177 class=94 view=0 res=1 +[mer] 178 class=94 view=0 res=1 +[mer] 179 class=94 view=0 res=1 +[mer] 180 class=42 view=0 res=1 +[mer] 181 class=42 view=0 res=1 +[mer] 182 class=42 view=0 res=1 +[mer] 183 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=38022 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 184 class=94 view=0 res=1 +[mer] 185 class=42 view=0 res=1 +[mer] 186 class=94 view=0 res=1 +[mer] 187 class=94 view=0 res=1 +[mer] 188 class=94 view=0 res=1 +[mer] 189 class=42 view=0 res=1 +[mer] 190 class=42 view=0 res=1 +[mer] 191 class=94 view=0 res=1 +[mer] 192 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=39131 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 193 class=42 view=0 res=1 +[mer] 194 class=42 view=0 res=1 +[mer] 195 class=42 view=0 res=1 +[mer] 196 class=42 view=0 res=1 +[mer] 197 class=94 view=0 res=1 +[mer] 198 class=94 view=0 res=1 +[mer] 199 class=94 view=0 res=1 +[mer] 200 class=94 view=0 res=1 +[mer] 201 class=94 view=0 res=1 +[launch] state=2 minPriorityEmpty=0 ticks=40240 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[stack] frame at 0x12dee7 drift=0 over 2002 frames ticks=40277 pump=495/2643 +[mer] 202 class=94 view=0 res=1 +[mer] 203 class=94 view=0 res=1 +[mer] 204 class=42 view=0 res=1 +[mer] 205 class=94 view=0 res=1 +[mer] 206 class=94 view=0 res=1 +[mer] 207 class=48 view=0 res=0 +[mer] 208 class=3001 view=1 res=1 + [vid] type=1 file='mad.skl' +[skl] video\mad.skl -> 26 nodes, 19 objects +[launch] state=2 minPriorityEmpty=0 ticks=41352 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=42461 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=43570 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=44681 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=45790 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=46899 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=48010 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +LBE4ControlsManager::Execute, lost RIO analog request +iThinkIRQIsOn =1, actual state =1, characters sent =1016 +[launch] state=2 minPriorityEmpty=0 ticks=49014 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=50045 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=51080 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=52144 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=53206 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=54268 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=55330 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=56392 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[stack] frame at 0x12dee7 drift=0 over 3003 frames ticks=56548 pump=638/3787 +[launch] state=2 minPriorityEmpty=0 ticks=57455 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=58516 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=59578 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=60640 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=61702 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=62764 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=63826 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=64888 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=65950 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=67012 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[launch] state=2 minPriorityEmpty=0 ticks=68074 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 209 class=48 view=0 res=0 +[mer] 210 class=48 view=0 res=0 +[mer] 211 class=48 view=0 res=0 +[mer] 212 class=48 view=0 res=0 +[launch] state=2 minPriorityEmpty=0 ticks=69136 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 213 class=48 view=0 res=0 +[mer] 214 class=48 view=0 res=0 +[mer] 215 class=48 view=0 res=0 +[mer] 216 class=48 view=0 res=0 +[launch] state=2 minPriorityEmpty=0 ticks=70200 +[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 +[posts] id3=530 +[mer] 217 class=94 view=0 res=1 +Reference to a page you don't own +PF cr2= 7000 FA64 at 00FF 0000 66D9 +Unhandled exception 000E at 00FF 66D9 ErrCode 0004 diff --git a/emulator/render-bridge/logs/031-dosbox.txt b/emulator/render-bridge/logs/031-dosbox.txt new file mode 100644 index 00000000..a68949ec --- /dev/null +++ b/emulator/render-bridge/logs/031-dosbox.txt @@ -0,0 +1,102 @@ +LOG: Early LOG Init complete +LOG: CONFIG: Loaded config file: C:/VWE/TeslaRel410/emulator/render-bridge/pod_render_rec.conf +LOG: DOSBox-X's working directory: C:\VWE\TeslaRel410\emulator\src\src +LOG: Logging init: beginning logging proper. This is the end of the early init logging +LOG: Logging: No logfile was given. All further logging will be discarded. +LOG: DOSBox-X version 2026.06.02 Commit d75a57c (MinGW SDL2 64-bit) +LOG: Prevent capture: 0 +LOG: SDL: version 2.32.10, Video windows, Audio directsound +LOG: EXPERIMENTAL: Debugger enabled for MinGW build, DOSBox-X crashes depending on the terminal software you use. Launching from command prompt (cmd.exe) is recommended. +LOG: Windows keyboard layout ID is 0x0409 +LOG: Host keyboard layout is now us (US English) +LOG: Mapper keyboard layout is now us (US English) +LOG: SDL2 reports desktop display mode 3440 x 1440 +LOG: OpenGL Version : 4.6.0 NVIDIA 610.47 +LOG: Configured windowposition: - +LOG: SDL: Current window pixel format: SDL_PIXELFORMAT_RGB888 +LOG: SDL: You are running in 24 bpp mode, this will slow down things! +LOG: Releasing keyboard +LOG: SDL: Windows 11 round corners will be disabled. +LOG: Screen report: Method 'Win98base' (3440.000 x 1440.000 pixels) at (0.000 x 0.000) (910.167 x 381.000 mm) (35.833 x 15.000 in) (96.000 x 96.000 DPI) +LOG: ISA BCLK: 8333333.333Hz (25000000/3) +LOG: monopal: green, +LOG: Active save slot: 1 [Empty] +LOG: USING AVI+ZMBV +LOG: Pentium CMPXCHG8B emulation is enabled +LOG: Max 1073741824 sz 32768 +LOG: Final 32768 +LOG: Final arrangement: Below 4GB = 32768KB, Above 4GB = 0KB +LOG: VPXLOG: fifosock listening on 127.0.0.1:8621 +LOG: VPXLOG: live render backend started +LOG: VPXLOG: base 0x150 respond=1 handshakes=3 log='C:\Users\cyd\AppData\Local/Temp/vwe-pod/vpxresp.txt' +LOG: MIDI:Opened device:win32 +LOG: mic_input: Selected microphone device: Microphone (Steam Streaming Microphone) +LOG: One joystick reported, initializing with 4axis +LOG: Using joystick Xbox One Controller with 6 axes, 16 buttons and 1 hat(s) +LOG: VOODOO LFB now at d0000000 +LOG: Serial1: BASE 3f8h +LOG: Serial1: namedpipe client of \\.\pipe\vrio (poll 0.10ms burst x16) +LOG: Serial1: namedpipe connected to \\.\pipe\vrio +LOG: Serial2: BASE 2f8h +LOG: Serial2: namedpipe client of \\.\pipe\vplasma (poll 1.00ms burst x1) +LOG: Serial2: namedpipe connected to \\.\pipe\vplasma +LOG: Serial3: BASE 3e8h +LOG: Serial: port 3 will write to file C:\VWE\TeslaRel410\emulator\render-bridge\podlog.txt +LOG: Parallel1: BASE 378h +LOG: MPU-401 Registering I/O ports as if IBM PC MPU-401 at base 330h +LOG: Memory I/O complexity optimization enabled aka option 'memory io optimization 1'. If the game or demo is unable to draw to the screen properly, set the option to false. +LOG: The 'scanline render on demand' option is available and may provide a modest boost in video render performance if set to true. +LOG: Allocated APM BIOS pm entry point at f000:ce40 +LOG: Writing code to fce40 +LOG: Writing code to fce60 +LOG: Windows: IID_ITaskbarList3 is available +LOG: ISA Plug & Play BIOS enabled +LOG: VGA ROM BIOS init callback +LOG: pixratio 1.000, dw false, dh false +LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750 +LOG: WARNING: No translation support (to host) for code page 0 +LOG: DOS keyboard layout loaded with main language code US for layout us +LOG: XMS: 50 handles allocated for use by the DOS environment +LOG: EMS page frame at 0xe000-0xefff +LOG: COMMAND.COM env size: 720 bytes +LOG: COMMAND.COM environment block: 0x0701 sz=0x002d +LOG: COMMAND.COM main body (PSP): 0x072f sz=0x009a +LOG: COMMAND.COM stack: 0x0749 +LOG: pixratio 1.350, dw false, dh false +LOG: Aspect ratio: 720 x 540 xToY=1.333 yToX=0.750 +LOG: SHELL:Redirect output to COM3 +LOG: VPXLOG: fifosock client connected +VPX lights@f1: type6=0 typeE=0 decoded=0 dir=0 amb(0.00,0.00,0.00) +LOG: 185646950 ERROR MOUSE:Unhandled videomode 79 on reset +LOG: pixratio 1.000, dw false, dh false +LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750 +VPX lightnode t=6 nb=52: [8]00000000/0 [12]00000000/0 [16]00000001/1.4013e-45 [20]3f800000/1 [24]3f800000/1 [28]3f800000/1 [32]64078678/1e+22 [36]64078678/1e+22 [40]00000000/0 [44]00000000/0 [48]ffffffff/nan +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +VPX lights@f121: type6=2 typeE=6 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +VPX lights@f241: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +VPX lights@f361: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65) + L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00) +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: 800069021 ERROR INT10:PutPixel unhandled mode type 7 +LOG: SHELL:Redirect output to RC.TXT +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:389 (IF0:6), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:510 (IF0:0), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:510 (IF0:0), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:510 (IF0:0), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:508 (IF0:0), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:510 (IF0:0), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:511 (IF0:0), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:510 (IF0:0), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:511 (IF0:0), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:508 (IF0:0), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:506 (IF0:0), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:509 (IF0:0), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:19 (IF0:0), TX:0, Break 0 diff --git a/emulator/render-bridge/logs/033-CRASH.txt b/emulator/render-bridge/logs/033-CRASH.txt new file mode 100644 index 00000000..9e3f33d3 --- /dev/null +++ b/emulator/render-bridge/logs/033-CRASH.txt @@ -0,0 +1,12 @@ +BattleTech v4.10 +BTL4Application::BTL4Application +GaugeInterpreter: undefined label 'Initialization' +ColorMapperArmor warning: damage zone dz_missle not found +ColorMapperArmor warning: damage zone dz_missle not found +ColorMapperArmor warning: damage zone dz_lmissle not found +ColorMapperArmor warning: damage zone dz_rmissle not found +ColorMapperArmor warning: damage zone dz_ftorso not found +ColorMapperArmor warning: damage zone dz_btorso not found +Reference to a page you don't own +PF cr2= 7000 FA64 at 00FF 0000 66D9 +Unhandled exception 000E at 00FF 66D9 ErrCode 0004 diff --git a/emulator/render-bridge/logs/033-dosbox.txt b/emulator/render-bridge/logs/033-dosbox.txt new file mode 100644 index 00000000..9f05201d --- /dev/null +++ b/emulator/render-bridge/logs/033-dosbox.txt @@ -0,0 +1,81 @@ +LOG: Early LOG Init complete +LOG: CONFIG: Loaded config file: C:/VWE/TeslaRel410/emulator/render-bridge/pod_render_quiet.conf +LOG: DOSBox-X's working directory: C:\VWE\TeslaRel410\emulator\src\src +LOG: Logging init: beginning logging proper. This is the end of the early init logging +LOG: Logging: No logfile was given. All further logging will be discarded. +LOG: DOSBox-X version 2026.06.02 Commit d75a57c (MinGW SDL2 64-bit) +LOG: Prevent capture: 0 +LOG: SDL: version 2.32.10, Video windows, Audio directsound +LOG: EXPERIMENTAL: Debugger enabled for MinGW build, DOSBox-X crashes depending on the terminal software you use. Launching from command prompt (cmd.exe) is recommended. +LOG: Windows keyboard layout ID is 0x0409 +LOG: Host keyboard layout is now us (US English) +LOG: Mapper keyboard layout is now us (US English) +LOG: SDL2 reports desktop display mode 3440 x 1440 +LOG: OpenGL Version : 4.6.0 NVIDIA 610.47 +LOG: Configured windowposition: - +LOG: SDL: Current window pixel format: SDL_PIXELFORMAT_RGB888 +LOG: SDL: You are running in 24 bpp mode, this will slow down things! +LOG: Releasing keyboard +LOG: SDL: Windows 11 round corners will be disabled. +LOG: Screen report: Method 'Win98base' (3440.000 x 1440.000 pixels) at (0.000 x 0.000) (910.167 x 381.000 mm) (35.833 x 15.000 in) (96.000 x 96.000 DPI) +LOG: ISA BCLK: 8333333.333Hz (25000000/3) +LOG: monopal: green, +LOG: Active save slot: 1 [Empty] +LOG: USING AVI+ZMBV +LOG: Pentium CMPXCHG8B emulation is enabled +LOG: Max 1073741824 sz 32768 +LOG: Final 32768 +LOG: Final arrangement: Below 4GB = 32768KB, Above 4GB = 0KB +LOG: VPXLOG: fifosock listening on 127.0.0.1:8621 +LOG: VPXLOG: live render backend started +LOG: VPXLOG: base 0x150 respond=1 handshakes=3 log='C:\Users\cyd\AppData\Local/Temp/vwe-pod/vpxresp.txt' +LOG: MIDI:Opened device:win32 +LOG: mic_input: Selected microphone device: Microphone (Steam Streaming Microphone) +LOG: One joystick reported, initializing with 4axis +LOG: Using joystick Xbox One Controller with 6 axes, 16 buttons and 1 hat(s) +LOG: VOODOO LFB now at d0000000 +LOG: Serial1: BASE 3f8h +LOG: Serial1: namedpipe client of \\.\pipe\vrio (poll 0.10ms burst x16) +LOG: Serial1: namedpipe connected to \\.\pipe\vrio +LOG: Serial2: BASE 2f8h +LOG: Serial2: namedpipe client of \\.\pipe\vplasma (poll 1.00ms burst x1) +LOG: Serial2: namedpipe connected to \\.\pipe\vplasma +LOG: Serial3: BASE 3e8h +LOG: Serial: port 3 will write to file C:\VWE\TeslaRel410\emulator\render-bridge\podlog.txt +LOG: Parallel1: BASE 378h +LOG: MPU-401 Registering I/O ports as if IBM PC MPU-401 at base 330h +LOG: Memory I/O complexity optimization enabled aka option 'memory io optimization 1'. If the game or demo is unable to draw to the screen properly, set the option to false. +LOG: The 'scanline render on demand' option is available and may provide a modest boost in video render performance if set to true. +LOG: Allocated APM BIOS pm entry point at f000:ce40 +LOG: Writing code to fce40 +LOG: Writing code to fce60 +LOG: Windows: IID_ITaskbarList3 is available +LOG: ISA Plug & Play BIOS enabled +LOG: VGA ROM BIOS init callback +LOG: pixratio 1.000, dw false, dh false +LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750 +LOG: WARNING: No translation support (to host) for code page 0 +LOG: DOS keyboard layout loaded with main language code US for layout us +LOG: XMS: 50 handles allocated for use by the DOS environment +LOG: EMS page frame at 0xe000-0xefff +LOG: COMMAND.COM env size: 720 bytes +LOG: COMMAND.COM environment block: 0x0701 sz=0x002d +LOG: COMMAND.COM main body (PSP): 0x072f sz=0x009a +LOG: COMMAND.COM stack: 0x0749 +LOG: pixratio 1.350, dw false, dh false +LOG: Aspect ratio: 720 x 540 xToY=1.333 yToX=0.750 +LOG: SHELL:Redirect output to COM3 +LOG: VPXLOG: fifosock client connected +VPX lights@f1: type6=0 typeE=0 decoded=0 dir=0 amb(0.00,0.00,0.00) +LOG: 185314801 ERROR MOUSE:Unhandled videomode 79 on reset +LOG: pixratio 1.000, dw false, dh false +LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750 +VPX lightnode t=6 nb=52: [8]00000000/0 [12]00000000/0 [16]00000001/1.4013e-45 [20]3f800000/1 [24]3f800000/1 [28]3f800000/1 [32]64078678/1e+22 [36]64078678/1e+22 [40]3ea17529/0.315347 [44]00000000/0 [48]ffffffff/nan +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0 +LOG: 366226803 ERROR INT10:PutPixel unhandled mode type 7 +LOG: SHELL:Redirect output to RC.TXT +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:487 (IF0:7), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:500 (IF0:0), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:508 (IF0:0), TX:0, Break 0 +LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:271 (IF0:0), TX:0, Break 0 diff --git a/emulator/render-bridge/pod_render_tm.conf b/emulator/render-bridge/pod_render_tm.conf new file mode 100644 index 00000000..c1aeeab7 --- /dev/null +++ b/emulator/render-bridge/pod_render_tm.conf @@ -0,0 +1,82 @@ +# pod_render_tm.conf -- pod_render_quiet with THRUSTMASTER controls. +# +# The RIO fault isolator: L4CONTROLS=THRUSTMASTER,KEYBOARD means the game +# never initializes the RIO or installs its serial ISR, while vRIO still +# streams into serial1. Fault gone -> the trigger is the game's RIO +# serial path. Fault stays -> the emulator's serial delivery corrupts +# the DPMI host regardless of the guest's ISR. +# +[sdl] +output=opengl +# higher,higher not highest: HIGH_PRIORITY_CLASS starved the host desktop; +# with the retry patches a rare dropout self-recovers (see gauge_rio.conf). +priority=higher,higher +[dosbox] +memsize=32 +machine=svga_s3 +[cpu] +core=dynamic +cputype=pentium +cycles=max +[sblaster] +sbtype=sb16 +sbbase=220 +irq=5 +dma=1 +hdma=5 +[mixer] +# match the EMU8000s' native rate (no resample) and buffer ~60ms so brief +# emulation-thread stalls (RIO retry recovery) don't audibly chop +rate=44100 +blocksize=1024 +prebuffer=60 +[serial] +# RIO on COM1 with the low-latency options (rxpollus/rxburst) so the board's +# few-ms ACK deadline is met; plasma display on COM2 (real pod has both). +# VWE fork namedpipe backend (com0com/realport retired -- COM1/COM2 gone): +# DOSBox = pipe client (retry), vRIO/vPLASMA apps = servers; an unconnected +# pipe behaves as an unplugged cable so the mission still runs. serialnamedpipe.h +serial1=namedpipe pipe:vrio rxpollus:100 rxburst:16 +serial2=namedpipe pipe:vplasma + +# live UNBUFFERED game output: DOS char devices are not buffered, so + +# redirecting stdout to COM3 lands every line immediately. A normal + +# '> file' redirect stays 0 bytes until the process exits, which hides + +# all progress on a run that does NOT crash. + +serial3=file file:C:\VWE\TeslaRel410\emulator\render-bridge\podlog.txt +[autoexec] +mount c "C:\VWE\TeslaRel410\ALPHA_1" +c: +cd \REL410\BT +set VIDEOFORMAT=svga +rem production pod card init (PARAMETR.BAT:181-186): DIAGNOSE + AWEUTIL per +rem card -- AWEUTIL /S does the EMU8000 bring-up and DRAM detect the HMI SOS +rem driver relies on; skipping it left the cards uninitialized (silent). +rem aweutil /s SKIPPED for now: it verifies the AWE32 GM ROM, which the +rem emulated cards lack (hangs in a retry loop) -- restore once the ROM is +rem dumped from a real card. diagnose /s kept (passes, sets mixer config). +set BLASTER=A220 I5 D1 H5 P330 T6 +c:\sb16\diagnose /s +set BLASTER=A240 I7 D3 H6 P300 T6 +c:\sb16\diagnose /s +set BLASTER=A220 I5 D1 H5 P330 T6 +set TEMP=c:\ +rem arena1 city mission (TESTARN.EGG: map=arena1, time=day) with the RIO +rem attached; stdout redirected so mission-load progress survives kills. +set BT_FORCE_THROTTLE=0.6 +set BT_FORCE_TURN=0.25 +set HEAPSIZE=15000000 +set L4GAUGE=640x480x16 +call setenv.bat t s n p +32rtm.exe -x +BTL4REC.EXE -egg testarn.egg > COM3 + +echo GAME-RC=%errorlevel% >> RC.TXT +32rtm.exe -u +echo ALPHA1-RUN-DONE +pause + diff --git a/emulator/render-bridge/podlog.txt b/emulator/render-bridge/podlog.txt index 1be10b68..1ba3e2e6 100644 --- a/emulator/render-bridge/podlog.txt +++ b/emulator/render-bridge/podlog.txt @@ -1,573 +1,26 @@ BattleTech v4.10 BTL4Application::BTL4Application -RIO never came back from check request! GaugeInterpreter: undefined label 'Initialization' -[exp] master player experience=2 simLive=1 heatModelOn=1 advDamage=1 -[role] 'Role::Default' lives=1000 killBonus=500 dmgMod=1 -[torso] horizJoint 'jointtorso' -> 0x00a559b4 type=1 enabled=1 -[weap] 'AFC100' seg=13 mount=sitelgunport rear=0 -[proj] 'AFC100' ammoBinIndex=21 -> AmmoBinAFC100 (rounds=20) -[weap] 'ERLLaser' seg=7 mount=siterugunport rear=0 -[weap] 'ERSLaser_1' seg=13 mount=sitelgunport rear=0 -[weap] 'ERSLaser_2' seg=8 mount=siterdgunport rear=0 -[weap] 'LRM15_1' seg=18 mount=sitelmissleport rear=0 -[proj] 'LRM15_1' ammoBinIndex=26 -> AmmoBinLRM15_1 (rounds=16) -[weap] 'LRM15_2' seg=19 mount=sitermissleport rear=0 -[proj] 'LRM15_2' ammoBinIndex=28 -> AmmoBinLRM15_2 (rounds=16) -[mech] segment walk done: subsystemCount=32 weaponCount=6 -[skel] jointSubsystem=0x009eb3c4 jointCount=25 -[mech] model params: walkTR=65 runTR=40 maxAcc=20 throttleAdj=0.8 (deg,deg,u/s^2,scale) -[mech] look angles: L=50 R=-50 F=-15 B=0 (deg) -[mech] damage zones streamed: 22 [dz_dtorso,dz_hip,dz_larm,dz_ldleg,dz_ldoor,dz_lfoot,dz_lgun,dz_ltorso,dz_luleg,dz_rarm,dz_rdleg,dz_rdoor,dz_reardtorso,dz_rearltorso,dz_rearrtorso,dz_rearutorso,dz_rfoot,dz_rgun,dz_rtorso,dz_ruleg,dz_searchlight,dz_utorso] -[cyl] table 'madcat' LOADED rows=7 -[valve] 'Condenser1' valve=1 flow=0.166667 -[valve] 'Condenser2' valve=1 flow=0.166667 -[valve] 'Condenser3' valve=1 flow=0.166667 -[valve] 'Condenser4' valve=1 flow=0.166667 -[valve] 'Condenser5' valve=1 flow=0.166667 -[valve] 'Condenser6' valve=1 flow=0.166667 -[mapper] ctor id=0 throttleAttr=0x0096b248 controlModeAttr=0x0096b284 -[gau2] cluster slot=14 classID=3011 auxScreen=5 name=Avionics -[gau2] cluster slot=15 classID=3014 auxScreen=6 name=Myomers -[gau2] cluster slot=22 classID=3021 auxScreen=1 name=AFC100 -[gau2] cluster slot=23 classID=3016 auxScreen=10 name=ERLLaser -[gau2] cluster slot=24 classID=3016 auxScreen=3 name=ERSLaser_1 -[gau2] cluster slot=25 classID=3016 auxScreen=12 name=ERSLaser_2 -[gau2] cluster slot=27 classID=3024 auxScreen=2 name=LRM15_1 -[gau2] cluster slot=29 classID=3024 auxScreen=9 name=LRM15_2 ColorMapperArmor warning: damage zone dz_missle not found ColorMapperArmor warning: damage zone dz_missle not found ColorMapperArmor warning: damage zone dz_lmissle not found ColorMapperArmor warning: damage zone dz_rmissle not found ColorMapperArmor warning: damage zone dz_ftorso not found ColorMapperArmor warning: damage zone dz_btorso not found -[link] InitializePlayerLink -> vehicle playerLink=0x00adc2c0 -[launch] state=11 minPriorityEmpty=0 ticks=14713 -[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1 -[posts] id3=416 -[launch] state=11 minPriorityEmpty=0 ticks=15726 -[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1 -[posts] id3=502 -[launch] state=11 minPriorityEmpty=0 ticks=16736 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=11 minPriorityEmpty=0 ticks=17745 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=11 minPriorityEmpty=0 ticks=18754 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 1 class=3035 view=0 res=0 -[mer] 2 class=42 view=0 res=1 -[mer] 3 class=42 view=0 res=1 -[mer] 4 class=42 view=0 res=1 -[mer] 5 class=42 view=0 res=1 -[mer] 6 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=19831 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 7 class=42 view=0 res=1 -[mer] 8 class=42 view=0 res=1 -[mer] 9 class=42 view=0 res=1 -[mer] 10 class=42 view=0 res=1 -[mer] 11 class=42 view=0 res=1 -[mer] 12 class=42 view=0 res=1 -[mer] 13 class=42 view=0 res=1 -[mer] 14 class=42 view=0 res=1 -[mer] 15 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=20940 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 16 class=42 view=0 res=1 -[mer] 17 class=42 view=0 res=1 -[mer] 18 class=42 view=0 res=1 -[mer] 19 class=42 view=0 res=1 -[mer] 20 class=42 view=0 res=1 -[mer] 21 class=42 view=0 res=1 -[mer] 22 class=42 view=0 res=1 -[mer] 23 class=42 view=0 res=1 -[mer] 24 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=22051 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 25 class=42 view=0 res=1 -[mer] 26 class=42 view=0 res=1 -[mer] 27 class=42 view=0 res=1 -[mer] 28 class=42 view=0 res=1 -[mer] 29 class=42 view=0 res=1 -[mer] 30 class=42 view=0 res=1 -[mer] 31 class=42 view=0 res=1 -[mer] 32 class=42 view=0 res=1 -[mer] 33 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=23160 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 34 class=42 view=0 res=1 -[mer] 35 class=42 view=0 res=1 -[mer] 36 class=42 view=0 res=1 -[mer] 37 class=42 view=0 res=1 -[mer] 38 class=94 view=0 res=1 -[mer] 39 class=94 view=0 res=1 -[mer] 40 class=42 view=0 res=1 -[mer] 41 class=94 view=0 res=1 -[mer] 42 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=24269 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 43 class=94 view=0 res=1 -[mer] 44 class=94 view=0 res=1 -[mer] 45 class=94 view=0 res=1 -[mer] 46 class=94 view=0 res=1 -[mer] 47 class=94 view=0 res=1 -[mer] 48 class=94 view=0 res=1 -[mer] 49 class=42 view=0 res=1 -[mer] 50 class=42 view=0 res=1 -[mer] 51 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=25380 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 52 class=42 view=0 res=1 -[mer] 53 class=42 view=0 res=1 -[mer] 54 class=94 view=0 res=1 -[mer] 55 class=94 view=0 res=1 -[mer] 56 class=94 view=0 res=1 -[mer] 57 class=94 view=0 res=1 -[mer] 58 class=42 view=0 res=1 -[mer] 59 class=42 view=0 res=1 -[mer] 60 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=26489 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 61 class=42 view=0 res=1 -[mer] 62 class=94 view=0 res=1 -[mer] 63 class=94 view=0 res=1 -[mer] 64 class=94 view=0 res=1 -[mer] 65 class=94 view=0 res=1 -[mer] 66 class=94 view=0 res=1 -[mer] 67 class=94 view=0 res=1 -[mer] 68 class=42 view=0 res=1 -[mer] 69 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=27598 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 70 class=94 view=0 res=1 -[mer] 71 class=94 view=0 res=1 -[mer] 72 class=94 view=0 res=1 -[mer] 73 class=94 view=0 res=1 -[stack] frame at 0x12dee7 drift=0 over 1001 frames ticks=28077 pump=352/1499 -[mer] 74 class=94 view=0 res=1 -[mer] 75 class=94 view=0 res=1 -[mer] 76 class=42 view=0 res=1 -[mer] 77 class=94 view=0 res=1 -[mer] 78 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=28710 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 79 class=94 view=0 res=1 -[mer] 80 class=94 view=0 res=1 -[mer] 81 class=94 view=0 res=1 -[mer] 82 class=94 view=0 res=1 -[mer] 83 class=94 view=0 res=1 -[mer] 84 class=94 view=0 res=1 -[mer] 85 class=42 view=0 res=1 -[mer] 86 class=94 view=0 res=1 -[mer] 87 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=29819 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 88 class=42 view=0 res=1 -LBE4ControlsManager::Execute, lost RIO analog request -iThinkIRQIsOn =1, actual state =1, characters sent =40 -[mer] 89 class=42 view=0 res=1 -[mer] 90 class=42 view=0 res=1 -[mer] 91 class=94 view=0 res=1 -[mer] 92 class=94 view=0 res=1 -[mer] 93 class=42 view=0 res=1 -[mer] 94 class=94 view=0 res=1 -[mer] 95 class=94 view=0 res=1 -[mer] 96 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=30929 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 97 class=94 view=0 res=1 -[mer] 98 class=94 view=0 res=1 -[mer] 99 class=42 view=0 res=1 -[mer] 100 class=42 view=0 res=1 -[mer] 101 class=42 view=0 res=1 -[mer] 102 class=94 view=0 res=1 -[mer] 103 class=42 view=0 res=1 -[mer] 104 class=42 view=0 res=1 -[mer] 105 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=32040 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 106 class=42 view=0 res=1 -[mer] 107 class=42 view=0 res=1 -[mer] 108 class=42 view=0 res=1 -[mer] 109 class=42 view=0 res=1 -[mer] 110 class=42 view=0 res=1 -[mer] 111 class=42 view=0 res=1 -[mer] 112 class=42 view=0 res=1 -[mer] 113 class=42 view=0 res=1 -[mer] 114 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=33149 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 115 class=42 view=0 res=1 -[mer] 116 class=42 view=0 res=1 -[mer] 117 class=42 view=0 res=1 -[mer] 118 class=42 view=0 res=1 -[mer] 119 class=42 view=0 res=1 -[mer] 120 class=94 view=0 res=1 -[mer] 121 class=42 view=0 res=1 -[mer] 122 class=42 view=0 res=1 -[mer] 123 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=34258 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 124 class=42 view=0 res=1 -[mer] 125 class=42 view=0 res=1 -[mer] 126 class=42 view=0 res=1 -[mer] 127 class=42 view=0 res=1 -[mer] 128 class=42 view=0 res=1 -[mer] 129 class=42 view=0 res=1 -[mer] 130 class=42 view=0 res=1 -[mer] 131 class=42 view=0 res=1 -[mer] 132 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=35369 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 133 class=42 view=0 res=1 -[mer] 134 class=42 view=0 res=1 -[mer] 135 class=42 view=0 res=1 -[mer] 136 class=42 view=0 res=1 -[mer] 137 class=42 view=0 res=1 -[mer] 138 class=42 view=0 res=1 -[mer] 139 class=42 view=0 res=1 -[mer] 140 class=42 view=0 res=1 -[mer] 141 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=36478 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 142 class=42 view=0 res=1 -[mer] 143 class=94 view=0 res=1 -[mer] 144 class=94 view=0 res=1 -[mer] 145 class=94 view=0 res=1 -[mer] 146 class=42 view=0 res=1 -[mer] 147 class=94 view=0 res=1 -[mer] 148 class=42 view=0 res=1 -[mer] 149 class=94 view=0 res=1 -[mer] 150 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=37587 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 151 class=94 view=0 res=1 -[mer] 152 class=42 view=0 res=1 -[mer] 153 class=42 view=0 res=1 -[mer] 154 class=42 view=0 res=1 -[mer] 155 class=94 view=0 res=1 -[mer] 156 class=42 view=0 res=1 -[mer] 157 class=42 view=0 res=1 -[mer] 158 class=94 view=0 res=1 -[mer] 159 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=38700 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 160 class=42 view=0 res=1 -[mer] 161 class=42 view=0 res=1 -[mer] 162 class=42 view=0 res=1 -[mer] 163 class=42 view=0 res=1 -[mer] 164 class=94 view=0 res=1 -[mer] 165 class=94 view=0 res=1 -[mer] 166 class=42 view=0 res=1 -[mer] 167 class=94 view=0 res=1 -[mer] 168 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=39809 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 169 class=94 view=0 res=1 -[mer] 170 class=94 view=0 res=1 -[mer] 171 class=42 view=0 res=1 -[mer] 172 class=42 view=0 res=1 -[mer] 173 class=42 view=0 res=1 -[mer] 174 class=94 view=0 res=1 -[mer] 175 class=42 view=0 res=1 -[mer] 176 class=42 view=0 res=1 -[mer] 177 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=40918 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 178 class=94 view=0 res=1 -[mer] 179 class=94 view=0 res=1 -[mer] 180 class=42 view=0 res=1 -[mer] 181 class=42 view=0 res=1 -[mer] 182 class=42 view=0 res=1 -[mer] 183 class=94 view=0 res=1 -[mer] 184 class=94 view=0 res=1 -[mer] 185 class=42 view=0 res=1 -[mer] 186 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=42029 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 187 class=94 view=0 res=1 -[mer] 188 class=94 view=0 res=1 -[mer] 189 class=42 view=0 res=1 -[mer] 190 class=42 view=0 res=1 -[mer] 191 class=94 view=0 res=1 -[mer] 192 class=94 view=0 res=1 -[mer] 193 class=42 view=0 res=1 -[mer] 194 class=42 view=0 res=1 -[mer] 195 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=43138 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 196 class=42 view=0 res=1 -[mer] 197 class=94 view=0 res=1 -[mer] 198 class=94 view=0 res=1 -[mer] 199 class=94 view=0 res=1 -[mer] 200 class=94 view=0 res=1 -[mer] 201 class=94 view=0 res=1 -[mer] 202 class=94 view=0 res=1 -[stack] frame at 0x12dee7 drift=0 over 2002 frames ticks=43949 pump=495/2643 -[mer] 203 class=94 view=0 res=1 -[mer] 204 class=42 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=44248 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 205 class=94 view=0 res=1 -[mer] 206 class=94 view=0 res=1 -[mer] 207 class=48 view=0 res=0 -[mer] 208 class=3001 view=1 res=1 - [vid] type=1 file='mad.skl' -[skl] video\mad.skl -> 26 nodes, 19 objects -LBE4ControlsManager::Execute, lost RIO analog request -iThinkIRQIsOn =1, actual state =1, characters sent =41 -[launch] state=2 minPriorityEmpty=0 ticks=45360 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=46469 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=47578 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=48689 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=49798 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=50907 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=52018 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=53127 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=54236 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=55349 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=56458 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=57567 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=58678 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=59787 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[stack] frame at 0x12dee7 drift=0 over 3003 frames ticks=59824 pump=638/3787 -LBE4ControlsManager::Execute, lost RIO analog request -iThinkIRQIsOn =1, actual state =1, characters sent =42 -[launch] state=2 minPriorityEmpty=0 ticks=60898 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=62009 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=63118 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=64227 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=65338 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=66447 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=67556 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=68667 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[launch] state=2 minPriorityEmpty=0 ticks=69776 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 209 class=48 view=0 res=0 -[mer] 210 class=48 view=0 res=0 -[launch] state=2 minPriorityEmpty=0 ticks=70885 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 211 class=48 view=0 res=0 -[mer] 212 class=48 view=0 res=0 -[mer] 213 class=48 view=0 res=0 -[mer] 214 class=48 view=0 res=0 -[mer] 215 class=48 view=0 res=0 -[launch] state=2 minPriorityEmpty=0 ticks=71996 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 216 class=48 view=0 res=0 -[mer] 217 class=94 view=0 res=1 -[mer] 218 class=94 view=0 res=1 -[mer] 219 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=73107 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 220 class=94 view=0 res=1 -[mer] 221 class=94 view=0 res=1 -[mer] 222 class=94 view=0 res=1 -[mer] 223 class=94 view=0 res=1 -[mer] 224 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=74216 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 225 class=94 view=0 res=1 -[mer] 226 class=94 view=0 res=1 -[mer] 227 class=94 view=0 res=1 -LBE4ControlsManager::Execute, lost RIO analog request -iThinkIRQIsOn =1, actual state =1, characters sent =43 -[mer] 228 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=75328 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 229 class=94 view=0 res=1 -[mer] 230 class=94 view=0 res=1 -[stack] frame at 0x12dee7 drift=0 over 4004 frames ticks=75695 pump=781/4931 -[mer] 231 class=94 view=0 res=1 -[mer] 232 class=94 view=0 res=1 -[mer] 233 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=76438 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 234 class=94 view=0 res=1 -[mer] 235 class=94 view=0 res=1 -[mer] 236 class=94 view=0 res=1 -[mer] 237 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=77547 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 238 class=94 view=0 res=1 -[mer] 239 class=94 view=0 res=1 -[mer] 240 class=94 view=0 res=1 -[mer] 241 class=94 view=0 res=1 -[mer] 242 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=78658 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 243 class=94 view=0 res=1 -[mer] 244 class=94 view=0 res=1 -[mer] 245 class=94 view=0 res=1 -[mer] 246 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=79767 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 247 class=94 view=0 res=1 -[mer] 248 class=94 view=0 res=1 -[mer] 249 class=94 view=0 res=1 -MapDisplay: operating=1 static=7 moving=0 -[mer] 250 class=94 view=0 res=1 -[mer] 251 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=80876 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 252 class=94 view=0 res=1 -[mer] 253 class=94 view=0 res=1 -[mer] 254 class=94 view=0 res=1 -[mer] 255 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=81987 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 256 class=94 view=0 res=1 -[mer] 257 class=94 view=0 res=1 -[mer] 258 class=94 view=0 res=1 -[mer] 259 class=94 view=0 res=1 -[mer] 260 class=94 view=0 res=1 -[launch] state=2 minPriorityEmpty=0 ticks=83096 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 261 class=94 view=0 res=1 -[mer] 262 class=48 view=0 res=0 -[mer] 263 class=48 view=0 res=0 -[mer] 264 class=48 view=0 res=0 -[launch] state=2 minPriorityEmpty=0 ticks=84205 -[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -[mer] 265 class=48 view=0 res=0 -[launch] state=2 minPriorityEmpty=1 ticks=85316 -[queues] p0=- p1=- p2=BUSY p3=- p4=- nextReady=1 -[posts] id3=530 -BTL4Application::RunMissionMessageHandler -Turning Plasma Score Display On -BTL4Application::RunMissionMessageHandler -Turning Plasma Score Display On -[tick] roster live (first Sensor frame), radarPercent=1 voltState=4 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-633.304,0,-348.383) yaw=-1.49721 spd=14.4 eyePitch=0 eyeYaw=0 -[fire] 'ERSLaser_1' LOADED (level=7941.22 T=76.8855) -[fire] 'ERSLaser_2' LOADED (level=7925.96 T=76.8462) -LBE4ControlsManager::Execute, lost RIO analog request -iThinkIRQIsOn =1, actual state =1, characters sent =48 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-618.976,0,-349.934) yaw=-1.42987 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-604.771,0,-352.449) yaw=-1.36247 spd=14.4 eyePitch=0 eyeYaw=0 -[stack] frame at 0x12dee7 drift=0 over 5005 frames ticks=91705 pump=863/6075 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-590.781,0,-355.91) yaw=-1.29514 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-576.825,0,-360.388) yaw=-1.22666 spd=14.4 eyePitch=0 eyeYaw=0 -[fire] 'ERLLaser' LOADED (level=7928.31 T=76.0943) -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-563.235,0,-365.798) yaw=-1.15832 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-550.046,0,-372.124) yaw=-1.08997 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-537.295,0,-379.351) yaw=-1.0215 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-525.092,0,-387.416) yaw=-0.953153 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-513.468,0,-396.296) yaw=-0.88481 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-502.457,0,-405.969) yaw=-0.816333 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-492.153,0,-416.351) yaw=-0.747989 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-482.583,0,-427.413) yaw=-0.679646 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-473.773,0,-439.127) yaw=-0.611168 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-465.8,0,-451.391) yaw=-0.542824 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-458.684,0,-464.17) yaw=-0.474481 spd=14.4 eyePitch=0 eyeYaw=0 -LBE4ControlsManager::Execute, lost RIO analog request -iThinkIRQIsOn =1, actual state =1, characters sent =49 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-452.542,0,-477.208) yaw=-0.407146 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-447.21,0,-490.86) yaw=-0.338668 spd=14.4 eyePitch=0 eyeYaw=0 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-442.832,0,-504.817) yaw=-0.270324 spd=14.4 eyePitch=0 eyeYaw=0 -[stack] frame at 0x12dee7 drift=0 over 6006 frames ticks=108393 pump=863/7219 -[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 -[sim] pos=(-439.456,0,-518.857) yaw=-0.202854 spd=14.4 eyePitch=0 eyeYaw=0 + +32loader runtime error: Unhandled exception + + Exception 0E at 00FF:00485E1A error code 00000006 + + CS=00FF DS=0107 ES=0107 SS=0107 FS=011F GS=0000 + EAX=00000000 EBX=009CFDE0 ECX=0012DDC8 EDX=00000044 + EBP=0012DDAC ESP=0012DDAC EDI=0012DE3C ESI=00050421 + + The invalid instruction was executed at 00485E1A + +Module 'C:\REL410\BT\BTL4REC.EXE' section 'CODE' offset 00075E1A + +[00485E12]: 8B 40 1C 8B 55 0C 8B 12 - 89 10 5D C3 55 8B EC 53 + + The instruction referenced illegal address 00000000 + diff --git a/restoration/source410/RENDER-ROADMAP.NOTES.md b/restoration/source410/RENDER-ROADMAP.NOTES.md index 1bfd2a82..19f44764 100644 --- a/restoration/source410/RENDER-ROADMAP.NOTES.md +++ b/restoration/source410/RENDER-ROADMAP.NOTES.md @@ -1319,3 +1319,36 @@ REMAINING VISUAL WORK, in order of blockingness: territory (glance-hide / punch cutout) applies once the height is right. * Proportions/orientation fine-tune once a cleaner outside frame exists; limbs may need per-joint rotation signs checked against a shipped capture. + +-------------------------------------------------------------------------------- +THE LIVE-RIO FAULT: THREE ELIMINATIONS AND ONE NEW DEFECT +-------------------------------------------------------------------------------- +Same-day follow-ups on the RIO fault (cr2 7000FA64 / EIP 66D9, DPMI-host +address), all on the ack-fixed emulator: + + * NOT the ack heuristic: the fault reproduces identically on the fixed + emulator (vRIO up -> fault, one run). + * NOT the debug logging: pod_render_quiet.conf (no BT_* env, minimal COM3 + traffic) faults the same. The COM3-write-holds-off-the-ISR theory is + dead. + * NOT the failed test-mode handshake: the quiet run's init PASSED (zero + "RIO never came back" lines) and it faulted anyway. Init failure and the + fault are fellow travellers, not cause and effect. + +The Thrustmaster isolator (pod_render_tm.conf: L4CONTROLS=THRUSTMASTER so the +game never opens the RIO while vRIO still streams into serial1) was blocked by +its own discovery: TM mode dies at boot in +ControlsInstanceDirectOf::Update(void*)+0x6 -- mov eax,[eax+0x1c] with +EAX=0, guest address 00485E1A, which resolves CLEANLY in our map and is a REAL +defect in our controls wiring for the non-RIO path. (Applying the new rule: +this one is genuinely ours -- the module/offset line names BTL4REC.EXE CODE +0x75E1A directly.) So TM mode is its own reconstruction brick, and the RIO +isolation experiment needs it fixed first. + +Facts that survive for the next session: OUR exe + live vRIO stream = fault in +~30-40s; SHIPPED exe + the same stream on the same emulator = runs fine (two +baselines). Our binary differs in the per-event path the RIO stream drives: +ISR and LBE4ControlsManager are archive code, but the mapper (BT/MECHMPPR.CPP) +and the entire event/receiver plumbing (MUNGA/APP.CPP, RECEIVER.CPP) are ours. +RIO_TAP produced no file on this path -- byte-level dialogue comparison needs +a different tap point.