4.10 reconstruction: BTL4OPT.EXE links clean and BOOTS to the first staged brick

The reconstructed tree now produces a runnable binary with the authentic
1995 toolchain (BC4.52 / tlink32 / DPMI32):

- BTL4.CPP main TU reconstructed from the 4.11 Ghidra decomp (FUN_0040109c)
  + the 4.10 binary's own string pool + surviving RPL4TOOL.CPP house style;
  probe_main.cpp scaffold retired (BTL4.NOTES.md documents every decoded call)
- L4NET.CPP staged: L4NetworkManager ctor/dtor + 10 vtable-pulled virtuals
  (standalone-benign ones no-op, network ones Fail loudly) + NetNub client
  globals (Net_Common_Ptr=NULL routes L4File to its plain-DOS path)
- build410.sh: libs now built in the AUTHENTIC makefile member order
  (MUNGA.MAK / mungal4.mak / BT.MAK / BTL4.MAK). Order is load-bearing:
  tlink emits static-init records in module pull order, and alphabetical
  order booted into a null-vptr crash (IcomManager::ClassDerivations
  constructing before parent NetworkClient::ClassDerivations). Also fixed
  stage_link to the proven 32-bit lib set (SOSDBXC+SOSMBXC, no WATTCPLG)
- BOXTREE.HPP MemoryBlock unify, BTL4GRND notify stubs, remaining engine
  backfills (audio/gauge/resource/stream TUs) that closed the deep ledger

Smoke test (DOSBox-X + 32RTM, copy of the pod BT tree, our exe swapped in):
  BattleTech v4.10
  BTL4Application::BTL4Application
  l4net.cpp(22): L4NetworkManager -- l4net.cpp not yet reconstructed
Static init, main, -egg parse, BTL4.RES load (version 1.0.6 check passes),
ApplicationManager and the BTL4Application ctor chain all execute real
reconstructed code; boot halts at the first staged Fail() as designed.
Next brick: the real l4net.cpp body.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-19 19:05:53 -05:00
co-authored by Claude Fable 5
parent 60d812484e
commit 5b35eb973c
35 changed files with 17798 additions and 164 deletions
+20
View File
@@ -27,3 +27,23 @@ BTCameraDirector::SharedData
1,
(Entity::MakeHandler)BTCameraDirector::Make
);
BTCameraDirector::BTCameraDirector(
MakeMessage *creation_message,
SharedData &shared_data
):
CameraDirector(creation_message, shared_data)
{
Fail("BTCameraDirector -- btdirect.cpp not yet reconstructed");
}
BTCameraDirector::~BTCameraDirector()
{
}
BTCameraDirector*
BTCameraDirector::Make(CameraDirector::MakeMessage *)
{
Fail("BTCameraDirector::Make -- btdirect.cpp not yet reconstructed");
return NULL;
}
+20
View File
@@ -27,3 +27,23 @@ BTPlayer::SharedData
1,
(Entity::MakeHandler)BTPlayer::Make
);
BTPlayer::BTPlayer(
MakeMessage *creation_message,
SharedData &shared_data
):
Player(creation_message, shared_data)
{
Fail("BTPlayer -- btplayer.cpp not yet reconstructed");
}
BTPlayer::~BTPlayer()
{
}
BTPlayer*
BTPlayer::Make(MakeMessage *)
{
Fail("BTPlayer::Make -- btplayer.cpp not yet reconstructed");
return NULL;
}
+17
View File
@@ -37,3 +37,20 @@ Mech::SharedData
33,
(Entity::MakeHandler)Mech::Make
);
//
//#############################################################################
//#############################################################################
//
Mech*
Mech::Make(MakeMessage *)
{
Fail("Mech::Make -- mech.cpp not yet reconstructed");
return NULL;
}
void
Mech::SetMappingSubsystem(Subsystem *)
{
Fail("Mech::SetMappingSubsystem -- mech.cpp not yet reconstructed");
}
+58
View File
@@ -0,0 +1,58 @@
//===========================================================================//
// File: mechmppr.cpp //
// Project: BattleTech //
// Contents: Implementation details for the mech controls mapper //
//---------------------------------------------------------------------------//
// Copyright (C) 1995, Virtual World Entertainment, Inc. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#include <bt.hpp>
#pragma hdrstop
#if !defined(MECHMPPR_HPP)
# include <mechmppr.hpp>
#endif
Derivation
MechControlsMapper::ClassDerivations(
Subsystem::ClassDerivations,
"MechControlsMapper"
);
MechControlsMapper::SharedData
MechControlsMapper::DefaultData(
MechControlsMapper::ClassDerivations,
Subsystem::MessageHandlers,
Subsystem::AttributeIndex,
1
);
MechControlsMapper::MechControlsMapper(
Mech *owner,
int subsystem_ID,
CString subsystem_name,
RegisteredClass::ClassID class_ID,
SharedData &shared_data
):
Subsystem(
(Entity *)owner,
subsystem_ID,
subsystem_name,
class_ID,
shared_data
)
{
Fail("MechControlsMapper -- mechmppr.cpp not yet reconstructed");
}
MechControlsMapper::~MechControlsMapper()
{
}
Logical
MechControlsMapper::TestInstance() const
{
return IsDerivedFrom(ClassDerivations);
}
+7
View File
@@ -27,3 +27,10 @@ Missile::SharedData
1,
(Entity::MakeHandler)Missile::Make
);
Missile*
Missile::Make(MakeMessage *)
{
Fail("Missile::Make -- missile.cpp not yet reconstructed");
return NULL;
}
+7
View File
@@ -27,3 +27,10 @@ Projectile::SharedData
1,
(Entity::MakeHandler)Projectile::Make
);
Projectile*
Projectile::Make(MakeMessage *)
{
Fail("Projectile::Make -- projtile.cpp not yet reconstructed");
return NULL;
}