Add TREK.SCN restoration: converter and WebGL viewer

Parses the DIV-VIZ2 formats (VGF geometry, VMF materials, TGA
textures, SPL splines, SCN scenes) from the STDAVE directory of the
Glaze drive and re-renders VWE's unreleased 1996 Star Trek pod
scenes in a self-contained WebGL page: the Enterprise-D among
drifting starfields (TREK.SCN) and the Klingon flyby (KLNGVID.SCN).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-02 15:19:52 -05:00
co-authored by Claude Fable 5
parent ce1b4ca9de
commit 5e9f191e0b
5 changed files with 1354 additions and 1 deletions
+2 -1
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@@ -84,7 +84,8 @@ The most historically significant material on the drive:
A working Division scene (`TREK.SCN`) running on the Tesla renderer: layered
starfield splines, an **Enterprise-D model** (`EPRISED.VGF`), and **Klingon
ship models and textures** (`KLNGN*.VGF`, `KLNG16.TGA`). A VWE Star Trek pod
experience that never shipped.
experience that never shipped. These scenes have been restored and can be
viewed in a browser — see [restoration/](restoration/).
### Hull Pressure (`HPDAVE/`, August 1995)
A **submarine game** prototype: sharks, submarines, Atlantis geometry, fish