NET-NOTES: Mac console egress window also 3.4s -- venue delay = print time
Measured Console 4.10 through the mirror: mission end to lights-off is 3.4s, identical to the TeslaConsole, with the Mac printer spooling to a file. No egress-delay key exists in any console INI. Best explanation for the remembered venue window: the console closes after spooling the score sheet, and on period hardware that was a 9600-baud serial print taking tens of seconds -- the floor lights stayed on for the print duration. The hold itself is genuinely console-gated (pod holds indefinitely when no close arrives). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -616,9 +616,17 @@ Timeline: game boot 98.9s -> floor+entry BRIGHT, all panel lamps dim
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120.7s -> entry lamps OFF; mission end 151.5s -> floor+entry BRIGHT
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(the egress hold, StateResponse state=2); StopMission arrives 154.9s ->
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full lamp sweep off, floor last, game exits. **Egress window = the gap
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between mission end and the console's StopMission send** (TeslaConsole
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= 3.4s; Console 4.10 waited a proper customer-exit delay) -- it is NOT
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a game-side timer and does not appear to depend on the exit code. Lamp
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between mission end and the console's StopMission send** -- it is NOT
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a game-side timer and does not appear to depend on the exit code.
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MEASURED BOTH CONSOLES: TeslaConsole = 3.4s AND Console 4.10 = 3.4s
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(with its printer spooling to a file). The remembered longer venue
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window is best explained by PERIOD PRINT TIME: Console 4.10 spools the
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score sheet at mission end, and a 9600-baud serial print of a multi-KB
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sheet = tens of seconds before the close follows -- the floor lights
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stayed on for exactly the score-print duration. (No egress-delay key
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exists in Console.ini / venue INIs -- checked.) The hold is genuinely
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console-gated: when the console doesn't close, the pod holds
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indefinitely (observed minutes). Lamp
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state byte: flash bits0-1 (solid/slow/med/fast), ch1 bits2-3
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(off/dim/bright), ch2 bits4-5. Extraction tool: scratchpad
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lamp_read.py pattern (tap lines are one byte each).
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