From a408871390220ed1308dff0668f8a8663997d4db Mon Sep 17 00:00:00 2001 From: Cyd Date: Thu, 16 Jul 2026 17:22:58 -0500 Subject: [PATCH] Confirm cap7 is a single-object recording (not a mission with terrain) payload_scan_mid.py scans a mid-mission frame (snapfull1, cmd 19,889): identical 9 coordinates as cmd 735 (65.5/72/181/236, all x[66,236]). So cap7 redraws the same static surface patch every frame across its whole length -- no terrain, no battle, ever. Corrects the earlier "mid-mission frames have battle scenes" guess: a full battle scene lives in a different capture entirely. Readout last-mile updated. The decode + array render fully account for cap7's content. Co-Authored-By: Claude Opus 4.8 --- emulator/firmware-decomp/payload_scan_mid.py | 71 ++++++++++++++++++++ emulator/firmware-decomp/render-readout.html | 4 +- 2 files changed, 73 insertions(+), 2 deletions(-) create mode 100644 emulator/firmware-decomp/payload_scan_mid.py diff --git a/emulator/firmware-decomp/payload_scan_mid.py b/emulator/firmware-decomp/payload_scan_mid.py new file mode 100644 index 0000000..0ac4efc --- /dev/null +++ b/emulator/firmware-decomp/payload_scan_mid.py @@ -0,0 +1,71 @@ +"""Decisive test: does a MID-MISSION cap7 frame carry a full battle scene (terrain)? +Restore snapfull1 (cmd 19889, paused mid-draw) and scan payload-region writes the same +way. If screen coords spread across x[0,832] there IS terrain to render; if they cluster +or are absent, cap7's mid-mission draws are empty and full-battle frames need another capture.""" +import sys, time, struct, pickle +sys.path.insert(0, r'C:\VWE\TeslaRel410\emulator\firmware-decomp') +import emu860, dis860, emu_main +emu860.Mem.log = lambda self, *a, **k: None +S = r'C:\Users\cyd\AppData\Local\Temp\claude\c--VWE-TeslaRel410\4e848c76-6e89-4034-8047-d8d491cb32d8\scratchpad' +snap = pickle.load(open(S + r'\snapfull1.pkl', 'rb')) +r = emu_main.MainRunner(r'C:\VWE\TeslaRel410\dpl3-revive\patha\cap7.raw.bin', fw='capfw7', max_cmds=60000) +cpu = r.cpu +cpu.mem.pages = {k: bytearray(v) for k, v in snap['pages'].items()} +cpu.ctrl.clear(); cpu.ctrl.update(snap['ctrl']) +cpu.r = list(snap['r']); cpu.f = list(snap['f']); cpu.cr = dict(snap['cr']); cpu.pc = snap['pc'] +cpu._apipe = list(snap['apipe']); cpu._mpipe = list(snap['mpipe']); cpu._fp_pipes() +cpu._lpipe = list(snap['lpipe']); cpu._gpipe = list(snap['gpipe']) +cpu._kr, cpu._ki, cpu._t = snap['kr'], snap['ki'], snap['t'] +cpu.lcc = snap['lcc']; r.qi = snap['qi']; r.heap = list(snap['heap']) + +LO, HI = 0x08014000, 0x08019000 +def asf(w): return struct.unpack('= startq + 6: break # a few draws + h = r.hooks.get(cpu.pc) + if h: + if h(cpu) == 'done': break + continue + if not cpu.step(): break +emu860.Mem.w32 = orig + +allc = cur + coords +print("payload writes over cmds %d..%d: %d coord-like total: %d" % (startq, r.qi, nwrite, len(allc))) +if allc: + import collections + print("coord range: [%.0f..%.0f] distinct: %d" % (min(allc), max(allc), len(set(allc)))) + hist = collections.Counter(int(c // 40) * 40 for c in allc); mx = max(hist.values()) + print("spread (buckets of 40, x to 832):") + for b in range(0, 833, 40): + n = hist.get(b, 0) + if n: print(" %3d: %s %d" % (b, '#' * min(50, int(n/mx*50)+1), n)) +else: + print("NO payload geometry in this mid-mission frame -> draws are empty here.") diff --git a/emulator/firmware-decomp/render-readout.html b/emulator/firmware-decomp/render-readout.html index 302923f..448d354 100644 --- a/emulator/firmware-decomp/render-readout.html +++ b/emulator/firmware-decomp/render-readout.html @@ -396,8 +396,8 @@
  • The array's computational model runs and matches the reference — the piece left is executing the board's own compiled micro-code
  • The per-region DMA command lists decode cleanly (§02) — SEND / SENDE / TXDN / TILE / GOTO, tile-relative
  • The SEND payloads carry real float coefficients in a regular bit-serial sweep — recoverable, not opaque
  • -
  • Coefficients verified to 0.2% against the geometry; for this death-cam frame, the object is the geometry (§05)
  • -
  • Wider battle scenes with terrain live in mid-mission frames — a separate capture, since this death-cam view holds one object
  • +
  • Coefficients verified to 0.2% against the geometry; for this frame, the object is the geometry (§05)
  • +
  • cap7 redraws this one object every frame — confirmed identical at cmd 735 and cmd 19,889, same 9 coordinates. A battle scene with terrain is a different capture entirely