diff --git a/emulator/firmware-decomp/render-readout.html b/emulator/firmware-decomp/render-readout.html index 129108a..959e569 100644 --- a/emulator/firmware-decomp/render-readout.html +++ b/emulator/firmware-decomp/render-readout.html @@ -375,9 +375,12 @@
exact recovery ยท edge equations solved to vertices -
the VelociRender test bench โ€” every triangle solved from its - compiled edge equations; colors distinguish primitives (true per-primitive colors live - in the payload's colour planes, still being decoded).
+
the VelociRender test bench โ€” the 3D scene layer: every triangle + solved from its compiled edge equations (palette colors; the true shades are texture-ramp + scalars, decoded but not yet mapped). Beneath this layer the bench paints SMPTE colour + bars โ€” the standard background program present byte-identical in every capture; its + bit-serial sweep is the next execution target, with the known bar pattern as the + pixel-exact acceptance oracle.