diff --git a/emulator/render-bridge/pod_deploy.ps1 b/emulator/render-bridge/pod_deploy.ps1 index 1515fda..7f783b9 100644 --- a/emulator/render-bridge/pod_deploy.ps1 +++ b/emulator/render-bridge/pod_deploy.ps1 @@ -12,9 +12,7 @@ # .\pod_deploy.ps1 -Conf ..\net_rp.conf (Red Planet) param( [string]$Conf = "$PSScriptRoot\..\net_loop.conf", - [switch]$NoSound, - [switch]$SwapMFD # swap the two MFD heads' screen positions (win3<->win4) - # if the 3-color / 2-color order was remembered reversed + [switch]$NoSound ) $ErrorActionPreference = 'Stop' @@ -30,10 +28,10 @@ $MFD2 = '2080,0,640,480' # Head A, 2-color (LL/LR) -> win3 # 3 head windows (win0/win3/win4), not the 7-window debug spread. $env:VPX_COCKPIT = '1' $env:VPX_WIN0 = $RADAR -# win4 = 3-color MFD head (HEAD B), win3 = 2-color MFD head (HEAD A). -# $MFD3 is the 1440 slot, $MFD2 the 2080 slot; -SwapMFD trades them. -if ($SwapMFD) { $env:VPX_WIN4 = $MFD2; $env:VPX_WIN3 = $MFD3 } -else { $env:VPX_WIN4 = $MFD3; $env:VPX_WIN3 = $MFD2 } +$env:VPX_WIN4 = $MFD3 # 3-color MFD head (HEAD B) +$env:VPX_WIN3 = $MFD2 # 2-color MFD head (HEAD A) +# To swap the two MFD heads, just swap the x-coords in the $MFD3/$MFD2 lines +# above (1440 <-> 2080) -- the RECTS block is the single source of truth. # Main render window size = the main display's native res. $env:BRIDGE_W = "$MAIN_W" $env:BRIDGE_H = "$MAIN_H"