sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -0,0 +1,31 @@
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DIV-VIZ2
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HEADER
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(
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VERSION=2:08;
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DATE=17:2:96;
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TIME=1:22;
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UNIT=m
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)
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{
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}
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BOUNDARY
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{
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BBOX {-1,-1,-1,1,1,1,0,0,0}
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SPHERE {0,0,0,1}
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}
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OBJECT
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(
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)
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{
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GEOGROUP
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(
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F_MATERIAL="btfx:sparkred_mtl";
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)
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{
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SPHERELIST {
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{0, -200, 0, 0}
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}
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}
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}
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