sda4: commit the Glaze developer hard-drive dump

Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-04 19:41:15 -05:00
co-authored by Claude Fable 5
parent 504aef88d4
commit db7745fcd0
19993 changed files with 1983033 additions and 0 deletions
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#
# Internal Audio Script
#
[include]
file=audio\macros.scp
file=audio\mchint.scp
#
# ERPPC1 component
#
[include]
file=audio\eppcmp.scp
# ERPPC1 watcher
[macro]
MechSubsystem=ERPPC1
[include]
file=audio\epptrg.scp
# ERPPC2 watcher
[macro]
MechSubsystem=ERPPC2
[include]
file=audio\epptrg.scp
#
# LLaser component
#
[include]
file=audio\llrcmp.scp
# LLaser watcher
[macro]
MechSubsystem=LLaser
[include]
file=audio\llrtrg.scp
#
# ERMLaser component
#
[include]
file=audio\ermcmp.scp
# ERMLaser watcher
[macro]
MechSubsystem=ERMLaser
[include]
file=audio\ermtrg.scp
#
# ERSLaser1 component
#
[include]
file=audio\erscmp.scp
# ERSLaser1 watcher
[macro]
MechSubsystem=ERSLaser1
[include]
file=audio\erstrg.scp
# ERSLaser2 watcher
[macro]
MechSubsystem=ERSLaser2
[include]
file=audio\erstrg.scp
#
# AmmoBinLRM15 component
#
[include]
file=audio\abncmp.scp
# AmmoBinLRM15 watcher
[macro]
MechSubsystem=AmmoBinLRM15
[include]
file=audio\abntrg.scp
#
# LRM15 component
#
[include]
file=audio\lrmcmp.scp
# LRM15 watcher
[macro]
MechSubsystem=LRM15
[include]
file=audio\lrmtrg.scp