sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -0,0 +1,44 @@
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@echo off
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rem
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rem getaud.bat for BattleTech
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rem
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set c0=s:
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set c1=\resource\BT\l4
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set c2=audio.zip
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set c3=audio\*.*
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set v0=
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if "%1"=="-a" set v0=o
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if "%1"=="-A" set v0=o
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if "%1"=="-u" set v0=n
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if "%1"=="-U" set v0=n
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if not "%v0%"=="" goto Check
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:Usage
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echo.
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echo usage: getaud.bat option
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echo.
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echo '-a' - get all .\%c3%
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echo '-u' - get newer .\%c3%
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echo.
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goto End
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:Check
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if exist %c0%%c1%\%c2% goto Process
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echo.
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echo Error - Zip file %c0%%c1%\%c3% not found. Check drive %c0%.
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echo.
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goto End
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:Process
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set v1=process
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if "%v0%"=="o" set v1=writ
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if "%v0%"=="n" set v1=updat
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echo.
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echo %v1%ing %c0%%c1%\%c3%
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echo.
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pkunzip.exe -%v0% -d %c0%%c1%\%c2%
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echo done.
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:End
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set c0=
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set c1=
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set c2=
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set c3=
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set v0=
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set v1=
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