sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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[video]
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object=tms_c.bgf
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[audio]
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external=msltvl.scp
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[gamedata]
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class=MissileClassID
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MoverMass=20.0
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MomentOfInertia=0.01 0.01 0.001
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PositiveLinearDragCoefficients=0.001 0.001 0.001
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NegativeLinearDragCoefficients=0.001 0.001 0.001
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AngularDragCoefficients=0.01 0.01 0.001
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FrictionCoefficient=0.1
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ElasticityCoefficient=0.0
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MinimumBounceSpeed=0.0
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MaxThrusterRotationRate=30.0
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BurnTime=10.0
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ThrusterAcceleration=100.0
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ThrusterClimb=20.0
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SplashRadius=30.0
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