sda4: commit the Glaze developer hard-drive dump

Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-04 19:41:15 -05:00
co-authored by Claude Fable 5
parent 504aef88d4
commit db7745fcd0
19993 changed files with 1983033 additions and 0 deletions
+109
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#
# Internal Audio Script
#
[include]
file=audio\macros.scp
file=audio\mchint.scp
#
# PPC1 component
#
[include]
file=audio\ppccmp.scp
# PPC1 watcher
[macro]
MechSubsystem=PPC1
[include]
file=audio\ppctrg.scp
# PPC2 watcher
[macro]
MechSubsystem=PPC2
[include]
file=audio\ppctrg.scp
#
# ERSLaser1 component
#
[include]
file=audio\erscmp.scp
# ERSLaser1 watcher
[macro]
MechSubsystem=ERSLaser1
[include]
file=audio\erstrg.scp
# ERSLaser2 watcher
[macro]
MechSubsystem=ERSLaser2
[include]
file=audio\erstrg.scp
# ERSLaser3 watcher
[macro]
MechSubsystem=ERSLaser3
[include]
file=audio\erstrg.scp
#
# MLaser1 component
#
[include]
file=audio\mlrcmp.scp
# MLaser1 watcher
[macro]
MechSubsystem=MLaser1
[include]
file=audio\mlrtrg.scp
# MLaser2 watcher
[macro]
MechSubsystem=MLaser2
[include]
file=audio\mlrtrg.scp
#
# AmmoBinAFC100 component
#
[include]
file=audio\abncmp.scp
# AmmoBinAFC100 watcher
[macro]
MechSubsystem=AmmoBinAFC100
[include]
file=audio\abntrg.scp
#
# AFC100 component
#
[include]
file=audio\laccmp.scp
# AFC100 watcher
[macro]
MechSubsystem=AFC100
[include]
file=audio\lactrg.scp
# AmmoBinSRM6 watcher
[macro]
MechSubsystem=AmmoBinSRM6
[include]
file=audio\abntrg.scp
#
# SRM6 component
#
[include]
file=audio\srmcmp.scp
# SRM6 watcher
[macro]
MechSubsystem=SRM6
[include]
file=audio\srmtrg.scp
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[macro]
BoxedSolid::StoneMaterial=0
BoxedSolid::GravelMaterial=1
BoxedSolid::ConcreteMaterial=2
BoxedSolid::WoodMaterial=4
BoxedSolid::RockMaterial=5
BoxedSolid::OurCraftMaterial=6
BoxedSolid::OtherCraftMaterial=7
TransientAudioRenderType=0
SustainedAudioRenderType=1
MinAudioSourcePriority=0
LowAudioSourcePriority=1
MedAudioSourcePriority=2
HighAudioSourcePriority=3
MaxAudioSourcePriority=4
MinAudioSourceMixPresence=5
LowAudioSourceMixPresence=4
MedAudioSourceMixPresence=3
HighAudioSourceMixPresence=2
MaxAudioSourceMixPresence=1
ManualAudioSourceMixPresence=0
NullAudioControlID=0
NoteAudioControlID=8
AttackVolumeAudioControlID=6
AttackTimeAudioControlID=7
DurationAudioControlID=10
VolumeAudioControlID=3
PitchAudioControlID=4
BrightnessAudioControlID=5
StartAudioControlID=1
StopAudioControlID=2
IdleAudioControlID=9
FlushMessagesAudioControlID=11
TempoAudioControlID=12
FrontDirectPatchPosition=0
RearDirectPatchPosition=1
FrontLeftDirectPatchPosition=2
FrontRightDirectPatchPosition=3
RearLeftDirectPatchPosition=4
RearRightDirectPatchPosition=5
BTPlayer::VehicleTranslocatedState=2
BTPlayer::MissionStartingState=3
BTPlayer::DropZoneAcquiredState=1
Mech::BurningState=2
Mech::NoCollisionState=0
Mech::InitialHitState=1
Mech::RestState=2
Mech::StandingAnimation=0
Mech::RightStandToWalkAnimation=5
Mech::RightWalkForwardAnimation=6
Mech::LeftWalkForwardAnimation=7
Mech::RightWalkToStandAnimation=8
Mech::LeftWalkToStandAnimation=9
Mech::RightWalkToRunAnimation=10
Mech::LeftWalkToRunAnimation=11
Mech::RightRunAnimation=12
Mech::LeftRunAnimation=13
Mech::RightRunToWalkAnimation=14
Mech::LeftRunToWalkAnimation=15
Mech::RightStandToReverseAnimation=16
Mech::LeftStandToReverseAnimation=17
Mech::RightReverseAnimation=18
Mech::LeftReverseAnimation=19
Mech::RightReverseToStandAnimation=20
Mech::LeftReverseToStandAnimation=21
Mech::LeftWalkToGimpAnimation=22
Mech::RightWalkToGimpAnimation=23
Mech::LeftGimpAnimation=24
Mech::RightGimpAnimation=25
Mech::LeftGimpToStandAnimation=26
Mech::RightGimpToStandAnimation=27
Mech::FallForwardAnimation=28
Mech::FallBackwardAnimation=29
Mech::FallLeftAnimation=30
Mech::FallRightAnimation=31
Mech::CrashAnimation=32
Mech::DuckedAnimation=1
Mech::GimpLeftLegState=3
Mech::GimpRightLegState=4
MechSubsystem::Destroyed=1
PoweredSubsystem::SelectGeneratorAMessageID=4
PoweredSubsystem::SelectGeneratorBMessageID=5
PoweredSubsystem::SelectGeneratorCMessageID=6
PoweredSubsystem::SelectGeneratorDMessageID=7
PoweredSubsystem::ToggleGeneratorModeMessageID=8
HeatableSubsystem::ToggleCoolingMessageID=3
Reservoir::InjectCoolantMessageID=4
Reservoir::InjectingState=1
Condenser::MoveValveMessageID=4
Condenser::OpeningCondenserState=1
Condenser::ClosingCondenserState=2
Generator::Off=1
Generator::Running=2
Generator::Overheated=4
Torso::HitExtent=2
MechControlsMapper::Aux1Eng1MessageID=4
MechControlsMapper::Aux1Eng2MessageID=5
MechControlsMapper::Aux1Eng3MessageID=6
MechControlsMapper::Aux1Eng4MessageID=7
MechControlsMapper::Aux1QuadMessageID=3
MechControlsMapper::Aux2Eng1MessageID=9
MechControlsMapper::Aux2Eng2MessageID=10
MechControlsMapper::Aux2Eng3MessageID=11
MechControlsMapper::Aux2Eng4MessageID=12
MechControlsMapper::Aux2QuadMessageID=8
MechControlsMapper::Aux3Eng1MessageID=14
MechControlsMapper::Aux3Eng2MessageID=15
MechControlsMapper::Aux3Eng3MessageID=16
MechControlsMapper::Aux3Eng4MessageID=17
MechControlsMapper::Aux3QuadMessageID=13
MechControlsMapper::CycleControlModeMessageID=20
MechRIOMapper::HotboxMessageID=26
Myomers::ToggleSeekVoltageMessageID=9
MechWeapon::Firing=0
MechWeapon::Misfire=1
MechWeapon::Loaded=2
MechWeapon::Loading=3
MechWeapon::TriggerDuringLoad=4
AmmoBin::Ejecting=3
AmmoBin::Ejected=4
AmmoBin::AmmoDumped=5
ProjectileWeapon::NoAmmo=7
ProjectileWeapon::Jammed=5
ProjectileWeapon::TriggerDuringJam=6
Emitter::ToggleSeekVoltageMessageID=11
ProjectileWeapon::EjectAmmoMessageID=11