sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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#
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###################################################################
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# Macros Audio Script
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###################################################################
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#
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#
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###################################################################
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# Compiled symbols
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###################################################################
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#
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[include]
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file=audio\symbols.scp
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#
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###################################################################
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# Boolean types
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###################################################################
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#
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[macro]
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True=1
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False=0
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#
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###################################################################
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# Motion types and values
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###################################################################
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#
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[macro]
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LinearMotionType=0
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AngularMotionType=1
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XMotionValue=0
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YMotionValue=1
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ZMotionValue=2
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LengthMotionValue=3
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#
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###################################################################
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# Simulation Sample Rates
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###################################################################
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#
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[macro]
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Sample2Sec=30
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Sample1Sec=15
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Sample0.5Sec=7
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Sample0.25Sec=4
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#
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###################################################################
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# Internal Volume levels
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###################################################################
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#
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[macro]
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###################################################################
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EngineWindUpVolume=0.9
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IdleMotorVolume=0.6
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MotorVolume=0.95
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AccelerationMotorVolume=1.0
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DamagedMotorVolume=0.9
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#
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ShiftVolume=0.85
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FootFallVolume=1.0
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TorsoTwistStartVolume=0.8
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TorsoTwistStopVolume=0.85
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#
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CollisionVolume=0.95
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#
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DeathVolume=0.9
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TranslocationVolume=0.7
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###################################################################
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LaserFireVolume=1.0
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LaserSustainVolume=0.85
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LaserReleaseVolume=0.85
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LaserChargeVolume=1.0
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LaserLoadedVolume=0.9
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LaserTriggerDuringLoadVolume=0.7
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LaserMisfireVolume=0.9
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#
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LaserExplosionVolume=0.7
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LaserExplosionIntVolume=0.9
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#
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PPCExplosionVolume=0.7
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PPCExplosionIntVolume=0.9
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###################################################################
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AmmoBinEjectingVolume=1.0
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AmmoBinEjectedVolume=0.95
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AmmoBinDumpedVolume=1.0
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#
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MissileFireVolume=1.0
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MissileLoadingVolume=0.65
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MissileLoadedVolume=0.9
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MissileTriggerDuringLoadVolume=0.7
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MissileMisfireVolume=0.9
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MissileJamVolume=1.0
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#
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MissileTravelVolume=0.7
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MissileExplosionVolume=0.8
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MissileExplosionIntVolume=1.0
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###################################################################
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ProjectileFireVolume=0.7
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ProjectileLaunchVolume=0.6
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ProjectileLoadingVolume=0.65
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ProjectileLoadedVolume=0.9
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ProjectileTriggerDuringLoadVolume=0.7
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ProjectileMisfireVolume=0.9
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ProjectileJamVolume=1.0
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#
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ProjectileTravelVolume=0.8
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ProjectileExplosionVolume=0.8
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ProjectileExplosionIntVolume=0.9
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#
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MachineGunExplosionVolume=0.7
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#
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SmallAutoCannonFireVolume=0.75
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SmallAutoCannonLaunchVolume=0.65
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MediumAutoCannonFireVolume=0.85
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MediumAutoCannonLaunchVolume=0.75
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LargeAutoCannonFireVolume=0.95
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LargeAutoCannonLaunchVolume=0.85
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###################################################################
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SubsystemDestroyedVolume=1.0
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#
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HeatManagementVolume=0.85
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ToggleCoolingVolume=0.85
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CoolantLeakVolume=0.95
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CoolantPressureVolume=0.9
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CoolantDumpVolume=0.9
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#
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IncomingAlarmVolume=1.0
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WarningVolume=0.97
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#
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GeneratorOnVolume=0.85
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SelectGeneratorVolume=0.85
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GeneratorModeVolume=0.85
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#
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ConfigureMappablesVolume=0.85
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ViewSwitchVolume=0.65
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DuckVolume=0.9
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DisplayModeVolume=0.85
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EngineeringDisplayVolume=0.9
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EngineeringExitVolume=0.85
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MyomerSeekLevelVolume=0.75
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LaserSeekLevelVolume=0.75
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HotBoxVolume=0.9
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#
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###################################################################
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# External Volume levels
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###################################################################
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#
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[macro]
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MyomerServoVolume=0.6
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FootFallExternalVolume=0.95
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TorsoTwistExternalVolume=0.5
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CollisionExternalVolume=0.95
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CoolantDumpExternalVolume=0.85
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#
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DamageBurnAVolume=0.6
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DamageBurnBVolume=0.5
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DamageBurnCVolume=0.9
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#
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MechExplosionExternalVolume=1.0
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MechFireExternalVolume=0.95
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#
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CrunchExplosionVolume=0.85
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SmallExplosionVolume=0.75
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SmallFireVolume=0.6
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MediumExplosionVolume=0.8
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BigExplosionVolume=0.9
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#
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LaserExternalSustainVolume=0.8
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AutoCannonExtLaunchVolume=0.8
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#
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WindVolume=0.35
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