sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,16 @@
|
||||
[AmmoBin]
|
||||
Type=AmmoBinClassID
|
||||
ArmorValue=20.0
|
||||
DegradationTemperature=1000.0
|
||||
FailureTemperature=2000.0
|
||||
WatchedSubsystem=None
|
||||
AmmoCount=24
|
||||
FeedRate=0.50
|
||||
AmmoClassID=MissileClassID
|
||||
AmmoModelFile=srm
|
||||
StandardResistance=1.0
|
||||
VoltageSource=None
|
||||
WeaponDamagePoints=2.0
|
||||
ExplosionModelFile=mslhit
|
||||
VitalSubsystem=False
|
||||
CriticalHitScoreBonus=0
|
||||
Reference in New Issue
Block a user