sda4: commit the Glaze developer hard-drive dump

Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-04 19:41:15 -05:00
co-authored by Claude Fable 5
parent 504aef88d4
commit db7745fcd0
19993 changed files with 1983033 additions and 0 deletions
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TimeDelay=0.5
CrunchExplosionModelFile=stephit
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CrunchExplosionModelFile=stephit
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;
; bld01.mod
;
object=bld01.bgf
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[video]
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; bld02.mod
;
object=bld02.bgf
[gamedata]
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DamageZones=med.dmg
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CrunchExplosionModelFile=stephit

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[video]
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; bld04.mod - Warehouse
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+15
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[video]
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;
object=bld05.bgf
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+13
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[video]
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; bld08.mod
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object=bld08.bgf
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+19
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[video]
;
; bld20.mod - Warehouse
;
object=bld20.bgf
rubble=bld20d.bgf
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class=CulturalIconClassID
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TimeDelay=0.5
CrunchExplosionModelFile=stephit

+19
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[video]
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; bld24.mod - Warehouse
;
object=bld24.bgf
rubble=bld24d.bgf
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class=CulturalIconClassID
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ExplosionModelFile=meddead
TimeDelay=0.5
CrunchExplosionModelFile=stephit

+19
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[video]
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;
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rubble=bld26d.bgf
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class=CulturalIconClassID
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+13
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[video]
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; bld08.mod
;
object=bld08.bgf
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name=bld04_cv.sld
[gamedata]
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; calp.mod - Missile Launcher
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