sda4: commit the Glaze developer hard-drive dump

Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-04 19:41:15 -05:00
co-authored by Claude Fable 5
parent 504aef88d4
commit db7745fcd0
19993 changed files with 1983033 additions and 0 deletions
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[MissileLauncher]
Type=MissileLauncherClassID
StartingTemperature=77.0
DegradationTemperature=1000.0
FailureTemperature=2000.0
ThermalConductance=3.55e4
ThermalMass=2.37e4
WeaponDamagePoints=3.0
HeatSink=None
AmmoBin=None
VoltageSource=None
MuzzleVelocity=0.0 0.0 100.0
TracerInterval=1
ExplosionModelFile=mslhit
RechargeRate=2.0
DamageAmount=15.0
DamageType=ExplosiveDamage
WeaponRange=800.0
HeatCostToFire=1.5e7
VitalSubsystem=False
ThermalResistivityCoefficient=0.00024
MissileCount=2
AuxScreenNumber=0
AuxScreenLabel=qsrm2.pcc
EngScreenLabel=esrm2.pcc
MinTimeOfFlight=0.5
MinVoltagePercentToFire=0.30
MinJamChance=0.05
PipPosition=1
PipColor=0.6 0.4 0.0
PipExtendedRange=False
StartTime=1.0
CriticalHitScoreBonus=0