sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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[video]
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object=STRIKER.bgf strikers.bgf
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rubble=STRIKD.bgf
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[collision]
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name=STRIKER.sld
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[gamedata]
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class=CulturalIconClassID
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DamageZones=trk.dmg
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StoppingCollisionVolume=0
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ExplosionModelFile=trkdead
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TimeDelay=0.5
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CrunchExplosionModelFile=stephit
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