sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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# --------------
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# Canyon Scene
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# --------------
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CLIP 0.5 1100.0
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FOG 100 1100.0 0.12 0.16 0.20
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BACKGND 0 0 0
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AMBIENT 0.3 0.32 0.35
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LIGHT 1 .8 .7 000 060 000
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GEOMETRY C:\DEMOS\CANYONS
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MATERIAL C:\DEMOS\CANYONS
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TEXTURE C:\DEMOS\CANYONS
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START -10 0 0 -90 15 0
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STATIC may1 1 000 000 000 0 90 0
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// TRACKER MOUSE 1 1
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TRACKER KEYBOARD 0.1 0.1
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// TRACKER THRUSTMASTER 2.0 0.2
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// TRACKER NONE 3.0 2.0
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END
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