sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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#
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# Stadium Demo Scene
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#
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# ------------------------------
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CLIP 0.2 2800.0
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FOG 200.0 2800.0 0.35 0.24 0.62
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BACKGND 0.4 0.6 0.8
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AMBIENT 0.30 0.45 0.55
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LIGHT 0.99 0.99 0.99 -60 30 0
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// POINTLIGHT 1.0 1.0 1.0 5 5 5 2 10
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RETRACE 3
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// START 1 7.5 -50 0 180 0
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START 0 8 100 000 00 000
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GEOMETRY ..\GEOMETRY
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MATERIAL ..\GEOMETRY
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TEXTURE ..\TEXTURE
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STATIC sth 1 0000 0000 -660 00 00 00
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STATIC sth 1 0000 0000 660 00 180 00
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STATIC sth 1 -660 0000 000 00 090 00
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STATIC sth 1 660 0000 000 00 270 00
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STATIC stb 1 0060 0000 -60 00 00 00
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STATIC stf 1 0000 0000 0000 00 00 00
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END
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