sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -0,0 +1,36 @@
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[edit-]
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screen=80 50
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toggles=1 1 0 1 0 0
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srch=color1_mtl
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src=texcliff
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rpl=pstrut
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file=c:\convert\btech\thor\thor.v2z 1 1 1 1
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[brief]
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file=c:\convert\btech\thor\thor.v2z 1 1 1 1 1 47 78 1 c=0
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[shared-]
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pmark=c:\convert\btech\thor\thor.v2z 1 1
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[brief-scrap]
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0 3
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MINIFY {POINT_SAMPLED} // alternate meaning
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[end-brief-scrap]
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[brief-history]
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[edit_file]::[File: ]
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thor.v--
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thor.v2z
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dilith.v2z
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texcliff.v2z
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tcliff.v2z
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oldvult.v2z
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glomvult.bat
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vulture.v2z
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make.bat
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glomgen.bat
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[translate]::[ Pattern: ]
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texcliff
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[translate]::[Replacement: ]
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pstrut
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[search_fwd]::[ Search for: ]
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color1_mtl
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[end-brief-history]
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