sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,54 @@
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[edit-]
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screen=80 50
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toggles=1 1 0 1 0 0
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srch=
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src=intb.sgi
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rpl=rocknoiz
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file=c:\convert\canals\endcap.scn 1 1 1 1
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[brief]
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file=c:\convert\canals\endcap.scn 1 1 1 1 1 47 78 1 c=0
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file=c:\convert\canals\rpwallwp.v2z 1 1 1 1
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[shared-]
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pmark=c:\convert\canals\endcap.scn 1 1
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[brief-scrap]
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0 3
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TEXTURE {rust_tex}
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AMBIENT {0, 0, 0}
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DIFFUSE {0.6449, 0.2734, 0.1684}
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[end-brief-scrap]
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[brief-history]
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[edit_file]::[File: ]
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rpwallwp.v2z
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mine.scn
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msece1.v2-
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msece1.v2_
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minentra.v2-
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endcap.scn
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endcap.v2z
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mdeath6.v2z
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endcap4.v2z
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[translate]::[ Pattern: ]
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intb.sgi
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inta.sgi
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POINT_SAMPLED
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_POINT_SAMPLED
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rpwallwp
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rpwallp
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MIP_MAP_POINT_SAMPLED
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smine1
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msece1
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[translate]::[Replacement: ]
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rocknoiz
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dnoise
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BILINEAR
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_TRILINEAR
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msece1
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MIP_MAP_TRILINEAR
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smine1
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tcliff2
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texcliff
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[execute_macro]::[Command: ]
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exit
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[end-brief-history]
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