sda4: commit the Glaze developer hard-drive dump

Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-04 19:41:15 -05:00
co-authored by Claude Fable 5
parent 504aef88d4
commit db7745fcd0
19993 changed files with 1983033 additions and 0 deletions
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2
0 0 0 0 0 0
0 0 0 360 0 0

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#
# Milestone Demo Scene
#
# ------------------------------
CLIP 0.2 500.0
// FOG 70.0 1000.0 0.25 0.14 0.02
// BACKGND 0.4 0.6 0.8
BACKGND 0.0 0.0 0.0
AMBIENT 0.640 0.640 0.640
LIGHT 0.8 0.8 0.8 -60 170 0
// POINTLIGHT 1.0 1.0 1.0 5 5 5 2 10
START 1 7.5 -50 0 180 0
GEOMETRY ..\GEOMETRY
TEXTURE ..\TEXTURE
MATERIAL ..\GEOMETRY
// DYNAMIC rpcubes 1.0 \convert\inhouse\cubespin.spl 0.0 0.0025
// DYNAMIC gcube 1.0 \convert\mileston\cubespin.spl 0.5 0.0025
STATIC rpcubes 1 0020 000 0000 000 000 000
// STATIC mesh 5 000 000 0000 270 000 000
// STATIC cubes 1 0000 000 0000 090 000 000
END

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[edit-]
screen=80 50
toggles=1 1 0 1 0 0
srch=ramp
src=
rpl=
file=c:\convert\inhouse\editback\rpcult.vmf 1 333 1 333
[brief]
file=c:\convert\inhouse\editback\rpcult.vmf 1 333 1 333 1 47 78 1 c=0
[shared-]
pmark=c:\convert\inhouse\editback\rpcult.vmf 1 333
[brief-history]
[search_fwd]::[ Search for: ]
ramp
[end-brief-history]

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#
# Milestone Demo Scene
#
# ------------------------------
CLIP 0.2 500.0
// FOG 70.0 1000.0 0.25 0.14 0.02
// BACKGND 0.4 0.6 0.8
BACKGND 0.0 0.0 0.0
AMBIENT 0.540 0.540 0.540
LIGHT 0.8 0.8 0.8 -60 170 0
// POINTLIGHT 1.0 1.0 1.0 5 5 5 2 10
START 1 7.5 -50 0 180 0
GEOMETRY ..\GEOMETRY
TEXTURE ..\TEXTURE
MATERIAL ..\GEOMETRY
// DYNAMIC rpcubes 1.0 \convert\inhouse\cubespin.spl 0.0 0.0025
// DYNAMIC gcube 1.0 \convert\mileston\cubespin.spl 0.5 0.0025
STATIC rpcubes 1 0020 000 0000 000 000 000
// STATIC mesh 5 000 000 0000 270 000 000
// STATIC cubes 1 0000 000 0000 090 000 000
END

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[edit-]
screen=80 50
toggles=1 1 0 1 0 0
srch=ramp
src=
rpl=
file=c:\convert\inhouse\rpcubes.scn 1 1 1 1
[brief]
file=c:\convert\inhouse\rpcubes.scn 1 1 1 1 1 47 78 1 c=0
[shared-]
pmark=c:\convert\inhouse\rpcubes.scn 1 1
[brief-scrap]
0 3
DATA { 0.3, 0.3, 0.3, 0.61, 0.43, 0.35 }
[end-brief-scrap]
[brief-history]
[search_fwd]::[ Search for: ]
ramp
brt
intBred
genB6red
[edit_file]::[File: ]
rpcubes.scn
[end-brief-history]

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DIV-VIZ2
// file: vtvskin.vmf
// generated: Thu Mar 23 19:35:23 1995
// from: Wavefront Object File "dummy", and
// Material Library File "vtvskin.mtl"
// by: mtl2vmf (ver 0.25.00)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
TEXTURE(
NAME=vtv1_tex;
)
{
MAP {"vtv"}
MINIFY {POINT_SAMPLED} // 4 bit mono A
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vtv2_tex;
)
{
MAP {"vtv"}
MINIFY {BILINEAR} // 4 bit mono B
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vtv4_tex;
)
{
MAP {"vtv"}
MINIFY {MIP_MAP_LINEAR} // 4 bit mono D
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vtv3_tex;
)
{
MAP {"vtv"}
MINIFY {TRILINEAR} // 4 bit mono C
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vtv5_tex;
)
{
MAP {"vtv"}
MINIFY {MIP_MAP_BILINEAR} // 4 bit mono E
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vtv6_tex;
)
{
MAP {"vtv"}
MINIFY {MIP_MAP_TRILINEAR} // 4 bit mono F
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vcelt8_tex;
)
{
MAP {"vcelt"}
MINIFY {MIP_MAP_POINT_SAMPLED} // 12 bit color (4,4,4)
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vdsrt8_tex;
)
{
MAP {"vdsrt"}
MINIFY {MIP_MAP_POINT_SAMPLED} // 12 bit color (4,4,4)
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vflms8_tex;
)
{
MAP {"vflms"}
MINIFY {MIP_MAP_POINT_SAMPLED} // 12 bit color (4,4,4)
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vgirf8_tex;
)
{
MAP {"vgirf"}
MINIFY {MIP_MAP_POINT_SAMPLED} // 12 bit color (4,4,4)
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vhwii8_tex;
)
{
MAP {"vhwii"}
MINIFY {MIP_MAP_POINT_SAMPLED} // 12 bit color (4,4,4)
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vkron8_tex;
)
{
MAP {"vkron"}
MINIFY {MIP_MAP_POINT_SAMPLED} // 12 bit color (4,4,4)
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vltng8_tex;
)
{
MAP {"vltng"}
MINIFY {MIP_MAP_POINT_SAMPLED} // 12 bit color (4,4,4)
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vrazz8_tex;
)
{
MAP {"vrazz"}
MINIFY {MIP_MAP_POINT_SAMPLED} // 12 bit color (4,4,4)
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vrsun8_tex;
)
{
MAP {"vrsun"}
MINIFY {MIP_MAP_POINT_SAMPLED} // 12 bit color (4,4,4)
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=vtgrs8_tex;
)
{
MAP {"vtgrs"}
MINIFY {MIP_MAP_POINT_SAMPLED} // 12 bit color (4,4,4)
MAGNIFY {POINT_SAMPLED}
} // End of texture
TEXTURE(
NAME=sinC3_tex;
)
{
MAP {"sinC"}
MINIFY {TRILINEAR} // 4 bit mono C
MAGNIFY {POINT_SAMPLED}
} // End of texture
MATERIAL(
NAME=brtlite_mtl;
)
{
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=vtv1_mtl;
)
{
TEXTURE {"vtv1_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0.849, 0.5613, 0}
} // End of material
MATERIAL(
NAME=vtv2_mtl;
)
{
TEXTURE {"vtv2_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0.849, 0.5613, 0}
} // End of material
MATERIAL(
NAME=grey_mtl;
)
{
TEXTURE {"vtv4_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0.1412, 0.1377, 0.1429}
} // End of material
MATERIAL(
NAME=vtv1a_mtl;
)
{
TEXTURE {"vtv1_tex"}
AMBIENT {0.0163, 0.0163, 0.0163}
DIFFUSE {0.1714, 0.1714, 0.1714}
} // End of material
MATERIAL(
NAME=vtv1b_mtl;
SPECIAL=" IMMUNE 2 \0x00";
)
{
TEXTURE {"vtv1_tex"}
DIFFUSE {1, 1, 1}
EMISSIVE { 1.0, 1.0, 1.0 }
} // End of material
MATERIAL(
NAME=vtv1c_mtl;
SPECIAL=" IMMUNE 2 \0x00";
)
{
TEXTURE {"vtv1_tex"}
DIFFUSE {1, 0, 0}
EMISSIVE { 1.0, 0.1, 0.1 }
} // End of material
MATERIAL(
NAME=vtv1d_mtl;
SPECIAL=" IMMUNE 2 \0x00";
)
{
TEXTURE {"vtv1_tex"}
DIFFUSE {1, 0.147, 0}
EMISSIVE { 1.0, 0.4, 0.1 }
} // End of material
MATERIAL(
NAME=vtv2a_mtl;
)
{
TEXTURE {"vtv2_tex"}
AMBIENT {0.0163, 0.0163, 0.0163}
DIFFUSE {0.1714, 0.1714, 0.1714}
} // End of material
MATERIAL(
NAME=vtv3_mtl;
)
{
TEXTURE {"vtv3_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0.849, 0.5613, 0}
} // End of material
MATERIAL(
NAME=vtv4_mtl;
)
{
TEXTURE {"vtv4_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0.849, 0.5613, 0}
} // End of material
MATERIAL(
NAME=vtv5_mtl;
)
{
TEXTURE {"vtv5_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0.849, 0.5613, 0}
} // End of material
MATERIAL(
NAME=vtv6_mtl;
)
{
TEXTURE {"vtv6_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0.849, 0.5613, 0}
} // End of material
MATERIAL(
NAME=vtv6a_mtl;
)
{
TEXTURE {"vtv6_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0.1714, 0.1714, 0.1714}
} // End of material
MATERIAL(
NAME=vtv6drk_mtl;
)
{
TEXTURE {"vtv6_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0.3633, 0.2402, 0}
} // End of material
MATERIAL(
NAME=vtv3blu_mtl;
)
{
TEXTURE {"vtv3_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0, 0.0055, 0.6776}
} // End of material
MATERIAL(
NAME=vtv4blu_mtl;
)
{
TEXTURE {"vtv4_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0, 0.0055, 0.6776}
} // End of material
MATERIAL(
NAME=vtv5blu_mtl;
)
{
TEXTURE {"vtv5_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0, 0.0055, 0.6776}
} // End of material
MATERIAL(
NAME=vtv6blu_mtl;
)
{
TEXTURE {"vtv6_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0, 0.0055, 0.6776}
} // End of material
MATERIAL(
NAME=vtv6b_mtl;
)
{
TEXTURE {"vtv6_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0.7551, 0.6904, 0.6904}
} // End of material
MATERIAL(
NAME=vtv1e_mtl;
)
{
TEXTURE {"vtv1_tex"}
DIFFUSE {0, 0.0817, 1}
} // End of material
MATERIAL(
NAME=blkskn_mtl;
)
{
AMBIENT {0.0367, 0.0367, 0.0367}
DIFFUSE {0, 0, 0}
} // End of material
MATERIAL(
NAME=vtv6a1_mtl;
)
{
TEXTURE {"vtv6_tex"}
AMBIENT {0.049, 0.049, 0.049}
DIFFUSE {0.0408, 0.0408, 0.0408}
} // End of material
MATERIAL(
NAME=vcelt_mtl;
)
{
TEXTURE {"vcelt8_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.1397, 0.8367, 0.0274}
} // End of material
MATERIAL(
NAME=vdsrt_mtl;
)
{
TEXTURE {"vdsrt8_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.4939, 0.2619, 0.0162}
} // End of material
MATERIAL(
NAME=vflms_mtl;
)
{
TEXTURE {"vflms8_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {1, 0.9803, 0.0328}
} // End of material
MATERIAL(
NAME=vgirf_mtl;
)
{
TEXTURE {"vgirf8_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.5959, 0.5842, 0.0195}
} // End of material
MATERIAL(
NAME=vhwii_mtl;
)
{
TEXTURE {"vhwii8_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.6776, 1, 0.8619}
} // End of material
MATERIAL(
NAME=vkron_mtl;
)
{
TEXTURE {"vkron8_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.3959, 0.3959, 0.3959}
} // End of material
MATERIAL(
NAME=vltng_mtl;
)
{
TEXTURE {"vltng8_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.1951, 0.1388, 1}
} // End of material
MATERIAL(
NAME=vrazz_mtl;
)
{
TEXTURE {"vrazz8_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.4286, 0.4286, 0.4286}
} // End of material
MATERIAL(
NAME=vrsun_mtl;
)
{
TEXTURE {"vrsun8_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.4286, 0.4286, 0.4286}
} // End of material
MATERIAL(
NAME=vtgrs_mtl;
)
{
TEXTURE {"vtgrs8_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {1, 0.2693, 0}
} // End of material
MATERIAL(
NAME=sinC3blu_mtl;
)
{
TEXTURE {"sinC3_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0.1343, 0.1714, 0.7837}
} // End of material