sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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#
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# Milestone Demo Scene
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#
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# ------------------------------
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CLIP 0.2 500.0
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FOG 70.0 1000.0 0.25 0.14 0.02
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BACKGND 0.4 0.6 0.8
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AMBIENT 0.40 0.350 0.220
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LIGHT 0.90 0.90 0.90 60 60 0
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// POINTLIGHT 1.0 1.0 1.0 5 5 5 2 10
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START 1 7.5 -50 0 180 0
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GEOMETRY ..\GEOMETRY
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TEXTURE ..\TEXTURE
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// DYNAMIC cubes 1.0 \convert\mileston\cubespin.spl 0.0 0.0025
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// DYNAMIC gcube 1.0 \convert\mileston\cubespin.spl 0.5 0.0025
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// STATIC gcube 1 0020 000 0000 000 000 000
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// STATIC mesh 5 000 000 0000 270 000 000
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STATIC cubes 1 0000 000 0000 090 000 000
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END
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