sda4: commit the Glaze developer hard-drive dump

Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-04 19:41:15 -05:00
co-authored by Claude Fable 5
parent 504aef88d4
commit db7745fcd0
19993 changed files with 1983033 additions and 0 deletions
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#ifdef startup_h
#else
#define startup_h
extern int x_size, y_size;
extern float near_clip, far_clip;
extern dpl_ZONE *initialize_eyes ( int stereo, dpl_VIEW **eye, dpl_VIEW **rye, float fog );
extern dpl_ZONE *initialize_all ( char *arg, int stereo, dpl_VIEW **eye, dpl_VIEW **rye, float fog );
#endif