sda4: commit the Glaze developer hard-drive dump

Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-04 19:41:15 -05:00
co-authored by Claude Fable 5
parent 504aef88d4
commit db7745fcd0
19993 changed files with 1983033 additions and 0 deletions
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/*
NBB watcom compiles first 4 args into registers -
arg1 = eax, arg2 = edx, arg3 = ebx, arg4 = ecx
so if we order the arguments sensibly, we dont need to
do ANY register dicking inside function!!!!
*/
extern int outsw ( int length_word, int port, void *address, int bytes );
int output ( int length_word, int port, void *address, int bytes )
{
return outsw ( 0x666, 0x200, (void *) 0x80000000, 0x100 );
}