sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,13 @@
|
||||
/*
|
||||
NBB watcom compiles first 4 args into registers -
|
||||
arg1 = eax, arg2 = edx, arg3 = ebx, arg4 = ecx
|
||||
so if we order the arguments sensibly, we dont need to
|
||||
do ANY register dicking inside function!!!!
|
||||
*/
|
||||
|
||||
extern int outsw ( int length_word, int port, void *address, int bytes );
|
||||
|
||||
int output ( int length_word, int port, void *address, int bytes )
|
||||
{
|
||||
return outsw ( 0x666, 0x200, (void *) 0x80000000, 0x100 );
|
||||
}
|
||||
Reference in New Issue
Block a user