sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -0,0 +1,40 @@
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.align 8
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.text
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.globl _blitz_memcpy
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.align 8
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_blitz_memcpy::
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fld.d 0(r16), f0
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fld.d 16(r16), f0
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fld.d 0(r17), f16
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fld.d 8(r17), f18
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fld.d 16(r17), f20
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fld.d 24(r17), f22
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fld.d 32(r17), f24
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fld.d 40(r17), f26
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fld.d 48(r17), f28
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fld.d 56(r17), f30
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fld.d 32(r16), f0
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fst.d f16, 0(r16)
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fst.d f18, 8(r16)
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fst.d f20, 16(r16)
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fst.d f22, 24(r16)
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fld.d 48(r16), f0
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fst.d f24, 32(r16)
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fst.d f26, 40(r16)
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fst.d f28, 48(r16)
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fst.d f30, 56(r16)
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adds 64, r16, r16
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adds 64, r17, r17
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adds -16, r18, r18
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xor r0, r18, r0
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bnc _blitz_memcpy
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blitz_exit::
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bri r1
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nop
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