sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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0.2 MORPH_OBJ exdisk_1 exdisk_a exdisk_c 10.5 -1 -2.0 3.0 0.0 0.0
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0.2 MORPH_MTL test:blue_mtl test:a_mtl test:b_mtl 11.0 -1 0.0 0.0 1.0 0.0
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1 PSFX \fx\deathsmk.pfx
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1.1 PSFX \fx\nboom.pfx
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1.2 MORPH_OBJ thrtor_B thrtor_c thrtor_a 10.5 1 2.0 3.0 0.0 1.0
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3 PSFX \fx\deathsmk.pfx
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3.1 PSFX \fx\nboom.pfx
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5 PSFX \fx\deathsmk.pfx
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5.1 PSFX \fx\nboom.pfx
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7 PSFX \fx\deathsmk.pfx
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7.1 PSFX \fx\nboom.pfx
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9 PSFX \fx\deathsmk.pfx
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9.1 PSFX \fx\nboom.pfx
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11 PSFX \fx\deathsmk.pfx
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11.1 PSFX \fx\nboom.pfx
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13 PSFX \fx\deathsmk.pfx
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13.1 PSFX \fx\nboom.pfx
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28.0 MORPH_OBJ exdisk_1 exdisk_c exdisk_a 10.5 -1 -2.0 3.0 0.0 0.0
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30.0 MORPH_MTL test:blue_mtl test:b_mtl test:a_mtl 10.0 -1 0.0 0.0 1.0 0.0
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