sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,16 @@
|
||||
100 ' dcsfx.bas
|
||||
110 '
|
||||
120 INPUT "start, end, step"; FIRST, LAST, DELTA
|
||||
130 '
|
||||
140 OPEN "lastrun.evt" FOR OUTPUT AS #1
|
||||
150 '
|
||||
160 RANDOMIZE TIMER
|
||||
170 X = FIRST
|
||||
180 WHILE (X < LAST)
|
||||
190 PRINT #1, X, "DCSFX 8"
|
||||
200 ' PRINT X, "DCSFX 8"
|
||||
210 X = X + DELTA + (RND - .5) / 10
|
||||
220 WEND
|
||||
230 '
|
||||
240 CLOSE
|
||||
|
||||
Reference in New Issue
Block a user