sda4: commit the Glaze developer hard-drive dump

Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-04 19:41:15 -05:00
co-authored by Claude Fable 5
parent 504aef88d4
commit db7745fcd0
19993 changed files with 1983033 additions and 0 deletions
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@echo off
rem stfly.bat
if "%1"=="" goto usage
if "%1"=="svga" goto SetVideoMode
if "%1"=="SVGA" goto SetVideoMode
if "%1"=="ntsc" goto SetVideoMode
if "%1"=="NTSC" goto SetVideoMode
:DefaultVideoMode
set a0=svga
goto Start
:SetVideoMode
set a0=%1
shift
:Start
push \vrend\60321
call set%a0%.bat
if "%2"=="" flyk \stdave\%1.scn
if not "%2"=="" flyk \stdave\%1.scn \stdave\%2.spl
pop
goto end
:usage
echo.
echo usage: stfly [video_mode] scene_file [spline_file] (no extensions)
echo.
echo video_mode is 'svga' or 'ntsc'
:end