sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -0,0 +1,32 @@
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[netcard]
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asymac="MS-DOS Remote Access MAC Driver",901,ndis,serial,real,asymac,asyncmac_nif,0x20000
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[transport]
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asybeui="MS-DOS Remote Access Transport",002,ndis,asybeui,real,0,lanabase,asybeui,asybeui_xif
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[asymac]
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ndis2=x:asymac.dos
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netdir=1:workgrp.sys,1:comdev.ini
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[asyncmac_nif]
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DriverName=ASYMAC$
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[asybeui]
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tsr = "asybeui"
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tsr = "vcommiod"
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tsr = "wantsr"
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tsr = "start netbind"
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tsr = "net start"
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netstart= "net start","@netdir\net start"
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tsr = "net initialize","@netdir\net initialize"
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tsr = asybeui.exe,"@netdir\ras\asybeui.exe"
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tsr = vcommiod.exe,"@netdir\ras\vcommiod.exe"
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tsr = wantsr.exe,"@netdir\ras\wantsr.exe"
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tsr = "start netbind","@netdir\net start netbind"
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sysparm=network,MaintainServerList,NO
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[asybeui_xif]
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DRIVERNAME = ASYBEUI$
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BINDINGS = ASYMAC
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param=SESSIONS,"Maximum Sessions",int,"3,117,1",12,0
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param=NCBS,"Network Control Blocks",int,"7,255,1",25,0
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