sda4: commit the Glaze developer hard-drive dump

Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-04 19:41:15 -05:00
co-authored by Claude Fable 5
parent 504aef88d4
commit db7745fcd0
19993 changed files with 1983033 additions and 0 deletions
+162
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# ------------
# Test Scene
# ------------
VIEWANGLE 48.0
CLIP 0.5 500.0
FOG 50.0 500.0 0.203425 0.203215 0.203432
BACKGND 0.5 0.4 0.3
AMBIENT 0.25 0.22 0.13
LIGHT 0.81 0.71 0.71 -60 80 0
// POINTLIGHT 1.0 1.0 1.0 5 5 5 2 10
RETRACE 3
// START 1 7.5 -50 0 180 0
START 0 10 0 -10 0 000
GEOMETRY ..\GEOMETRY
MATERIAL ..\GEOMETRY
TEXTURE ..\TEXTURE
GEOMETRY \BTDAVE\VIDEO
MATERIAL \BTDAVE\VIDEO
TEXTURE \BTDAVE\VIDEO
//BILLBOARD fire5 1 0 0 0
BILLBOARD fire5 1 37 0 -60
BILLBOARD fire5 1 -67 0 -73
BILLBOARD fire5 1 -75 0 47
//STATIC fire 1 0000 0000 0000 0 0 0
//STATIC hillgrid 1 0000 0000 0000 00 000 000
STATIC rb3 1 -44.0781 0 53.0703 0 180 0
STATIC cb1 1 0 0 0 0 0 0
STATIC rb3 1 -69 0 -73 0 0 0
STATIC wl6 1 -28.2031 0 86.0703 0 -90 0
STATIC gd5 1 -88 -2 70 0 0 0
STATIC rb1 1 -46 0 -52 0 0 0
STATIC gd5 1 -47 0 -53 0 0 0
STATIC gd5 1 -45 0 72 0 0 0
STATIC rb1 1 -44 0 73 0 0 0
STATIC fd2 1 -35.8594 0 78.1406 0 90 0
STATIC gd5 1 -27 0 70 0 0 0
STATIC gd5 1 -88 -6 79 0 0 0
STATIC gd5 1 -73 10 -27 0 0 0
STATIC gd5 1 -83 30 -27 0 0 0
STATIC gd5 1 -73 0 -27 0 0 0
STATIC gd1 1 -83 20 -27 0 0 0
STATIC gd5 1 -83 20 -37 0 0 0
STATIC gd5 1 -127.258 0 36.2969 0 90 0
STATIC gd5 1 -77.2578 0 42.2969 0 90 0
STATIC rb6 1 13.6484 0 70.5469 0 90 0
STATIC gd1 1 62.2734 0 -72.2266 0 180 0
STATIC gd1 1 79.2734 0 -72.2266 0 180 0
STATIC rb3 1 35 0 -60 0 0 0
STATIC wl2 1 53 0 -72 0 0 0
STATIC wl4 1 -73 0 89 0 0 0
STATIC gd5 1 -88 0 52 0 0 0
STATIC gd5 1 -88 0 61 0 0 0
STATIC gd5 1 -88 0 88 0 0 0
STATIC wl6 1 -86.0703 0 53.7969 0 90 0
STATIC gd5 1 -46 0 -70 0 0 0
STATIC wl8 1 -25.4219 0 -48.2031 0 -90 0
STATIC rb1 1 -49 0 -22 0 0 0
STATIC gd5 1 -83 0 -66 0 0 0
STATIC wl9 1 -39.6094 0 -16.625 0 180 0
STATIC gd1 1 -83 0 -47 0 0 0
STATIC gd1 1 -83 0 -57 0 0 0
STATIC gd1 1 -83 10 -37 0 0 0
STATIC gd1 1 -83 0 -37 0 0 0
STATIC gd1 1 -83 0 -27 0 0 0
STATIC gd1 1 -63 0 -47 0 0 0
STATIC gd1 1 -63 0 -37 0 0 0
STATIC gd1 1 -63 10 -37 0 0 0
STATIC gd1 1 -73 10 -37 0 0 0
STATIC gd1 1 -73 0 -37 0 0 0
STATIC gd1 1 -73 0 -47 0 0 0
STATIC wl3 1 -84.3047 0 -48.1875 0 90 0
STATIC gd1 1 -26.75 10 -26.9766 0 90 0
STATIC gd1 1 -36.75 0 -26.9766 0 90 0
STATIC gd1 1 -26.75 0 -36.9766 0 90 0
STATIC gd1 1 -26.75 0 -26.9766 0 90 0
STATIC gd5 1 -36.75 10 -27 0 0 0
STATIC gd5 1 -27 0 -47 0 0 0
STATIC gd5 1 -47 0 -27 0 0 0
STATIC gd1 1 -83 10 -27 0 0 0
STATIC gd5 1 -83 10 -47 0 0 0
STATIC wl1 1 -64.6328 0 33.3047 0 90 0
STATIC wl5 1 -55.5 0 51.5 0 0 0
STATIC wl2 1 -73.6562 0 -5.75781 0 90 0
STATIC wl2 1 -54.7578 -5 -3.34375 0 -90 0
STATIC gd5 1 36.25 0 -61 0 0 0
STATIC gd1 1 79.2734 0 -42.2266 0 180 0
STATIC gd1 1 79.2734 0 -52.2266 0 180 0
STATIC gd1 1 79.2734 0 -62.2266 0 180 0
STATIC wl9 1 69.7109 0 -22.0391 0 90 0
STATIC wl8 1 31.2031 -3 -34.4219 0 90 0
STATIC gd5 1 79.2109 0 -31.7031 0 0 0
STATIC gd5 1 69.25 0 -52.2344 0 0 0
STATIC wl3 1 25 0 51 0 0 0
STATIC fd1 1 37 0 62 0 0 0
STATIC rb2 1 77.8125 0 -13.1875 0 -90 0
STATIC gd5 1 -53 10 -37 0 0 0
STATIC gd5 1 -53 0 -37 0 0 0
STATIC rb2 1 145 0 15 0 0 0
STATIC rb2 1 14 0 86 0 0 0
STATIC rb2 1 -61 0 6 0 0 0
STATIC rb2 1 70 0 -65 0 0 0
STATIC cld 1 0 80 0 0 0 0
IMMUNE btfx:firesmoke1_mtl 3
SCROLL btfx:firesmoke1_scr_tex 0 0 -0.05 -0.331
# code type velocity y-off green varience cool count
# texture size bias red blue grav ocool reps
SPECIALFX 0 btcult:bintA_tex 0 1.10 36.00 0.9 -3.0 0.999 0.950 0.950 0.070 30.0 0.96 0.013 12 1
SPECIALFX 1 NOTEXTURE 2 0.00 31.00 0.5 -3.0 2.699 1.50 1.000 0.50 30.0 0.91 0.013 12 1
SPECIALFX 2 btcult:bintA_tex 2 3.10 1.10 2.8 -3.0 2.100 0.70 0.300 0.100 1.8 0.94 0.035 3 1
SPECIALFX 3 btcult:bintA_tex 0 3.80 36.00 0.9 -3.0 0.200 0.200 0.200 0.20 40.0 0.9 0.013 12 1
SPECIALFX 4 btcult:bintA_tex 2 4.30 3.10 1.7 -3.0 1.800 0.500 0.300 0.200 2.7 0.85 0.013 3 1
SPECIALFX 5 btcult:bintA_tex 2 4.30 3.40 2.4 -3.0 1.300 0.400 0.200 0.200 2.5 0.94 0.013 3 1
SPECIALFX 6 btcult:bintA_tex 1 4.10 4.80 4.1 -3.0 1.900 1.500 1.500 0.200 8.1 0.96 0.013 3 1
SPECIALFX 7 btcult:bintA_tex 1 4.10 4.50 2.9 -3.0 1.900 0.990 0.980 0.970 3.0 0.97 0.013 3 1
SPECIALFX 8 btcult:bintA_tex 2 7.05 3.20 4.0 -15.0 1.200 0.50 0.20 1.20 3.0 0.982 0.013 3 8000
SPECIALFX 9 btcult:bintA_tex 1 4.30 2.30 5.9 -15.0 2.900 1.90 1.20 0.60 3.0 0.99 0.013 3 60
SPECIALFX 10 NOTEXTURE 2 0.00 21.00 0.1 -3.0 2.699 1.50 1.000 0.50 30.0 0.91 0.037 12 10
END
// type 0 == poly
// type 1 == sphere
// type 2 == cooked sphere
// ( sfx_code, dpl_TEXTURE, bang_type, frag_size, frag_velocity,
// vertical_bias, switch_off, cook_r, cook_g, cook_b,
// variance, gravity, cool, ocool, fragments, repetitions );
STATIC delmtl 1 0000 6000 0000 00 090 000
STATIC pil 1 0100 007 160 0 90 0
STATIC clouds 10 00 080 00 0 0 0
STATIC dome 1 00 -7 -50 0 0 0
BILLBOARD elm 0.90 0150 009 172
BILLBOARD elm 0.85 0146 007 165
BILLBOARD elm 0.91 0129 007 180
BILLBOARD elm 0.92 0111 007 160
BILLBOARD elm 1.25 0172 008 136
BILLBOARD elm 0.98 0125 007 157
// SSTATIC dhill 1.5 0.72 1.5 000 000 000 00 000 000
SSTATIC dhill 1.5 0.70 1.5 200 000 000 00 090 000
SSTATIC dhill 1.5 0.50 1.5 400 000 000 00 180 000
SSTATIC dhill 1.5 0.45 1.5 000 000 200 00 090 000
SSTATIC dhill 1.5 0.60 1.5 200 000 200 00 000 000
SSTATIC dhill 3.0 0.66 3.0 500 000 300 00 270 000
STATIC batgrnd .5 000 0.5 000 00 000 000
// GEOMETRIZE 0x8000005a
SCROLL clouds_tex 0.0 0.0 0.01 0.01
// DITHER foliage_mtl 5
END
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# ------------
# Test Scene
# ------------
VIEWANGLE 48.0
CLIP 0.5 20000.0
//FOG 100.0 20000.0 0.103425 0.103215 0.603432
BACKGND 0.5 0.4 0.3
AMBIENT 0.25 0.22 0.13
LIGHT 3.81 3.71 3.71 -80 80 0
// POINTLIGHT 1.0 1.0 1.0 5 5 5 2 10
RETRACE 3
// START 1 907.5 -50 0 180 0
START 0 920 0 -10 0 000
GEOMETRY ..\GEOMETRY
MATERIAL ..\GEOMETRY
TEXTURE ..\TEXTURE
GEOMETRY \RD\VIDEO
MATERIAL \RD\VIDEO
TEXTURE \RD\VIDEO
// STATIC tterrain 1.0 0 0 0 0 180 0
STATIC farmA 1.0 0 0 0 0 180 0
END

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# ------------
# Test Scene
# ------------
VIEWANGLE 48.0
CLIP 0.5 500.0
FOG 50.0 500.0 0.203425 0.203215 0.203432
BACKGND 0.5 0.4 0.3
AMBIENT 0.25 0.22 0.13
LIGHT 0.81 0.71 0.71 -60 80 0
// POINTLIGHT 1.0 1.0 1.0 5 5 5 2 10
RETRACE 3
// START 1 7.5 -50 0 180 0
START 0 10 0 -10 0 000
GEOMETRY ..\GEOMETRY
MATERIAL ..\GEOMETRY
TEXTURE ..\TEXTURE
GEOMETRY \BTDAVE\VIDEO
MATERIAL \BTDAVE\VIDEO
TEXTURE \BTDAVE\VIDEO
//STATIC hillgrid 1 0000 0000 0000 00 000 000
// type 0 == poly
// type 1 == sphere
// type 2 == cooked sphere
// ( sfx_code, dpl_TEXTURE, bang_type, frag_size, frag_velocity,
// vertical_bias, switch_off, cook_r, cook_g, cook_b,
// variance, gravity, cool, ocool, fragments, repetitions );
STATIC delmtl 1 0000 6000 0000 00 090 000
STATIC pil 1 0100 007 160 0 90 0
STATIC clouds 10 00 080 00 0 0 0
STATIC dome 1 00 -7 -50 0 0 0
BILLBOARD elm 0.90 0150 009 172
BILLBOARD elm 0.85 0146 007 165
BILLBOARD elm 0.91 0129 007 180
BILLBOARD elm 0.92 0111 007 160
BILLBOARD elm 1.25 0172 008 136
BILLBOARD elm 0.98 0125 007 157
// SSTATIC dhill 1.5 0.72 1.5 000 000 000 00 000 000
SSTATIC dhill 1.5 0.70 1.5 200 000 000 00 090 000
SSTATIC dhill 1.5 0.50 1.5 400 000 000 00 180 000
SSTATIC dhill 1.5 0.45 1.5 000 000 200 00 090 000
SSTATIC dhill 1.5 0.60 1.5 200 000 200 00 000 000
SSTATIC dhill 3.0 0.66 3.0 500 000 300 00 270 000
STATIC batgrnd .5 000 0.5 000 00 000 000
// GEOMETRIZE 0x8000005a
SCROLL clouds_tex 0.0 0.0 0.01 0.01
// DITHER foliage_mtl 5
END

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[edit-]
screen=80 50
toggles=1 1 0 1 0 0
srch=
src=
rpl=
file=c:\rd\vter.scn 1 1 1 1
[brief]
file=c:\rd\vter.scn 1 1 1 1 1 47 78 1 c=0
[shared-]
pmark=c:\rd\vter.scn 1 1
[brief-scrap]
0 3
STATIC tterrain 1.0 0 0 0 0 180 0
[end-brief-scrap]

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DIV-VIZ2
// file: hfx.vmf
// generated: Sat Aug 5 17:25:43 1995
// from: Wavefront Object File "dummy", and
// Material Library File "hfx.mtl"
// by: mtl2vmf (ver 0.25.01)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
TEXTURE(
NAME=seaunder_scr_tex;
SPECIAL=" SCROLL 0 0 0.011 0.06 \0x00";
)
{
MAP {"hintG"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=seaover_scr_tex;
SPECIAL=" SCROLL 0 0 0.015 0.005 \0x00";
)
{
MAP {"hintG"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=terrain_tex;
SPECIAL=" SCROLL 0 0 0.015 0.005 \0x00";
)
{
MAP {"STNE"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
RAMP(NAME=dirt)
{
DATA { 0.55, 0.45, 0.33, 0.99, 0.99, 0.90 }
} // End of ramp
RAMP(NAME=sand)
{
DATA { 0.85, 0.85, 0.85, 1.0, 1.0, 1.0 }
} // End of ramp
RAMP(NAME=fiery)
{
DATA { 0.3, 0.1, 0.1, 0.9, 0.7, 0.3 }
} // End of ramp
MATERIAL(
NAME=rough_mtl;
)
{
TEXTURE {"terrain_tex"}
RAMP { dirt }
} // End of material
MATERIAL(
NAME=seaover_mtl;
SPECIAL=" IMMUNE 2 \0x00";
)
{
TEXTURE {"seaover_scr_tex"}
AMBIENT {0.285, 0.929007, 0.626}
DIFFUSE {0.285, 0.924341, 0.626}
EMISSIVE { 0.285, 0.939, 0.626 }
RAMP { ocean }
} // End of material

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DIV-VIZ2
// file: hbio.vmf
// generated: Sat Aug 5 20:01:14 1995
// from: Wavefront Object File "dummy", and
// Material Library File "hbio.mtl"
// by: mtl2vmf (ver 0.25.01)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
TEXTURE(
NAME=hintF_tex;
)
{
MAP {"hintF"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=fgen1_tex;
)
{
MAP {"fgen"}
BITSLICE {0} // 4 bit mono A
} // End of texture
TEXTURE(
NAME=sharktop_scr_tex;
SPECIAL=" SCROLL 0 0 -0.4 0.05 \0x00";
)
{
MAP {"hintF"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=mantatop_scr_tex;
SPECIAL=" SCROLL 0 0 -0.4 0.05 \0x00";
)
{
MAP {"hintF"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=hammertop_scr_tex;
SPECIAL=" SCROLL 0 0 -0.4 0.05 \0x00";
)
{
MAP {"hintF"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=fgen8_tex;
)
{
MAP {"fgen"}
BITSLICE {7} // 12 bit color (4,4,4)
} // End of texture
TEXTURE(
NAME=fgen3_tex;
)
{
MAP {"fgen"}
BITSLICE {2} // 4 bit mono C
} // End of texture
RAMP(NAME=sharkadj)
{
DATA { 0.251, 0.251, 0.251, 1.0, 1.0, 1.0 }
} // End of ramp
RAMP(NAME=ocean)
{
DATA { 0.28, 0.93, 0.62, 0.7, 0.9, 0.8 }
} // End of ramp
RAMP(NAME=fiery)
{
DATA { 0.3, 0.1, 0.1, 0.9, 0.7, 0.3 }
} // End of ramp
RAMP(NAME=coral)
{
DATA { 0.0, 0.4, 0.4, 0.6, 0.3, 0.8 }
} // End of ramp
MATERIAL(
NAME=lightgrey_mtl;
)
{
TEXTURE {"hintF_tex"}
AMBIENT {0.4898, 0.433832, 0.4898}
DIFFUSE {0.4898, 0.409754, 0.4898}
} // End of material
MATERIAL(
NAME=grey_mtl;
)
{
AMBIENT {0.1388, 0.0992192, 0.1388}
DIFFUSE {0.1388, 0.0847202, 0.1388}
} // End of material
MATERIAL(
NAME=ltgrey_mtl;
)
{
AMBIENT {0.5, 0.444421, 0.5}
DIFFUSE {0.5, 0.420448, 0.5}
} // End of material
MATERIAL(
NAME=white_mtl;
)
{
AMBIENT {0.9245, 0.912244, 0.9245}
DIFFUSE {0.9245, 0.906533, 0.9245}
} // End of material
MATERIAL(
NAME=beige_mtl;
)
{
AMBIENT {1, 0.870363, 0.7621}
DIFFUSE {1, 0.862139, 0.7621}
} // End of material
MATERIAL(
NAME=sharkgry_mtl;
)
{
TEXTURE {"fgen1_tex"}
AMBIENT {0.9245, 0.912244, 0.9245}
DIFFUSE {0.9245, 0.906533, 0.9245}
} // End of material
MATERIAL(
NAME=sharkham_mtl;
)
{
TEXTURE {"fgen1_tex"}
AMBIENT {1, 0.870363, 0.7621}
DIFFUSE {1, 0.862139, 0.7621}
} // End of material
MATERIAL(
NAME=steelblu_mtl;
)
{
TEXTURE {"fgen1_tex"}
AMBIENT {0.5192, 0.444005, 0.8}
DIFFUSE {0.5192, 0.420028, 0.8}
} // End of material
MATERIAL(
NAME=steelgrn_mtl;
)
{
TEXTURE {"fgen1_tex"}
AMBIENT {0.4996, 0.770221, 0.5241}
DIFFUSE {0.4996, 0.756593, 0.5241}
} // End of material
MATERIAL(
NAME=sharktop_mtl;
)
{
TEXTURE {"sharktop_scr_tex"}
AMBIENT {0.9245, 0.912244, 0.9245}
DIFFUSE {0.9245, 0.906533, 0.9245}
RAMP { sharkadj }
} // End of material
MATERIAL(
NAME=mantatop_mtl;
)
{
TEXTURE {"mantatop_scr_tex"}
AMBIENT {0.6, 0.550094, 0.6}
DIFFUSE {0.6, 0.528067, 0.6}
RAMP { sharkadj }
} // End of material
MATERIAL(
NAME=hammertop_mtl;
)
{
TEXTURE {"hammertop_scr_tex"}
AMBIENT {1, 0.870363, 0.7621}
DIFFUSE {1, 0.862139, 0.7621}
RAMP { sharkadj }
} // End of material
MATERIAL(
NAME=angelfish_mtl;
)
{
TEXTURE {"fgen8_tex"}
AMBIENT {0.8612, 0.839599, 0.8612}
DIFFUSE {0.8612, 0.829621, 0.8612}
} // End of material
MATERIAL(
NAME=fishgrey_mtl;
)
{
TEXTURE {"fgen3_tex"}
AMBIENT {0.8449, 0.622189, 0.5518}
DIFFUSE {0.8449, 0.602326, 0.5518}
EMISSIVE { 0.32, 0.18, 0.12 }
} // End of material
MATERIAL(
NAME=fmisc_mtl;
)
{
TEXTURE {"fgen3_tex"}
AMBIENT {0.8245, 0.79789, 0.8245}
DIFFUSE {0.8245, 0.785667, 0.8245}
} // End of material
MATERIAL(
NAME=fmisc_orange_mtl;
)
{
TEXTURE {"fgen3_tex"}
AMBIENT {0.8612, 0.395741, 0.3374}
DIFFUSE {0.8612, 0.371435, 0.3374}
} // End of material
MATERIAL(
NAME=fmisc_pink_mtl;
)
{
TEXTURE {"fgen3_tex"}
AMBIENT {0.8612, 0.458179, 0.5132}
DIFFUSE {0.8612, 0.434368, 0.5132}
} // End of material
MATERIAL(
NAME=fmisc_green_mtl;
)
{
TEXTURE {"fgen3_tex"}
AMBIENT {0.0642, 0.580896, 0.2761}
DIFFUSE {0.0642, 0.559716, 0.2761}
} // End of material
+190
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DIV-VIZ2
// file: hfx.vmf
// generated: Sat Aug 5 17:25:43 1995
// from: Wavefront Object File "dummy", and
// Material Library File "hfx.mtl"
// by: mtl2vmf (ver 0.25.01)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
TEXTURE(
NAME=seaunder_scr_tex;
SPECIAL=" SCROLL 0 0 0.011 0.06 \0x00";
)
{
MAP {"hintG"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=seaover_scr_tex;
SPECIAL=" SCROLL 0 0 0.015 0.005 \0x00";
)
{
MAP {"hintG"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=sandmove_scr_tex;
SPECIAL=" SCROLL 0 0 0.015 0.005 \0x00";
)
{
MAP {"hintF"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=sandmoveo_scr_tex;
SPECIAL=" SCROLL 0 0 -0.01 -0.003 \0x00";
)
{
MAP {"hintF"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=hintG_tex;
)
{
MAP {"hintG"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=hintA_tex;
)
{
MAP {"hintA"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
RAMP(NAME=ocean)
{
DATA { 0.6, 0.7, 0.99, 0.0, 0.0, 0.1 }
} // End of ramp
RAMP(NAME=sand)
{
DATA { 0.85, 0.85, 0.85, 1.0, 1.0, 1.0 }
} // End of ramp
RAMP(NAME=fiery)
{
DATA { 0.3, 0.1, 0.1, 0.9, 0.7, 0.3 }
} // End of ramp
MATERIAL(
NAME=seaunder_mtl;
SPECIAL=" IMMUNE 2 \0x00";
)
{
TEXTURE {"seaunder_scr_tex"}
AMBIENT {0.285, 0.929007, 0.626}
DIFFUSE {0.285, 0.924341, 0.626}
EMISSIVE { 0.285, 0.939, 0.626 }
OPACITY { 0.5, 0.5, 0.5 }
RAMP { ocean }
} // End of material
MATERIAL(
NAME=seaover_mtl;
SPECIAL=" IMMUNE 2 \0x00";
)
{
TEXTURE {"seaover_scr_tex"}
AMBIENT {0.285, 0.929007, 0.626}
DIFFUSE {0.285, 0.924341, 0.626}
EMISSIVE { 0.285, 0.939, 0.626 }
} // End of material
MATERIAL(
NAME=brown_mtl;
)
{
AMBIENT {0.5469, 0.333409, 0.1875}
DIFFUSE {0.5469, 0.309286, 0.1875}
} // End of material
MATERIAL(
NAME=white_mtl;
)
{
AMBIENT {1, 1, 1}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=fsphere_mtl;
SPECIAL=" IMMUNE 0 \0x00";
)
{
AMBIENT {0, 0, 0}
DIFFUSE {0, 0, 0}
EMISSIVE { 0.0, 0.25, 0.3 }
} // End of material
MATERIAL(
NAME=sandmove_mtl;
)
{
TEXTURE {"sandmove_scr_tex"}
AMBIENT {1, 0.910513, 0.7551}
DIFFUSE {1, 0.904695, 0.7551}
RAMP { sand }
} // End of material
MATERIAL(
NAME=sandmoveo_mtl;
)
{
TEXTURE {"sandmoveo_scr_tex"}
AMBIENT {1, 0.910513, 0.7551}
DIFFUSE {1, 0.904695, 0.7551}
OPACITY { 0.5, 0.5, 0.5 }
RAMP { sand }
} // End of material
MATERIAL(
NAME=sand_mtl;
)
{
TEXTURE {"hintG_tex"}
AMBIENT {1, 0.910513, 0.7551}
DIFFUSE {1, 0.904695, 0.7551}
RAMP { sand }
} // End of material
MATERIAL(
NAME=fsphere2_mtl;
SPECIAL=" IMMUNE 0 \0x00";
)
{
TEXTURE {"hintA_tex"}
AMBIENT {0, 0, 0}
DIFFUSE {0, 0, 0}
EMISSIVE { 0.0, 0.3, 0.35 }
} // End of material
MATERIAL(
NAME=innerlight_mtl;
)
{
AMBIENT {1, 1, 1}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=outerlight_mtl;
)
{
AMBIENT {1, 1, 1}
DIFFUSE {0.5918, 0.519061, 0.5918}
} // End of material
+134
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@@ -0,0 +1,134 @@
DIV-VIZ2
// file: hpcult.vmf
// generated: Thu Aug 3 17:48:34 1995
// from: Wavefront Object File "dummy", and
// Material Library File "hpcult.mtl"
// by: mtl2vmf (ver 0.25.01)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
TEXTURE(
NAME=tmpl6_tex;
)
{
MAP {"tmpl"}
BITSLICE {5} // 4 bit mono F
} // End of texture
TEXTURE(
NAME=hintD_tex;
)
{
MAP {"hintD"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=tmpl1_tex;
)
{
MAP {"tmpl"}
BITSLICE {0} // 4 bit mono A
} // End of texture
TEXTURE(
NAME=tmpl2_tex;
)
{
MAP {"tmpl"}
BITSLICE {1} // 4 bit mono B
} // End of texture
TEXTURE(
NAME=tmpl3_tex;
)
{
MAP {"tmpl"}
BITSLICE {2} // 4 bit mono C
} // End of texture
TEXTURE(
NAME=tmpl4_tex;
)
{
MAP {"tmpl"}
BITSLICE {3} // 4 bit mono D
} // End of texture
TEXTURE(
NAME=tmpl5_tex;
)
{
MAP {"tmpl"}
BITSLICE {4} // 4 bit mono E
} // End of texture
MATERIAL(
NAME=glyph_mtl;
)
{
TEXTURE {"tmpl6_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=sculpt_mtl;
)
{
TEXTURE {"hintD_tex"}
AMBIENT {0.7371, 0.577113, 0.5124}
DIFFUSE {0.7371, 0.555824, 0.5124}
} // End of material
MATERIAL(
NAME=tmpl1tan_mtl;
)
{
TEXTURE {"tmpl1_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=tmpl2tan_mtl;
)
{
TEXTURE {"tmpl2_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=tmpl3tan_mtl;
)
{
TEXTURE {"tmpl3_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=tmpl4tan_mtl;
)
{
TEXTURE {"tmpl4_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=tmpl5tan_mtl;
)
{
TEXTURE {"tmpl5_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
+211
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@@ -0,0 +1,211 @@
DIV-VIZ2
// file: hproom.vmf
// generated: Thu Aug 3 17:56:24 1995
// from: Wavefront Object File "dummy", and
// Material Library File "hproom.mtl"
// by: mtl2vmf (ver 0.25.01)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
TEXTURE(
NAME=tmpl6_tex;
)
{
MAP {"tmpl"}
BITSLICE {5} // 4 bit mono F
} // End of texture
TEXTURE(
NAME=hintD_tex;
)
{
MAP {"hintD"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=divA8_tex;
)
{
MAP {"divA"}
BITSLICE {7} // 12 bit color (4,4,4)
} // End of texture
TEXTURE(
NAME=divA1_tex;
)
{
MAP {"divA"}
BITSLICE {0} // 4 bit mono A
} // End of texture
TEXTURE(
NAME=divA2_tex;
)
{
MAP {"divA"}
BITSLICE {1} // 4 bit mono B
} // End of texture
TEXTURE(
NAME=divB8_tex;
)
{
MAP {"divB"}
BITSLICE {7} // 12 bit color (4,4,4)
} // End of texture
TEXTURE(
NAME=divC8_tex;
)
{
MAP {"divC"}
BITSLICE {7} // 12 bit color (4,4,4)
} // End of texture
TEXTURE(
NAME=divD8_tex;
)
{
MAP {"divD"}
BITSLICE {7} // 12 bit color (4,4,4)
} // End of texture
TEXTURE(
NAME=divE8_tex;
)
{
MAP {"divE"}
BITSLICE {7} // 12 bit color (4,4,4)
} // End of texture
TEXTURE(
NAME=divB1_tex;
)
{
MAP {"divB"}
BITSLICE {0} // 4 bit mono A
} // End of texture
TEXTURE(
NAME=hintG_tex;
)
{
MAP {"hintG"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
MATERIAL(
NAME=glyph_mtl;
)
{
TEXTURE {"tmpl6_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=sculpt_mtl;
)
{
TEXTURE {"hintD_tex"}
AMBIENT {0.7371, 0.577113, 0.5124}
DIFFUSE {0.7371, 0.555824, 0.5124}
} // End of material
MATERIAL(
NAME=colm1_mtl;
)
{
TEXTURE {"divA8_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=sign1_mtl;
)
{
TEXTURE {"divA1_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=sign2_mtl;
)
{
TEXTURE {"divA2_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=colmB_mtl;
)
{
TEXTURE {"divB8_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=colmC_mtl;
)
{
TEXTURE {"divC8_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=colmD_mtl;
)
{
TEXTURE {"divD8_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=colmE_mtl;
)
{
TEXTURE {"divE8_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=colmA_mtl;
)
{
TEXTURE {"divA8_tex"}
AMBIENT {0.5878, 0.482505, 0.4846}
DIFFUSE {0.5878, 0.459051, 0.4846}
} // End of material
MATERIAL(
NAME=edging_mtl;
)
{
TEXTURE {"divB1_tex"}
AMBIENT {0.0912, 0.329522, 0.5878}
DIFFUSE {0.0912, 0.305435, 0.5878}
} // End of material
MATERIAL(
NAME=sand_mtl;
)
{
TEXTURE {"hintG_tex"}
AMBIENT {1, 0.910513, 0.7551}
DIFFUSE {1, 0.904695, 0.7551}
} // End of material
+80
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DIV-VIZ2
// file: hfx.vmf
// generated: Sat Aug 5 17:25:43 1995
// from: Wavefront Object File "dummy", and
// Material Library File "hfx.mtl"
// by: mtl2vmf (ver 0.25.01)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
TEXTURE(
NAME=seaunder_scr_tex;
SPECIAL=" SCROLL 0 0 0.011 0.06 \0x00";
)
{
MAP {"hintG"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=seaover_scr_tex;
SPECIAL=" SCROLL 0 0 0.015 0.005 \0x00";
)
{
MAP {"hintG"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=terrain_tex;
SPECIAL=" SCROLL 0 0 0.015 0.005 \0x00";
)
{
MAP {"STNE"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
RAMP(NAME=dirt)
{
DATA { 0.55, 0.45, 0.33, 0.99, 0.90, 0.85 }
} // End of ramp
RAMP(NAME=sand)
{
DATA { 0.85, 0.85, 0.85, 1.0, 1.0, 1.0 }
} // End of ramp
RAMP(NAME=fiery)
{
DATA { 0.3, 0.1, 0.1, 0.9, 0.7, 0.3 }
} // End of ramp
MATERIAL(
NAME=rough_mtl;
)
{
TEXTURE {"terrain_tex"}
RAMP { dirt }
} // End of material
MATERIAL(
NAME=seaover_mtl;
SPECIAL=" IMMUNE 2 \0x00";
)
{
TEXTURE {"seaover_scr_tex"}
AMBIENT {0.285, 0.929007, 0.626}
DIFFUSE {0.285, 0.924341, 0.626}
EMISSIVE { 0.285, 0.939, 0.626 }
RAMP { ocean }
} // End of material

+22
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[edit-]
screen=80 50
toggles=1 1 0 1 0 0
srch=
src=
rpl=
file=c:\rd\video\build\rdfx.vmf 1 25 13 47
[brief]
file=c:\rd\video\build\rdfx.vmf 1 25 13 47 1 47 78 1 c=0
file=c:\rd\video\build\tterrain.vgf 1 1 27 24
[shared-]
pmark=c:\rd\video\build\rdfx.vmf 13 47
[brief-scrap]
0 3
RAMP { ocean }
[end-brief-scrap]
[brief-history]
[edit_file]::[File: ]
rdfx.vmf
[end-brief-history]

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+31
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DIV-VIZ2
// file: terrain.vmf
// generated: Fri Sep 1 15:41:29 1995
// from: Wavefront Object File "dummy", and
// Material Library File "terrain.mtl"
// by: mtl2vmf (ver 0.25.01)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
MATERIAL(
NAME=white_mtl;
)
{
AMBIENT {1, 1, 1}
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=grey_mtl;
)
{
AMBIENT {0.4735, 0.416989, 0.4735}
DIFFUSE {0.4735, 0.392781, 0.4735}
} // End of material
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+12
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[edit-]
screen=80 50
toggles=1 1 0 1 0 0
srch=
src=
rpl=
file=c:\rd\video\vter.scn 1 1 1 1
[brief]
file=c:\rd\video\vter.scn 1 1 1 1 1 47 78 1 c=0
[shared-]
pmark=c:\rd\video\vter.scn 1 1

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+30
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# ------------
# Test Scene
# ------------
VIEWANGLE 48.0
CLIP 0.5 20000.0
//FOG 100.0 20000.0 0.103425 0.103215 0.603432
BACKGND 0.5 0.4 0.3
AMBIENT 0.25 0.22 0.13
LIGHT 3.81 3.71 3.71 -80 80 0
// POINTLIGHT 1.0 1.0 1.0 5 5 5 2 10
RETRACE 3
// START 1 907.5 -50 0 180 0
START 0 920 0 -10 0 000
GEOMETRY ..\GEOMETRY
MATERIAL ..\GEOMETRY
TEXTURE ..\TEXTURE
GEOMETRY \RD\VIDEO
MATERIAL \RD\VIDEO
TEXTURE \RD\VIDEO
STATIC tterrain 1.0 0 0 0 0 180 0
// STATIC farmA 1.0 0 0 0 0 180 0
END