sda4: commit the Glaze developer hard-drive dump

Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-04 19:41:15 -05:00
co-authored by Claude Fable 5
parent 504aef88d4
commit db7745fcd0
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[gamedata]
class=CameraShipClassID
MoverMass=150.0
MomentOfInertia=1.75 3.125 1.75
PositiveLinearDragCoefficients=0.14 0.4 0.07
NegativeLinearDragCoefficients=0.14 0.2 0.08
AngularDragCoefficients=9.0 9.0 9.0
FrictionCoefficient=0.0
ElasticityCoefficient=30.0
MinimumBounceSpeed=0.
PreShowSpeed=10.0
CameraMode=WinnerCam
MinCutTime=30.0
MinOnBoardCutTime=5.0
CaptureRadius=275.0
OnBoardLinearOffset=0.0 2.0 -2.0
OnBoardAngularOffset=0.0 0.0 0.0