sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,47 @@
|
||||
[video]
|
||||
skeleton=dun.skl
|
||||
skeletons=dus.skl
|
||||
skeletont=dut.skl
|
||||
skeletono=dun.skl
|
||||
skeletona=dua.skl
|
||||
skeletonb=dub.skl
|
||||
skeletonc=duc.skl
|
||||
skeletond=dua.skl
|
||||
|
||||
[collision]
|
||||
name=du_cv.sld
|
||||
|
||||
[gauge]
|
||||
image=sp_ga.gim
|
||||
|
||||
[audio]
|
||||
external=pckext.scp
|
||||
internal=puck.scp
|
||||
|
||||
[gamedata]
|
||||
class=VTVClassID
|
||||
MoverMass=1000.0
|
||||
MomentOfInertia=5.8125 10.125 5.8125
|
||||
PositiveLinearDragCoefficients=0.14 0.3 0.085
|
||||
NegativeLinearDragCoefficients=0.14 0.3 0.085
|
||||
AngularDragCoefficients=1.5 0.5 1.5
|
||||
FrictionCoefficient=0.4
|
||||
ElasticityCoefficient=0.2
|
||||
MinimumBounceSpeed=0.2
|
||||
MaxAcceleration=9.72
|
||||
MaxThrusterRotationRate=4.7
|
||||
GroundEffectDomainSquared=0
|
||||
GroundEffectRange=5.0
|
||||
AngularSpringFactor=12.6
|
||||
MaxYawVelocity=55.0
|
||||
MaxAngularAcceleration=0.0 4.7 0.0
|
||||
BankFactor=0.5
|
||||
DeathSpeed=275.0
|
||||
DeathScoreLoss=250.0
|
||||
MaxImpactSpeed=425.0
|
||||
Subsystems=puck.sub
|
||||
DamageZones=puck.dmg
|
||||
|
||||
[ControlMappings]
|
||||
Thrustmaster=puckthr.ctl
|
||||
L4=puckl4.ctl
|
||||
Reference in New Issue
Block a user