sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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# ---------------------------------------------------
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# Division Calibration Validation Scene (ColorBars)
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# ---------------------------------------------------
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CLIP 1.0 500.0
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// FOG 400.0 500.0 0.132528 0.11110431 0.10710202
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BACKGND 0.0 0.0 0.0
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// AMBIENT 0.999 0.999 0.999
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LIGHT 0.999 0.999 0.999 0 0 0
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START -1.4 0 7.4 0 0 0
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KEYRATE 0.4 0.1
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GEOMETRY \STDAVE\VIDEO
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MATERIAL \STDAVE\VIDEO
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TEXTURE \STDAVE\VIDEO
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STATIC bars43 1 0 0 -20 000 180 000
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STATIC bars43 1 0 0 -40 000 180 000
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// STATIC bars43 10 0 0 -50 000 180 000
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// TRACKER NONE 4.0 2.0
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// TRACKER THRUSTMASTER 4.0 0.3
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TRACKER KEYBOARD 0.1 0.1
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END
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