Add VPX emulation implementation plan for Windows 10 cockpits

emulator/PLAN.md: run the unported DOS Rel 4.10 games in the
surviving cockpits via a DOSBox-X fork with an HLE device
impersonating the Division VPX board at its C012/B004 link
interface (I/O port 0x150 per BTLIVE SETENV.BAT), rendering the
frame stream in OpenGL. Cockpit RIO (COM1) and plasma (COM2) pass
through to the game's original serial drivers (L4RIO.CPP).
Eight phases with acceptance criteria, evidence table, protocol
appendices, risks, and test strategy. Gauge displays deferred.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-02 19:09:33 -05:00
co-authored by Claude Fable 5
parent 326d29b72a
commit f7ebde2e0b
2 changed files with 267 additions and 0 deletions
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@@ -8,6 +8,11 @@ two games that ran on the **Tesla**-generation simulator cockpits built by
This repository is an archival snapshot. The tree is preserved byte-for-byte as
found (see `.gitattributes` — no line-ending conversion is applied).
See [emulator/PLAN.md](emulator/PLAN.md) for the implementation plan to run
these games on the surviving cockpits' Windows 10 computers via a VPX-board
HLE device in DOSBox-X, with the cockpit RIO (COM1) and plasma display (COM2)
passed through to the game's original drivers.
See [HISTORY.md](HISTORY.md) for findings from a recovered VWE developer hard
drive that accompanies this tree (excluded from the repo), including Division
renderer source, runnable game builds, unreleased prototypes (Star Trek,