Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)

Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-02 13:21:58 -05:00
co-authored by Claude Fable 5
commit fdd9ac9d97
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[LAB_ONLY] // this file has not been approved for release
[volume 0]
TypeNumber=17
TypeName=YAxisCylinderType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-2.03906
extmaxX=2.03906
extminY=1
extmaxY=6.40625
extminZ=-2.71875
extmaxZ=1.35938
slcminX=-2.03906
slcmaxX=2.03906
slcminY=1
slcmaxY=6.40625
slcminZ=-2.71875
slcmaxZ=1.35938
[COLLISION]
name=sti_cv.sld
count=1
extentcount=0
evilextentcount=0