2 Commits
Author SHA1 Message Date
CydandClaude Fable 5 326d29b72a Extract all recoverable Division scenes; add Scene Archive gallery
Cracks the DIV-BIZ2 binary format (BGF/BMF) using Division's own
reader source (DPL3/BIZREAD.C) as reference: block stream, 14 vertex
layouts, pmesh/strip connectivity, LOD nesting, embedded materials.
Adds SVT raw-texture decoding, 1995-dialect VGF support (implicit
CONNECTION_LIST, header SCALE), and a whole-drive scene audit.

108 of 241 scenes on the Glaze drive are recoverable; 26 are curated
into restoration/vwe-archive.html, a self-contained WebGL gallery:
Star Trek, Hull Pressure, BattleTech (incl. the polar-map mech
lineup), Red Planet's Mars-canal raceway, and the Canyon demos.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 18:03:12 -05:00
CydandClaude Fable 5 5e9f191e0b Add TREK.SCN restoration: converter and WebGL viewer
Parses the DIV-VIZ2 formats (VGF geometry, VMF materials, TGA
textures, SPL splines, SCN scenes) from the STDAVE directory of the
Glaze drive and re-renders VWE's unreleased 1996 Star Trek pod
scenes in a self-contained WebGL page: the Enterprise-D among
drifting starfields (TREK.SCN) and the Klingon flyby (KLNGVID.SCN).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 15:19:52 -05:00