[video] object=LRMCARRY.bgf lrms.bgf rubble=LRMD.bgf [collision] name=LRMCARRY.sld [gauge] image=lrmcarry.gim [gamedata] class=CulturalIconClassID DamageZones=trk.dmg StoppingCollisionVolume=0 ExplosionModelFile=trkdead TimeDelay=0.5 CrunchExplosionModelFile=stephit