[video] object=MECHMOVR.bgf mechmovs.bgf rubble=MECHMD.bgf [collision] name=MECHMOVR.sld [gauge] image=mechmovr.gim [gamedata] class=CulturalIconClassID DamageZones=trk.dmg StoppingCollisionVolume=0 ExplosionModelFile=trkdead TimeDelay=0.5 CrunchExplosionModelFile=stephit