[video] ; ; mslr.mod - Missile hanger ; object=mslr.bgf mslr_FR.bgf mslr_LP.bgf rubble=thr_tshd.bgf [collision] name=mslr_cv.sld [gauge] image=mslr_ga.gim [gamedata] class=CulturalIconClassID DamageZones=mslr.dmg StoppingCollisionVolume=1 ExplosionModelFile=msldead TimeDelay=0.5 //CrunchExplosionModelFile=stephit