[video] object=STRIKER.bgf strikers.bgf rubble=STRIKD.bgf [collision] name=STRIKER.sld [gauge] image=striker.gim [gamedata] class=CulturalIconClassID DamageZones=trk.dmg StoppingCollisionVolume=0 ExplosionModelFile=trkdead TimeDelay=0.5 CrunchExplosionModelFile=stephit